Player Matchup

Fenrir
Fenrir
ChievHunter
Fenrir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
F6orTrollx3
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,484 Elo+
Party 2
Kuzenbo
Kuzenbo
HerrBratwurst
Kuzenbo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 247L
1,492 Elo+
Party 2
Bakasura
Bakasura
Nemesidas
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
TwigDaddy
Ra
Level 18
God Stats
0W - 2L
1,267 SR
Queue Stats
32W - 31L
1,229 Elo+
Solo
Team Averages
Level 41
1,453 SR
1,441 Elo+

VS

Team Averages
Level 18
1,645 SR
1,508 Elo+
Merlin
Merlin
MadDogBite
Merlin
Level 18
God Stats
1W - 0L
1,792 SR
Queue Stats
5W - 5L
1,491 Elo+
Party 1
Artemis
Artemis
MesoMesar
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 39L
1,474 Elo+
Solo
Bacchus
Bacchus
Taltigna
Bacchus
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
46W - 53L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
pabculerocky69
Baron Samedi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 186L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
никЛяшка
Ah Muzen Cab
Level 15
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 4L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 7 / 5
12,209
872
15,690
21,481
15,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
0 / 7 / 15
10,098
721
12,112
28,513
34,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
17
4 / 7 / 8
10,503
750
11,215
20,968
27,599
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Nemesidas
Bakasura
14
0 / 12 / 4
8,414
601
2,263
17,576
7,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 7 / 5
10,181
727
8,948
15,446
6,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MadDogBite
Merlin
18
2 / 5 / 22
10,783
770
18,947
10,297
4,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MesoMesar
Artemis
18
10 / 4 / 22
11,331
809
14,510
12,894
6,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Taltigna
Bacchus
16
6 / 3 / 22
10,681
763
7,328
13,581
21,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Baron Samedi
pabculerocky69
Baron Samedi
20
11 / 2 / 23
12,385
885
23,663
10,899
5,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
никЛяшка
Ah Muzen Cab
19
11 / 5 / 18
12,072
862
26,540
16,081
7,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
147
18
Kills
40
40
Deaths
19
37
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Fenrir
11
7
5
1.93
L
0
7
15
1.07
L
Kuzenbo
4
7
8
1.14
W
Merlin
MadDogBite
Merlin
2
5
22
2.6
W
Artemis
MesoMesar
Artemis
10
4
22
5.25
L
Bakasura
Nemesidas
Bakasura
0
12
4
0.17
W
Bacchus
Taltigna
Bacchus
6
3
22
5.67
L
3
7
5
0.79
W
Baron Samedi
pabculerocky69
Baron Samedi
11
2
23
11.25
W
Ah Muzen Cab
никЛяшка
Ah Muzen Cab
11
5
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,228
Damage
90,988
103,984
Taken
63,752
92,140
Mitigated
45,242
37,509
Healing
24,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
15,690
3,467
2,734
5,041
21,481
15,698
1,771
9,920
11,561
0
20,546
L
12,112
1,239
2,806
6,743
28,513
34,045
686
10,997
17,516
26,166
0
L
Kuzenbo
11,215
3,388
192
798
20,968
27,599
274
10,602
10,366
18,948
0
W
Merlin
MadDogBite
Merlin
18,947
1,413
763
1,344
10,297
4,525
726
3,709
6,408
37,295
0
W
Artemis
MesoMesar
Artemis
14,510
8,598
1,117
3,552
12,894
6,466
716
5,173
7,506
0
30,944
L
Bakasura
Nemesidas
Bakasura
2,263
1,704
631
1,283
17,576
7,854
1,392
8,612
8,964
0
3,690
W
Bacchus
Taltigna
Bacchus
7,328
1,160
0
756
13,581
21,252
216
7,301
6,086
9,694
0
L
8,948
724
12,624
4,657
15,446
6,944
1,414
9,807
5,639
28,873
0
W
Baron Samedi
pabculerocky69
Baron Samedi
23,663
2,162
7,346
5,815
10,899
5,743
1,691
5,665
5,084
48,687
0
W
Ah Muzen Cab
никЛяшка
Ah Muzen Cab
26,540
8,965
0
3,506
16,081
7,256
1,227
9,760
6,221
0
44,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,405
Gold Earned
57,252
128
Minions Killed
177
0
Camps Cleared
0
1,223,365
Distance Traveled
1,160,962
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,209
872
22
2
0
267,419
1
L
Artio
10,098
721
24
2
0
230,808
0
L
Kuzenbo
10,503
750
7
1
0
232,499
0
W
Merlin
10,783
770
53
4
0
230,349
4
W
Artemis
11,331
809
37
3
0
207,403
0
L
Bakasura
8,414
601
16
1
0
256,700
5
W
Bacchus
10,681
763
4
0
0
219,912
0
L
Ra
10,181
727
59
4
0
235,939
0
W
Baron Samedi
12,385
885
41
3
0
252,025
2
W
Ah Muzen Cab
12,072
862
42
3
0
251,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role