Player Matchup

Chang'e
Chang'e
Hx7maN
Chang'e
Level 18
God Stats
4W - 4L
1,751 SR
Queue Stats
99W - 97L
1,602 Elo+
Party 1
Susano
Susano
JaySe87
Susano
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,408 Elo+
Solo
King Arthur
King Arthur
iEzbeel
King Arthur
Level 17
God Stats
0W - 1L
1,897 SR
Queue Stats
46W - 39L
1,502 Elo+
Solo
Izanami
Izanami
manmen25
Izanami
Level 25
God Stats
50W - 29L
1,714 SR
Queue Stats
194W - 202L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
omechi
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,511 Elo+
Solo
Team Averages
Level 16
1,672 SR
1,517 Elo+

VS

Team Averages
Level 20
1,568 SR
1,572 Elo+
Olorun
Olorun
Giljan15
Olorun
Level 23
God Stats
3W - 2L
1,603 SR
Queue Stats
64W - 51L
1,457 Elo+
Solo
Fenrir
Fenrir
Matacholas134
Fenrir
Level 13
God Stats
4W - 7L
1,250 SR
Queue Stats
121W - 100L
1,781 Elo+
Solo
Cthulhu
Cthulhu
Noahnadd1
Cthulhu
Level 17
God Stats
5W - 6L
1,811 SR
Queue Stats
5W - 8L
1,715 Elo+
Solo
Heimdallr
Heimdallr
Simp4Aphro69
Heimdallr
Level 23
God Stats
20W - 13L
1,721 SR
Queue Stats
87W - 85L
1,511 Elo+
Solo
Khepri
Khepri
WurstShot
Khepri
Level 25
God Stats
26W - 32L
1,453 SR
Queue Stats
49W - 67L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hx7maN
Chang'e
15
5 / 5 / 5
10,683
445
14,772
22,539
16,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
JaySe87
Susano
13
2 / 9 / 2
9,321
388
5,701
18,697
6,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
iEzbeel
King Arthur
19
3 / 4 / 4
12,328
514
8,580
23,450
18,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
manmen25
Izanami
18
4 / 6 / 7
11,565
482
20,492
20,738
7,840
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
omechi
Baron Samedi
13
0 / 11 / 4
9,030
376
4,749
17,580
11,819
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Giljan15
Olorun
16
1 / 4 / 8
10,356
432
8,982
11,285
5,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 1 / 11
15,017
626
25,144
20,633
17,193
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Noahnadd1
Cthulhu
16
1 / 3 / 2
9,931
414
5,704
21,768
18,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Simp4Aphro69
Heimdallr
20
15 / 1 / 6
13,456
561
25,047
14,654
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
WurstShot
Khepri
16
2 / 5 / 8
10,846
452
7,672
15,184
14,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
14
Kills
35
35
Deaths
14
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Olorun
Giljan15
Olorun
1
4
8
1.25
L
Chang'e
Hx7maN
Chang'e
5
5
5
1.5
L
Susano
JaySe87
Susano
2
9
2
0.33
W
16
1
11
21.5
W
Cthulhu
Noahnadd1
Cthulhu
1
3
2
0.67
W
Heimdallr
Simp4Aphro69
Heimdallr
15
1
6
18
W
Khepri
WurstShot
Khepri
2
5
8
1.2
L
King Arthur
iEzbeel
King Arthur
3
4
4
1.25
L
Izanami
manmen25
Izanami
4
6
7
1.25
L
Baron Samedi
omechi
Baron Samedi
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,294
Damage
72,549
103,004
Taken
83,524
61,449
Mitigated
62,966
32,055
Healing
23,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Giljan15
Olorun
8,982
4,944
352
4,215
11,285
5,129
2,400
1,353
9,565
53,175
0
L
Chang'e
Hx7maN
Chang'e
14,772
1,824
1,518
7,543
22,539
16,481
66
6,920
15,619
49,693
0
L
Susano
JaySe87
Susano
5,701
1,050
0
4,700
18,697
6,510
0
2,203
16,494
0
42,569
W
25,144
7,038
0
3,237
20,633
17,193
725
5,066
15,076
0
135,362
W
Cthulhu
Noahnadd1
Cthulhu
5,704
503
147
6,368
21,768
18,705
294
3,582
18,186
38,759
0
W
Heimdallr
Simp4Aphro69
Heimdallr
25,047
12,920
0
8,584
14,654
7,130
4,208
6,360
8,256
0
104,962
W
Khepri
WurstShot
Khepri
7,672
991
0
752
15,184
14,809
451
3,924
11,210
35,056
0
L
King Arthur
iEzbeel
King Arthur
8,580
826
0
8,438
23,450
18,799
0
6,208
17,242
0
79,202
L
Izanami
manmen25
Izanami
20,492
17,159
0
7,165
20,738
7,840
848
5,740
14,998
0
112,374
L
Baron Samedi
omechi
Baron Samedi
4,749
473
198
2,493
17,580
11,819
0
1,287
16,290
35,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,927
Gold Earned
59,606
468
Minions Killed
528
0
Camps Cleared
0
2,180,012
Distance Traveled
2,233,372
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,356
432
79
3
0
424,644
4
L
Chang'e
10,683
445
66
3
0
402,964
3
L
Susano
9,321
388
72
3
0
451,128
2
W
Fenrir
15,017
626
182
8
0
538,488
3
W
Cthulhu
9,931
414
71
3
0
377,115
0
W
Heimdallr
13,456
561
143
6
0
447,241
1
W
Khepri
10,846
452
53
2
0
445,884
0
L
King Arthur
12,328
514
127
5
0
504,601
8
L
Izanami
11,565
482
149
6
0
402,381
0
L
Baron Samedi
9,030
376
54
2
0
418,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role