Player Matchup

Baron Samedi
Baron Samedi
Avve1904
Baron Samedi
Level 113
God Stats
53W - 37L
1,777 SR
Queue Stats
241W - 176L
1,644 Elo+
Party 1
Cerberus
Cerberus
JavascriptDev
Cerberus
Level 18
God Stats
5W - 1L
1,821 SR
Queue Stats
162W - 110L
1,607 Elo+
Party 1
Neith
Neith
Spéctré
Neith
Level 79
God Stats
0W - 1L
1,790 SR
Queue Stats
48W - 28L
1,649 Elo+
Party 1
Thor
Thor
Sryukotpusk
Thor
Level 43
God Stats
2W - 5L
1,248 SR
Queue Stats
185W - 191L
1,481 Elo+
Party 2
Guan Yu
Guan Yu
Vaurugan1
Guan Yu
Level 27
God Stats
5W - 1L
1,856 SR
Queue Stats
162W - 172L
1,494 Elo+
Party 2
Team Averages
Level 56
1,699 SR
1,575 Elo+

VS

Team Averages
Level 40
1,485 SR
1,490 Elo+
King Arthur
King Arthur
DDIIOO
King Arthur
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
DrKoo
Cernunnos
Level 25
God Stats
2W - 2L
1,485 SR
Queue Stats
69W - 42L
1,594 Elo+
Party 3
Da Ji
Da Ji
TheGreenZombie
Da Ji
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
TrOoPiXxV2
Ao Kuang
Level 36
God Stats
16W - 7L
1,591 SR
Queue Stats
69W - 53L
1,539 Elo+
Solo
Nu Wa
Nu Wa
batata2014
Nu Wa
Level 31
God Stats
10W - 18L
1,352 SR
Queue Stats
13W - 31L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Avve1904
Baron Samedi
15
2 / 5 / 2
8,698
512
7,983
9,654
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
JavascriptDev
Cerberus
14
1 / 3 / 5
8,507
500
8,594
17,212
12,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Spéctré
Neith
14
4 / 9 / 3
8,607
506
9,938
14,702
4,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 5 / 1
9,768
575
5,777
13,115
7,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
Vaurugan1
Guan Yu
9
2 / 6 / 1
6,666
392
4,719
10,683
5,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DDIIOO
King Arthur
14
3 / 4 / 0
9,117
536
7,592
13,875
5,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cernunnos
DrKoo
Cernunnos
19
14 / 2 / 2
12,529
737
21,966
17,758
6,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 3 / 1
10,670
628
12,294
11,484
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
TrOoPiXxV2
Ao Kuang
16
3 / 0 / 4
9,706
571
3,836
9,943
3,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
12
0 / 4 / 4
7,560
445
2,955
6,736
1,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
13
Kills
28
28
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Avve1904
Baron Samedi
2
5
2
0.6
W
King Arthur
DDIIOO
King Arthur
3
4
0
0.75
W
Cernunnos
DrKoo
Cernunnos
14
2
2
7.5
L
Cerberus
JavascriptDev
Cerberus
1
3
5
1.17
L
Neith
Spéctré
Neith
4
9
3
0.61
L
4
5
1
0.9
W
8
3
1
2.83
W
Ao Kuang
TrOoPiXxV2
Ao Kuang
3
0
4
5
L
Guan Yu
Vaurugan1
Guan Yu
2
6
1
0.42
W
Nu Wa
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,011
Damage
48,643
65,366
Taken
59,796
34,808
Mitigated
22,070
15,255
Healing
23,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Avve1904
Baron Samedi
7,983
1,456
610
1,735
9,654
4,165
0
2,036
7,618
53,762
0
W
King Arthur
DDIIOO
King Arthur
7,592
1,046
0
1,934
13,875
5,071
604
7,011
6,515
0
52,485
W
Cernunnos
DrKoo
Cernunnos
21,966
14,174
0
9,505
17,758
6,070
1,660
6,567
11,107
0
94,268
L
Cerberus
JavascriptDev
Cerberus
8,594
820
0
4,061
17,212
12,974
0
613
16,599
34,283
0
L
Neith
Spéctré
Neith
9,938
4,155
0
4,439
14,702
4,533
0
1,643
13,059
0
52,970
L
5,777
2,590
0
2,890
13,115
7,423
0
1,284
11,831
0
54,725
W
12,294
4,303
0
3,980
11,484
5,719
2,231
847
10,371
0
58,929
W
Ao Kuang
TrOoPiXxV2
Ao Kuang
3,836
908
0
5,871
9,943
3,542
0
1,459
8,375
63,354
0
L
Guan Yu
Vaurugan1
Guan Yu
4,719
1,403
0
1,520
10,683
5,713
173
1,215
9,468
0
22,719
W
Nu Wa
2,955
235
0
2,188
6,736
1,668
439
176
6,535
24,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,246
Gold Earned
49,582
429
Minions Killed
485
0
Camps Cleared
0
1,426,903
Distance Traveled
1,542,928
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,698
512
113
7
0
294,217
7
W
King Arthur
9,117
536
97
6
0
307,069
4
W
Cernunnos
12,529
737
142
8
0
295,235
1
L
Cerberus
8,507
500
60
4
0
349,851
4
L
Neith
8,607
506
96
6
0
250,445
1
L
Thor
9,768
575
122
7
0
339,063
3
W
Da Ji
10,670
628
95
6
0
336,364
4
W
Ao Kuang
9,706
571
105
6
0
372,998
1
L
Guan Yu
6,666
392
38
2
0
193,327
0
W
Nu Wa
7,560
445
46
3
0
231,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role