Player Matchup

Ymir
Ymir
Artuuurito
Ymir
Level 14
God Stats
14W - 15L
1,516 SR
Queue Stats
20W - 24L
1,356 Elo+
Party 1
Fenrir
Fenrir
FabriMax88
Fenrir
Level 20
God Stats
24W - 15L
1,520 SR
Queue Stats
78W - 84L
1,421 Elo+
Solo
Apollo
Apollo
Uran0King
Apollo
Level 29
God Stats
7W - 7L
1,547 SR
Queue Stats
104W - 75L
1,550 Elo+
Solo
Bellona
Bellona
davidjrsxd
Bellona
Level 22
God Stats
5W - 2L
1,555 SR
Queue Stats
310W - 301L
1,481 Elo+
Solo
Anubis
Anubis
guilhermexbgsxbr
Anubis
Level 45
God Stats
14W - 10L
1,504 SR
Queue Stats
59W - 73L
1,364 Elo+
Party 1
Team Averages
Level 26
1,528 SR
1,435 Elo+

VS

Team Averages
Level 22
1,506 SR
1,466 Elo+
Sun Wukong
Sun Wukong
ElRicardoFord
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,502 Elo+
Solo
Artemis
Artemis
Otakufidido
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,542 Elo+
Solo
Athena
Athena
PomboCanhoto
Athena
Level 20
God Stats
0W - 3L
1,332 SR
Queue Stats
174W - 135L
1,591 Elo+
Solo
Zhong Kui
Zhong Kui
cueio737
Zhong Kui
Level 28
God Stats
2W - 1L
1,702 SR
Queue Stats
36W - 90L
1,274 Elo+
Solo
Amaterasu
Amaterasu
foxy_theuz
Amaterasu
Level 29
God Stats
2W - 3L
1,497 SR
Queue Stats
26W - 27L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 8
8,531
449
6,234
16,804
12,882
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
FabriMax88
Fenrir
18
8 / 3 / 5
10,881
573
7,926
14,651
9,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Uran0King
Apollo
17
1 / 3 / 4
10,276
541
10,858
14,304
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
davidjrsxd
Bellona
19
6 / 2 / 7
12,141
639
10,902
14,470
10,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 5 / 6
10,485
552
12,348
12,828
6,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElRicardoFord
Sun Wukong
18
8 / 2 / 6
10,717
564
10,627
15,765
11,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Artemis
Otakufidido
Artemis
16
6 / 4 / 6
10,555
556
14,220
17,567
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
14
1 / 1 / 13
9,262
487
11,617
14,419
10,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
cueio737
Zhong Kui
13
2 / 10 / 6
8,236
433
8,137
14,521
6,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
foxy_theuz
Amaterasu
15
2 / 5 / 1
9,198
484
5,608
12,311
7,818
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
51
22
Kills
19
19
Deaths
22
30
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
6
8
0.83
L
Sun Wukong
ElRicardoFord
Sun Wukong
8
2
6
5.5
W
Fenrir
FabriMax88
Fenrir
8
3
5
3.5
L
Artemis
Otakufidido
Artemis
6
4
6
2.25
L
Athena
1
1
13
7.5
W
Apollo
Uran0King
Apollo
1
3
4
1
L
Zhong Kui
cueio737
Zhong Kui
2
10
6
0.5
W
Bellona
davidjrsxd
Bellona
6
2
7
4.75
L
Amaterasu
foxy_theuz
Amaterasu
2
5
1
0.5
W
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,268
Damage
50,209
73,057
Taken
74,583
44,173
Mitigated
43,222
22,012
Healing
21,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,234
538
0
3,239
16,804
12,882
28
4,760
12,044
33,474
0
L
Sun Wukong
ElRicardoFord
Sun Wukong
10,627
1,516
0
7,077
15,765
11,977
797
3,806
11,959
0
70,109
W
Fenrir
FabriMax88
Fenrir
7,926
1,630
0
6,069
14,651
9,562
0
4,078
10,573
0
75,179
L
Artemis
Otakufidido
Artemis
14,220
8,669
0
8,376
17,567
6,690
1,646
3,043
14,524
0
69,144
L
Athena
11,617
3,963
0
1,388
14,419
10,592
229
2,770
11,649
47,093
0
W
Apollo
Uran0King
Apollo
10,858
6,521
0
5,947
14,304
4,933
3,170
2,831
11,473
0
84,479
L
Zhong Kui
cueio737
Zhong Kui
8,137
721
342
2,316
14,521
6,145
339
6,995
7,526
31,215
0
W
Bellona
davidjrsxd
Bellona
10,902
4,109
101
2,377
14,470
10,295
724
1,739
12,731
0
71,059
L
Amaterasu
foxy_theuz
Amaterasu
5,608
2,311
0
2,234
12,311
7,818
0
1,968
10,343
0
37,170
W
12,348
591
0
4,279
12,828
6,501
452
6,346
6,482
47,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,314
Gold Earned
47,968
526
Minions Killed
421
0
Camps Cleared
0
1,697,743
Distance Traveled
1,748,788
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,531
449
52
3
0
290,671
0
L
Sun Wukong
10,717
564
118
6
0
382,388
2
W
Fenrir
10,881
573
115
6
0
360,731
4
L
Artemis
10,555
556
113
6
0
297,139
5
L
Athena
9,262
487
72
4
0
419,646
5
W
Apollo
10,276
541
135
7
0
348,069
5
L
Zhong Kui
8,236
433
44
2
0
272,156
2
W
Bellona
12,141
639
146
8
0
374,105
1
L
Amaterasu
9,198
484
74
4
0
377,459
3
W
Anubis
10,485
552
78
4
0
324,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role