Player Matchup

Cupid
Cupid
ApaNidig
Cupid
Level 144
God Stats
8W - 9L
1,580 SR
Queue Stats
133W - 111L
1,555 Elo+
Party 4
Ymir
Ymir
Dakkar
Ymir
Level 27
God Stats
3W - 3L
1,616 SR
Queue Stats
21W - 21L
1,522 Elo+
Party 4
Cu Chulainn
Cu Chulainn
JakerJaker
Cu Chulainn
Level 26
God Stats
6W - 7L
1,524 SR
Queue Stats
37W - 47L
1,428 Elo+
Party 1
Da Ji
Da Ji
WearyFoal9621
Da Ji
Level 47
God Stats
2W - 2L
1,405 SR
Queue Stats
65W - 80L
1,421 Elo+
Party 1
Olorun
Olorun
acrophysic
Olorun
Level 29
God Stats
5W - 8L
1,628 SR
Queue Stats
84W - 62L
1,599 Elo+
Party 4
Team Averages
Level 55
1,551 SR
1,505 Elo+

VS

Team Averages
Level 57
1,595 SR
1,559 Elo+
Xbalanque
Xbalanque
Motr0
Xbalanque
Level 48
God Stats
8W - 6L
1,825 SR
Queue Stats
82W - 83L
1,477 Elo+
Party 3
Yemoja
Yemoja
Pexuguelas
Yemoja
Level 29
God Stats
22W - 24L
1,516 SR
Queue Stats
31W - 37L
1,438 Elo+
Party 3
Ullr
Ullr
grovtbrød
Ullr
Level 26
God Stats
6W - 1L
1,863 SR
Queue Stats
49W - 15L
1,724 Elo+
Party 2
Bellona
Bellona
jfhdjfdguyfvdg
Bellona
Level 116
God Stats
4W - 1L
1,501 SR
Queue Stats
153W - 103L
1,590 Elo+
Party 3
Hun Batz
Hun Batz
mórtyy
Hun Batz
Level 65
God Stats
2W - 2L
1,272 SR
Queue Stats
40W - 39L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ApaNidig
Cupid
11
6 / 4 / 0
6,465
539
5,699
8,286
2,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Dakkar
Ymir
9
0 / 5 / 5
5,443
454
5,106
8,673
3,630
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
JakerJaker
Cu Chulainn
10
0 / 6 / 1
5,787
482
3,375
8,599
3,908
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 8 / 0
5,070
423
3,534
9,424
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
acrophysic
Olorun
9
1 / 5 / 0
5,598
467
4,361
8,240
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Motr0
Xbalanque
11
1 / 4 / 4
6,105
509
3,305
8,644
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Pexuguelas
Yemoja
10
2 / 2 / 6
6,439
537
2,671
6,622
2,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
13 / 0 / 3
8,123
677
12,079
6,018
2,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
11 / 1 / 4
8,309
692
9,271
9,505
7,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
mórtyy
Hun Batz
11
1 / 1 / 9
6,563
547
2,248
7,615
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
8
Kills
28
28
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cupid
ApaNidig
Cupid
6
4
0
1.5
L
Ymir
Dakkar
Ymir
0
5
5
0.5
L
Cu Chulainn
JakerJaker
Cu Chulainn
0
6
1
0.08
W
Xbalanque
Motr0
Xbalanque
1
4
4
0.75
W
Yemoja
Pexuguelas
Yemoja
2
2
6
2.5
L
1
8
0
0.13
L
Olorun
acrophysic
Olorun
1
5
0
0.2
W
13
0
3
14.5
W
11
1
4
13
W
Hun Batz
mórtyy
Hun Batz
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,075
Damage
29,574
43,222
Taken
38,404
16,325
Mitigated
17,045
7,619
Healing
15,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
ApaNidig
Cupid
5,699
3,236
300
2,721
8,286
2,273
50
1,777
6,509
0
33,314
L
Ymir
Dakkar
Ymir
5,106
599
0
456
8,673
3,630
0
665
8,008
16,961
0
L
Cu Chulainn
JakerJaker
Cu Chulainn
3,375
1,086
0
439
8,599
3,908
495
0
8,599
0
26,399
W
Xbalanque
Motr0
Xbalanque
3,305
1,085
0
3,371
8,644
2,038
0
1,421
7,059
0
32,381
W
Yemoja
Pexuguelas
Yemoja
2,671
524
874
1,257
6,622
2,995
0
2,967
3,469
14,273
0
L
3,534
694
0
1,118
9,424
3,995
0
0
9,424
0
15,681
L
Olorun
acrophysic
Olorun
4,361
1,571
0
2,585
8,240
2,519
0
229
8,011
28,536
0
W
12,079
5,089
0
3,121
6,018
2,218
0
2,222
3,776
0
43,844
W
9,271
4,765
0
4,065
9,505
7,386
321
152
9,353
0
46,960
W
Hun Batz
mórtyy
Hun Batz
2,248
503
0
3,280
7,615
2,408
0
2,247
5,280
0
36,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,363
Gold Earned
35,539
220
Minions Killed
319
0
Camps Cleared
0
969,733
Distance Traveled
1,139,356
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,465
539
65
5
0
173,702
3
L
Ymir
5,443
454
25
2
0
196,388
3
L
Cu Chulainn
5,787
482
43
4
0
174,284
1
W
Xbalanque
6,105
509
64
5
0
201,117
4
W
Yemoja
6,439
537
24
2
0
197,752
3
L
Da Ji
5,070
423
33
3
0
232,905
0
L
Olorun
5,598
467
54
5
0
192,454
4
W
Ullr
8,123
677
71
6
0
242,394
2
W
Bellona
8,309
692
85
7
0
242,224
6
W
Hun Batz
6,563
547
75
6
0
255,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role