Player Matchup

Cupid
Cupid
ApaNidig
Cupid
Level 144
God Stats
8W - 9L
1,562 SR
Queue Stats
133W - 111L
1,544 Elo+
Party 2
Ymir
Ymir
Dakkar
Ymir
Level 27
God Stats
3W - 3L
1,544 SR
Queue Stats
21W - 21L
1,509 Elo+
Party 2
Ravana
Ravana
LEGEND_OKAN27
Ravana
Level 45
God Stats
9W - 7L
1,499 SR
Queue Stats
270W - 276L
1,524 Elo+
Party 3
Camazotz
Camazotz
SUNJINW00
Camazotz
Level 34
God Stats
6W - 5L
1,396 SR
Queue Stats
416W - 345L
1,564 Elo+
Party 3
Anubis
Anubis
acrophysic
Anubis
Level 29
God Stats
37W - 21L
1,702 SR
Queue Stats
84W - 62L
1,586 Elo+
Party 2
Team Averages
Level 56
1,541 SR
1,545 Elo+

VS

Team Averages
Level 36
1,409 SR
1,430 Elo+
Vamana
Vamana
JakerJaker
Vamana
Level 26
God Stats
3W - 4L
1,510 SR
Queue Stats
37W - 47L
1,411 Elo+
Party 1
Sobek
Sobek
Jinkina
Sobek
Level 39
God Stats
2W - 4L
1,258 SR
Queue Stats
92W - 125L
1,355 Elo+
Solo
Camazotz
Camazotz
PennyWise426
Camazotz
Level 38
God Stats
13W - 14L
1,483 SR
Queue Stats
150W - 166L
1,502 Elo+
Party 4
Anhur
Anhur
Reymonitou
Anhur
Level 29
God Stats
10W - 19L
1,628 SR
Queue Stats
118W - 127L
1,478 Elo+
Party 4
Ra
Ra
WearyFoal9621
Ra
Level 47
God Stats
0W - 2L
1,167 SR
Queue Stats
65W - 80L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ApaNidig
Cupid
10
6 / 1 / 2
6,206
621
6,308
4,128
1,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Dakkar
Ymir
9
2 / 0 / 4
5,320
532
2,622
3,290
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 3
5,433
543
2,663
3,703
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Camazotz
SUNJINW00
Camazotz
10
4 / 1 / 0
5,654
565
4,289
6,449
3,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
acrophysic
Anubis
11
4 / 1 / 0
6,330
633
5,173
4,140
2,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JakerJaker
Vamana
8
0 / 3 / 1
4,884
488
2,164
6,336
2,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
Jinkina
Sobek
7
0 / 4 / 1
4,224
422
796
7,127
4,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
PennyWise426
Camazotz
9
2 / 2 / 1
5,583
558
1,881
6,979
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
7
1 / 4 / 0
4,532
453
1,838
6,447
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 4 / 1
4,771
477
2,014
5,063
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
17
Kills
4
4
Deaths
17
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
ApaNidig
Cupid
6
1
2
7
W
Ymir
Dakkar
Ymir
2
0
4
4
L
Vamana
JakerJaker
Vamana
0
3
1
0.17
L
Sobek
Jinkina
Sobek
0
4
1
0.13
W
1
1
3
2.5
L
Camazotz
PennyWise426
Camazotz
2
2
1
1.25
L
Anhur
1
4
0
0.25
W
Camazotz
SUNJINW00
Camazotz
4
1
0
4
L
1
4
1
0.38
W
Anubis
acrophysic
Anubis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,055
Damage
8,693
21,710
Taken
31,952
9,110
Mitigated
11,513
10,536
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ApaNidig
Cupid
6,308
3,431
474
1,711
4,128
1,000
304
453
3,675
0
32,094
W
Ymir
Dakkar
Ymir
2,622
280
0
663
3,290
1,347
0
134
3,135
18,991
0
L
Vamana
JakerJaker
Vamana
2,164
896
0
200
6,336
2,823
0
1,363
4,716
698
17,937
L
Sobek
Jinkina
Sobek
796
143
0
2,049
7,127
4,138
0
377
6,686
11,673
0
W
2,663
641
0
1,976
3,703
1,417
0
414
3,289
0
23,007
L
Camazotz
PennyWise426
Camazotz
1,881
813
0
3,164
6,979
2,254
140
1,832
5,072
0
24,546
L
Anhur
1,838
395
0
1,006
6,447
1,204
0
629
5,674
0
11,589
W
Camazotz
SUNJINW00
Camazotz
4,289
1,209
0
3,219
6,449
3,316
0
423
5,828
0
27,527
L
2,014
212
253
1,555
5,063
1,094
0
3,268
1,759
17,951
0
W
Anubis
acrophysic
Anubis
5,173
201
0
2,493
4,140
2,030
0
1,170
2,752
35,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
23,994
265
Minions Killed
170
0
Camps Cleared
0
909,792
Distance Traveled
906,314
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,206
621
61
6
0
157,552
2
W
Ymir
5,320
532
27
3
0
170,431
3
L
Vamana
4,884
488
41
4
0
208,804
1
L
Sobek
4,224
422
14
1
0
161,658
4
W
Ravana
5,433
543
51
5
0
208,435
1
L
Camazotz
5,583
558
56
6
0
203,637
3
L
Anhur
4,532
453
19
2
0
173,006
2
W
Camazotz
5,654
565
51
5
0
193,277
3
L
Ra
4,771
477
40
4
0
159,209
0
W
Anubis
6,330
633
75
8
0
180,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role