Player Matchup

Izanami
Izanami
MARK-DJ-99
Izanami
Level 27
God Stats
95W - 90L
1,588 SR
Queue Stats
148W - 163L
1,492 Elo+
Solo
Amaterasu
Amaterasu
StarKingZz1030
Amaterasu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 42L
1,395 Elo+
Party 1
Susano
Susano
The Kef7070
Susano
Level 4
God Stats
1W - 1L
1,758 SR
Queue Stats
1W - 7L
1,280 Elo+
Solo
Ao Kuang
Ao Kuang
ced94370
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,381 Elo+
Party 1
Zeus
Zeus
zozza_gg
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,526 Elo+
Solo
Team Averages
Level 18
1,569 SR
1,415 Elo+

VS

Team Averages
Level 23
1,383 SR
1,367 Elo+
Zhong Kui
Zhong Kui
Call_meTryharder
Zhong Kui
Level 28
God Stats
5W - 5L
1,160 SR
Queue Stats
281W - 265L
1,444 Elo+
Solo
Khepri
Khepri
Flambatør
Khepri
Level 15
God Stats
1W - 0L
1,477 SR
Queue Stats
1W - 2L
1,267 Elo+
Party 2
Nemesis
Nemesis
HalloTschau
Nemesis
Level 29
God Stats
24W - 21L
1,547 SR
Queue Stats
99W - 105L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Madness66000
Cthulhu
Level 29
God Stats
5W - 4L
1,542 SR
Queue Stats
121W - 85L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
sosogame27
Baron Samedi
Level 15
God Stats
1W - 2L
1,190 SR
Queue Stats
1W - 3L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MARK-DJ-99
Izanami
10
2 / 2 / 1
5,537
554
4,852
6,647
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
StarKingZz1030
Amaterasu
6
0 / 5 / 0
4,166
417
1,778
5,849
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Susano
6
0 / 4 / 0
4,105
411
1,806
3,558
1,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ao Kuang
ced94370
Ao Kuang
7
2 / 5 / 0
4,919
492
3,432
6,513
1,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
7
1 / 3 / 0
4,711
471
1,293
3,907
1,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
10
3 / 1 / 1
5,958
596
3,882
4,769
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
Flambatør
Khepri
7
1 / 1 / 1
4,483
448
1,344
4,223
1,937
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
HalloTschau
Nemesis
10
6 / 0 / 4
6,370
637
3,340
5,371
1,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Madness66000
Cthulhu
11
7 / 1 / 2
6,508
651
5,609
6,052
3,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
sosogame27
Baron Samedi
9
2 / 2 / 1
5,241
524
2,897
4,470
1,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
5
Kills
19
19
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
3
1
1
3.5
W
Khepri
Flambatør
Khepri
1
1
1
1.5
W
Nemesis
HalloTschau
Nemesis
6
0
4
8
L
Izanami
MARK-DJ-99
Izanami
2
2
1
1.25
W
Cthulhu
Madness66000
Cthulhu
7
1
2
8
L
Amaterasu
StarKingZz1030
Amaterasu
0
5
0
0
L
Susano
0
4
0
0
L
Ao Kuang
ced94370
Ao Kuang
2
5
0
0.4
W
Baron Samedi
sosogame27
Baron Samedi
2
2
1
1.25
L
Zeus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,161
Damage
17,072
26,474
Taken
24,885
8,796
Mitigated
11,995
6,589
Healing
8,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
3,882
519
0
2,472
4,769
2,789
1,433
2,352
2,417
24,045
0
W
Khepri
Flambatør
Khepri
1,344
150
0
768
4,223
1,937
148
0
4,223
7,113
0
W
Nemesis
HalloTschau
Nemesis
3,340
1,466
0
1,136
5,371
1,780
0
1,514
3,857
0
33,730
L
Izanami
MARK-DJ-99
Izanami
4,852
3,168
195
3,132
6,647
2,205
885
4,095
2,552
0
34,926
W
Cthulhu
Madness66000
Cthulhu
5,609
1,172
0
2,981
6,052
3,773
0
588
5,464
32,792
0
L
Amaterasu
StarKingZz1030
Amaterasu
1,778
918
0
675
5,849
2,582
70
3,691
2,158
0
10,180
L
Susano
1,806
724
0
0
3,558
1,071
68
1,838
1,720
0
8,039
L
Ao Kuang
ced94370
Ao Kuang
3,432
1,219
0
1,762
6,513
1,866
0
1,444
4,957
17,005
0
W
Baron Samedi
sosogame27
Baron Samedi
2,897
76
272
1,299
4,470
1,716
362
271
4,199
23,315
0
L
Zeus
1,293
461
0
825
3,907
1,072
0
2,256
1,355
10,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,438
Gold Earned
28,560
151
Minions Killed
246
0
Camps Cleared
0
777,260
Distance Traveled
917,893
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,958
596
51
5
0
162,271
1
W
Khepri
4,483
448
11
1
0
160,221
3
W
Nemesis
6,370
637
65
7
0
226,123
3
L
Izanami
5,537
554
61
6
0
146,826
0
W
Cthulhu
6,508
651
72
7
0
191,101
3
L
Amaterasu
4,166
417
23
2
0
153,940
1
L
Susano
4,105
411
16
2
0
188,113
0
L
Ao Kuang
4,919
492
29
3
0
186,095
0
W
Baron Samedi
5,241
524
47
5
0
178,177
2
L
Zeus
4,711
471
22
2
0
102,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role