Player Matchup

Izanami
Izanami
CBETOI
Izanami
Level 87
God Stats
15W - 9L
1,631 SR
Queue Stats
509W - 499L
1,487 Elo+
Party 2
Guan Yu
Guan Yu
GODraf_
Guan Yu
Level 60
God Stats
40W - 37L
1,753 SR
Queue Stats
1,175W - 1,086L
1,467 Elo+
Party 2
Bacchus
Bacchus
OhNotAgain-_-
Bacchus
Level 66
God Stats
1W - 3L
1,354 SR
Queue Stats
267W - 260L
1,434 Elo+
Party 2
Nox
Nox
Wanted-maximal
Nox
Level 98
God Stats
16W - 10L
1,637 SR
Queue Stats
293W - 282L
1,495 Elo+
Solo
Set
Set
kwakouth38
Set
Level 83
God Stats
3W - 4L
1,383 SR
Queue Stats
603W - 637L
1,449 Elo+
Solo
Team Averages
Level 79
1,551 SR
1,467 Elo+

VS

Team Averages
Level 108
1,611 SR
1,528 Elo+
Sol
Sol
Bomtchekelekee
Sol
Level 148
God Stats
27W - 17L
1,675 SR
Queue Stats
761W - 732L
1,540 Elo+
Solo
King Arthur
King Arthur
Dante20034
King Arthur
Level 89
God Stats
18W - 19L
1,471 SR
Queue Stats
134W - 137L
1,483 Elo+
Party 1
Anhur
Anhur
IllWhiteDeath
Anhur
Level 108
God Stats
1W - 2L
1,677 SR
Queue Stats
186W - 165L
1,559 Elo+
Party 1
Mercury
Mercury
WarchiYellow
Mercury
Level 98
God Stats
13W - 5L
1,610 SR
Queue Stats
52W - 47L
1,560 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iEelektrik
Kumbhakarna
Level 97
God Stats
8W - 8L
1,623 SR
Queue Stats
488W - 524L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CBETOI
Izanami
17
6 / 5 / 1
11,097
528
13,525
13,346
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
GODraf_
Guan Yu
15
2 / 7 / 6
9,921
472
10,713
21,377
21,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
14
3 / 3 / 8
8,951
426
11,111
15,766
18,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 5 / 8
9,733
463
10,537
10,257
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 6 / 8
9,267
441
12,639
16,070
10,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 8
12,541
597
17,920
14,920
5,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Dante20034
King Arthur
19
10 / 4 / 5
12,805
610
15,659
25,613
22,566
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 3 / 5
9,917
472
6,947
17,333
5,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
WarchiYellow
Mercury
16
5 / 5 / 4
10,912
520
8,962
15,536
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
iEelektrik
Kumbhakarna
16
3 / 3 / 10
10,830
516
5,664
16,225
10,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
58
16
Kills
26
26
Deaths
16
31
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
Izanami
CBETOI
Izanami
6
5
1
1.3
W
King Arthur
Dante20034
King Arthur
10
4
5
3.13
L
Guan Yu
GODraf_
Guan Yu
2
7
6
0.71
W
0
3
5
0.83
L
Bacchus
3
3
8
2.33
L
2
5
8
1.2
W
Mercury
WarchiYellow
Mercury
5
5
4
1.4
W
Kumbhakarna
iEelektrik
Kumbhakarna
3
3
10
2.67
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,525
Damage
55,152
76,816
Taken
89,627
61,383
Mitigated
49,662
17,526
Healing
31,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,920
8,418
0
9,842
14,920
5,724
5,062
5,083
9,837
80,456
4,760
L
Izanami
CBETOI
Izanami
13,525
9,506
0
2,196
13,346
6,032
1,750
3,053
10,293
0
88,819
W
King Arthur
Dante20034
King Arthur
15,659
1,865
0
8,117
25,613
22,566
182
5,482
20,131
0
75,623
L
Guan Yu
GODraf_
Guan Yu
10,713
1,654
1,037
5,110
21,377
21,724
0
7,211
14,166
0
57,777
W
6,947
3,675
0
8,084
17,333
5,458
915
2,628
14,705
0
71,721
L
Bacchus
11,111
957
716
2,444
15,766
18,386
0
5,370
10,396
32,548
0
L
10,537
664
0
1,079
10,257
4,709
0
3,826
6,323
52,055
0
W
Mercury
WarchiYellow
Mercury
8,962
4,084
0
71
15,536
5,651
702
2,969
12,362
0
81,699
W
Kumbhakarna
iEelektrik
Kumbhakarna
5,664
425
0
5,525
16,225
10,263
768
5,486
10,739
31,618
0
L
12,639
3,568
0
4,944
16,070
10,532
0
3,502
12,568
0
60,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,969
Gold Earned
57,005
521
Minions Killed
536
0
Camps Cleared
0
1,974,446
Distance Traveled
1,995,796
32
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,541
597
147
7
0
374,796
1
L
Izanami
11,097
528
170
8
0
336,987
2
W
King Arthur
12,805
610
133
6
0
394,900
2
L
Guan Yu
9,921
472
118
6
0
411,875
2
W
Anhur
9,917
472
106
5
0
362,662
3
L
Bacchus
8,951
426
39
2
0
409,380
8
L
Nox
9,733
463
107
5
0
400,956
12
W
Mercury
10,912
520
109
5
0
434,220
4
W
Kumbhakarna
10,830
516
41
2
0
429,218
1
L
Set
9,267
441
87
4
0
415,248
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role