Player Matchup

Jing Wei
Jing Wei
Chickenwing6
Jing Wei
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,557 Elo+
Solo
Chiron
Chiron
GarlicArmpit
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Qalinp
Discordia
Level 145
God Stats
3W - 4L
1,506 SR
Queue Stats
247W - 243L
1,583 Elo+
Solo
Scylla
Scylla
RageMurphturf
Scylla
Level 160
God Stats
0W - 3L
1,704 SR
Queue Stats
26W - 37L
1,442 Elo+
Solo
Vulcan
Vulcan
Slabmason710
Vulcan
Level 108
God Stats
7W - 10L
1,184 SR
Queue Stats
382W - 359L
1,493 Elo+
Solo
Team Averages
Level 139
1,479 SR
1,515 Elo+

VS

Team Averages
Level 127
1,546 SR
1,505 Elo+
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ArieLoL777
Izanami
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 109L
1,460 Elo+
Party 1
Hera
Hera
Lleegolas
Hera
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Mortarion___
Apollo
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 76L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
Worsegroundhoge
Kuzenbo
Level 109
God Stats
2W - 0L
1,728 SR
Queue Stats
43W - 47L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chickenwing6
Jing Wei
17
5 / 2 / 5
9,404
723
7,822
12,976
5,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
14
2 / 4 / 7
8,111
624
8,291
8,914
3,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Qalinp
Discordia
13
1 / 3 / 7
7,727
594
8,938
8,252
2,993
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
3 / 3 / 6
8,882
683
12,546
9,639
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
13
1 / 6 / 6
8,213
632
14,941
10,521
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 6 / 6
8,925
687
8,693
12,365
13,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
ArieLoL777
Izanami
18
3 / 1 / 4
10,271
790
7,674
13,938
6,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
18
7 / 3 / 10
11,091
853
14,530
9,901
4,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
17
4 / 2 / 12
10,104
777
10,808
10,950
4,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

16
2 / 2 / 10
9,810
755
5,559
19,761
17,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
12
Kills
18
18
Deaths
14
31
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
6
6
0.83
W
Izanami
ArieLoL777
Izanami
3
1
4
5
L
Jing Wei
Chickenwing6
Jing Wei
5
2
5
3.75
L
Chiron
2
4
7
1.38
W
Hera
7
3
10
4
W
Apollo
4
2
12
5
L
Discordia
Qalinp
Discordia
1
3
7
1.5
L
3
3
6
2
L
Vulcan
1
6
6
0.67
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,538
Damage
47,264
50,302
Taken
66,915
19,961
Mitigated
46,577
22,963
Healing
33,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,693
483
1,654
1,806
12,365
13,319
433
6,909
5,245
0
13,886
W
Izanami
ArieLoL777
Izanami
7,674
3,117
3,069
6,473
13,938
6,589
2,409
6,662
7,112
0
33,487
L
Jing Wei
Chickenwing6
Jing Wei
7,822
5,226
3,362
4,590
12,976
5,382
268
4,213
8,513
0
26,136
L
Chiron
8,291
1,705
5,466
1,563
8,914
3,641
0
2,881
5,981
0
18,164
W
Hera
14,530
1,871
2,641
3,553
9,901
4,557
1,082
5,061
4,692
35,344
0
W
Apollo
10,808
2,611
880
2,679
10,950
4,636
1,495
7,066
3,694
0
35,662
L
Discordia
Qalinp
Discordia
8,938
475
3,480
717
8,252
2,993
0
3,591
4,586
21,358
0
L
12,546
628
662
1,437
9,639
3,795
101
3,921
5,593
27,815
0
L
Vulcan
14,941
7,681
1,060
626
10,521
4,150
0
5,483
4,913
27,721
0
W
5,559
2,226
2,246
8,723
19,761
17,476
428
9,772
9,747
9,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,337
Gold Earned
50,201
150
Minions Killed
162
0
Camps Cleared
0
1,185,582
Distance Traveled
1,267,977
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,925
687
10
1
0
242,121
0
W
Izanami
10,271
790
67
5
0
237,549
3
L
Jing Wei
9,404
723
41
3
0
235,959
0
L
Chiron
8,111
624
12
1
0
237,359
2
W
Hera
11,091
853
29
2
0
270,986
0
W
Apollo
10,104
777
49
4
0
260,945
0
L
Discordia
7,727
594
17
1
0
232,562
0
L
Scylla
8,882
683
46
4
0
236,992
3
L
Vulcan
8,213
632
34
3
0
242,710
0
W
Kuzenbo
9,810
755
7
1
0
256,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role