Player Matchup

Ymir
Ymir
GodOfEnvy
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,384 Elo+
Solo
Chiron
Chiron
delpapa24
Chiron
Level 25
God Stats
1W - 2L
1,561 SR
Queue Stats
15W - 23L
1,363 Elo+
Solo
Zeus
Zeus
l_Smashed_Wraith
Zeus
Level 17
God Stats
1W - 6L
1,278 SR
Queue Stats
18W - 40L
1,326 Elo+
Solo
Team Averages
Level 15
1,447 SR
1,358 Elo+

VS

Team Averages
Level 52
1,571 SR
1,454 Elo+
Artemis
Artemis
FullMedieval
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Soomsoom213
Ganesha
Level 22
God Stats
6W - 3L
1,500 SR
Queue Stats
167W - 154L
1,376 Elo+
Party 1
Chang'e
Chang'e
junkiejean
Chang'e
Level 29
God Stats
44W - 27L
1,714 SR
Queue Stats
587W - 648L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 7 / 3
7,156
651
2,580
15,746
9,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
delpapa24
Chiron
11
3 / 5 / 0
8,068
733
7,505
13,148
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 6 / 2
6,988
635
2,791
6,714
1,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FullMedieval
Artemis
14
12 / 1 / 5
10,476
952
18,397
7,218
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Soomsoom213
Ganesha
11
0 / 2 / 16
8,806
801
3,914
8,914
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
junkiejean
Chang'e
12
5 / 2 / 10
9,155
832
8,587
7,223
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
17
18
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
FullMedieval
Artemis
12
1
5
14.5
L
Ymir
0
7
3
0.21
W
Ganesha
Soomsoom213
Ganesha
0
2
16
4
L
Chiron
delpapa24
Chiron
3
5
0
0.6
W
Chang'e
junkiejean
Chang'e
5
2
10
5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,876
Damage
30,898
35,608
Taken
23,355
16,033
Mitigated
9,171
5,165
Healing
10,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
FullMedieval
Artemis
18,397
9,221
0
1,622
7,218
2,316
1,325
2,022
5,196
0
41,731
L
Ymir
2,580
1,036
0
384
15,746
9,260
0
5,085
10,661
14,336
0
W
Ganesha
Soomsoom213
Ganesha
3,914
80
429
1,653
8,914
4,829
690
2,462
6,452
13,686
0
L
Chiron
delpapa24
Chiron
7,505
2,732
638
3,750
13,148
4,910
0
4,367
8,781
0
39,651
W
Chang'e
junkiejean
Chang'e
8,587
714
2,828
3,597
7,223
2,026
903
1,045
6,178
36,263
0
L
2,791
244
123
270
6,714
1,863
0
3,069
3,645
10,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,212
Gold Earned
28,437
105
Minions Killed
111
0
Camps Cleared
0
432,061
Distance Traveled
573,000
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,476
952
58
5
0
213,650
0
L
Ymir
7,156
651
24
2
0
178,899
1
W
Ganesha
8,806
801
3
0
0
200,768
1
L
Chiron
8,068
733
66
6
0
154,126
1
W
Chang'e
9,155
832
50
5
0
158,582
3
L
Zeus
6,988
635
15
1
0
99,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role