Player Matchup

Janus
Janus
DoYouLIkePickles
Janus
Level 89
God Stats
19W - 15L
1,525 SR
Queue Stats
287W - 266L
1,610 Elo+
Party 1
Hachiman
Hachiman
LordJuggzz
Hachiman
Level 86
God Stats
4W - 6L
1,688 SR
Queue Stats
339W - 297L
1,593 Elo+
Party 1
Da Ji
Da Ji
MattBalthazar
Da Ji
Level 86
God Stats
10W - 19L
1,496 SR
Queue Stats
213W - 173L
1,640 Elo+
Party 1
King Arthur
King Arthur
cueboy
King Arthur
Level 34
God Stats
31W - 22L
1,749 SR
Queue Stats
169W - 154L
1,678 Elo+
Party 1
Fafnir
Fafnir
ijazp
Fafnir
Level 81
God Stats
32W - 27L
1,545 SR
Queue Stats
232W - 197L
1,587 Elo+
Party 1
Team Averages
Level 75
1,600 SR
1,622 Elo+

VS

Team Averages
Level 104
1,559 SR
1,677 Elo+
Chernobog
Chernobog
CMAKKERS
Chernobog
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
680W - 595L
1,622 Elo+
Party 2
Kukulkan
Kukulkan
CypherFlare
Kukulkan
Level 28
God Stats
5W - 2L
1,842 SR
Queue Stats
74W - 12L
1,922 Elo+
Party 2
Ratatoskr
Ratatoskr
Jaykh
Ratatoskr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Sunaiya
Cthulhu
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 99L
1,711 Elo+
Party 2
Mercury
Mercury
ionandar
Mercury
Level 155
God Stats
8W - 8L
1,455 SR
Queue Stats
213W - 165L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
8,912
557
3,042
6,816
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
LordJuggzz
Hachiman
13
1 / 4 / 1
7,804
488
7,712
11,981
3,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 6 / 4
6,971
436
5,688
11,338
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
cueboy
King Arthur
12
0 / 5 / 1
7,108
444
5,550
20,207
9,568
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
ijazp
Fafnir
10
0 / 4 / 5
6,915
432
4,388
9,093
8,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CMAKKERS
Chernobog
15
1 / 1 / 3
8,516
532
3,752
7,073
2,340
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
CypherFlare
Kukulkan
17
8 / 2 / 4
10,040
628
16,078
7,098
3,220
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Jaykh
Ratatoskr
15
5 / 1 / 3
9,607
600
13,900
11,162
6,474
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Sunaiya
Cthulhu
12
1 / 1 / 10
7,840
490
4,134
8,686
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
ionandar
Mercury
15
5 / 3 / 2
8,659
541
5,193
9,329
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
8
Kills
20
20
Deaths
8
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CMAKKERS
Chernobog
1
1
3
2.5
W
Kukulkan
CypherFlare
Kukulkan
8
2
4
5
L
4
1
3
5.5
W
Ratatoskr
Jaykh
Ratatoskr
5
1
3
6.5
L
Hachiman
LordJuggzz
Hachiman
1
4
1
0.38
L
3
6
4
0.83
W
Cthulhu
Sunaiya
Cthulhu
1
1
10
6
L
King Arthur
cueboy
King Arthur
0
5
1
0.1
L
Fafnir
ijazp
Fafnir
0
4
5
0.63
W
Mercury
ionandar
Mercury
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,380
Damage
43,057
59,435
Taken
43,348
28,653
Mitigated
19,936
15,761
Healing
15,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CMAKKERS
Chernobog
3,752
2,010
0
3,300
7,073
2,340
3,554
744
6,329
0
55,645
W
Kukulkan
CypherFlare
Kukulkan
16,078
2,376
0
432
7,098
3,220
316
779
6,319
80,178
0
L
3,042
18
0
1,371
6,816
2,282
0
4,011
2,805
60,854
0
W
Ratatoskr
Jaykh
Ratatoskr
13,900
3,076
0
4,725
11,162
6,474
1,232
1,648
9,514
0
61,806
L
Hachiman
LordJuggzz
Hachiman
7,712
5,084
0
2,998
11,981
3,936
776
2,456
9,525
0
62,039
L
5,688
1,725
0
2,165
11,338
4,241
0
4,516
6,822
0
30,880
W
Cthulhu
Sunaiya
Cthulhu
4,134
246
685
2,912
8,686
4,858
128
1,523
7,163
18,821
0
L
King Arthur
cueboy
King Arthur
5,550
610
0
6,536
20,207
9,568
0
6,212
13,995
0
43,946
L
Fafnir
ijazp
Fafnir
4,388
787
0
2,691
9,093
8,626
0
3,017
6,076
19,884
0
W
Mercury
ionandar
Mercury
5,193
1,504
0
3,389
9,329
3,044
0
2,736
6,593
0
52,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,710
Gold Earned
44,662
435
Minions Killed
521
0
Camps Cleared
0
1,354,777
Distance Traveled
1,560,715
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,516
532
119
7
0
298,023
0
W
Kukulkan
10,040
628
154
10
0
317,977
4
L
Janus
8,912
557
133
8
0
320,688
6
W
Ratatoskr
9,607
600
125
8
0
321,584
1
L
Hachiman
7,804
488
118
7
0
220,236
0
L
Da Ji
6,971
436
50
3
0
280,654
2
W
Cthulhu
7,840
490
29
2
0
307,574
2
L
King Arthur
7,108
444
97
6
0
285,682
4
L
Fafnir
6,915
432
37
2
0
247,517
4
W
Mercury
8,659
541
94
6
0
315,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role