Player Matchup

Jormungandr
Jormungandr
BENNETT ova4me
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,184 Elo+
Solo
Olorun
Olorun
Nekrohm
Olorun
Level 28
God Stats
6W - 4L
1,673 SR
Queue Stats
104W - 131L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Newfatmike2021
Cthulhu
Level 23
God Stats
1W - 8L
1,338 SR
Queue Stats
19W - 19L
1,373 Elo+
Solo
Danzaburou
Danzaburou
Oski1956
Danzaburou
Level 7
God Stats
2W - 1L
1,798 SR
Queue Stats
10W - 16L
1,215 Elo+
Solo
Hun Batz
Hun Batz
legendaryeggs
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,735 Elo+
Solo
Team Averages
Level 18
1,562 SR
1,394 Elo+

VS

Team Averages
Level 15
1,491 SR
1,259 Elo+
Hou Yi
Hou Yi
DancinDaddy
Hou Yi
Level 16
God Stats
2W - 1L
1,698 SR
Queue Stats
11W - 15L
1,373 Elo+
Solo
Cthulhu
Cthulhu
Fravoo
Cthulhu
Level 21
God Stats
21W - 41L
1,346 SR
Queue Stats
54W - 96L
1,243 Elo+
Solo
Tiamat
Tiamat
Jebo11
Tiamat
Level 7
God Stats
1W - 3L
1,364 SR
Queue Stats
11W - 8L
1,022 Elo+
Solo
Anubis
Anubis
KaktusKurk
Anubis
Level 8
God Stats
12W - 10L
1,374 SR
Queue Stats
53W - 41L
1,243 Elo+
Solo
Fenrir
Fenrir
qtimporta
Fenrir
Level 23
God Stats
50W - 25L
1,672 SR
Queue Stats
101W - 105L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BENNETT ova4me
Jormungandr
16
0 / 8 / 1
11,270
751
400
10,616
5,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Nekrohm
Olorun
20
5 / 9 / 4
15,416
1,028
21,555
22,161
7,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
0 / 8 / 9
13,732
915
18,464
31,542
38,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Oski1956
Danzaburou
19
1 / 2 / 3
12,838
856
2,818
5,336
1,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
legendaryeggs
Hun Batz
20
8 / 10 / 4
15,051
1,003
18,248
24,633
7,795
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
8 / 5 / 14
15,362
1,024
19,545
16,815
7,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Fravoo
Cthulhu
20
8 / 4 / 18
15,632
1,042
19,665
22,362
11,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Jebo11
Tiamat
20
13 / 1 / 7
14,737
982
18,920
7,196
5,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
KaktusKurk
Anubis
20
7 / 4 / 18
16,585
1,106
27,675
20,559
11,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
qtimporta
Fenrir
15
0 / 0 / 0
9,330
622
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
14
Kills
36
37
Deaths
14
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BENNETT ova4me
Jormungandr
0
8
1
0.06
W
Hou Yi
8
5
14
3
W
Cthulhu
Fravoo
Cthulhu
8
4
18
4.25
W
Tiamat
Jebo11
Tiamat
13
1
7
16.5
W
Anubis
KaktusKurk
Anubis
7
4
18
4
L
Olorun
Nekrohm
Olorun
5
9
4
0.78
L
0
8
9
0.56
L
Danzaburou
Oski1956
Danzaburou
1
2
3
1.25
L
Hun Batz
legendaryeggs
Hun Batz
8
10
4
1
W
Fenrir
qtimporta
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,485
Damage
85,805
94,288
Taken
66,932
60,774
Mitigated
35,769
10,574
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BENNETT ova4me
Jormungandr
400
155
0
0
10,616
5,301
0
8,283
2,333
780
0
W
Hou Yi
19,545
7,920
0
581
16,815
7,270
0
9,128
7,687
0
47,274
W
Cthulhu
Fravoo
Cthulhu
19,665
509
865
127
22,362
11,104
0
14,122
8,240
39,612
0
W
Tiamat
Jebo11
Tiamat
18,920
2,685
0
2,984
7,196
5,779
0
3,068
4,128
34,523
0
W
Anubis
KaktusKurk
Anubis
27,675
1,148
0
7,071
20,559
11,616
0
14,101
6,458
69,867
0
L
Olorun
Nekrohm
Olorun
21,555
11,421
630
3,490
22,161
7,304
0
16,213
5,948
78,683
0
L
18,464
606
750
4,953
31,542
38,769
0
21,304
10,238
43,673
0
L
Danzaburou
Oski1956
Danzaburou
2,818
2,194
0
217
5,336
1,605
0
4,387
949
0
10,613
L
Hun Batz
legendaryeggs
Hun Batz
18,248
4,935
0
534
24,633
7,795
0
16,073
6,759
0
38,953
W
Fenrir
qtimporta
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,307
Gold Earned
71,646
268
Minions Killed
263
4
Camps Cleared
10
1,117,458
Distance Traveled
844,555
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,270
751
1
0
0
77,902
4
W
Hou Yi
15,362
1,024
52
3
3
226,659
0
W
Cthulhu
15,632
1,042
56
4
1
247,279
1
W
Tiamat
14,737
982
26
2
0
159,874
0
W
Anubis
16,585
1,106
129
9
6
210,743
0
L
Olorun
15,416
1,028
113
8
2
242,365
0
L
Cthulhu
13,732
915
78
5
0
234,595
0
L
Danzaburou
12,838
856
24
2
1
239,553
0
L
Hun Batz
15,051
1,003
52
3
1
323,043
0
W
Fenrir
9,330
622
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role