Player Matchup

Anhur
Anhur
Dangerq
Anhur
Level 14
God Stats
0W - 2L
1,689 SR
Queue Stats
3W - 7L
1,385 Elo+
Solo
Chronos
Chronos
Iamskillz
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 32L
1,634 Elo+
Party 2
Chaac
Chaac
RoxI W1ngs
Chaac
Level 24
God Stats
11W - 6L
1,797 SR
Queue Stats
46W - 32L
1,607 Elo+
Party 2
Team Averages
Level 20
1,662 SR
1,542 Elo+

VS

Team Averages
Level 45
1,619 SR
1,477 Elo+
Chiron
Chiron
JavierSerrano14
Chiron
Level 88
God Stats
2W - 2L
1,505 SR
Queue Stats
41W - 39L
1,471 Elo+
Party 1
Thoth
Thoth
LonelyUsurper
Thoth
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
RkMk
Bellona
Level 23
God Stats
3W - 0L
1,852 SR
Queue Stats
54W - 53L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dangerq
Anhur
10
0 / 1 / 2
6,316
632
2,777
9,119
2,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Iamskillz
Chronos
10
1 / 6 / 1
6,874
687
4,565
11,740
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
8
1 / 5 / 1
6,638
664
2,429
9,202
4,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
7,720
772
6,846
5,701
2,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 0 / 4
8,403
840
15,682
3,978
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
RkMk
Bellona
10
3 / 1 / 6
7,567
757
3,353
5,011
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
12
12
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
Dangerq
Anhur
0
1
2
1
L
Chronos
Iamskillz
Chronos
1
6
1
0.25
W
3
1
6
6
W
6
0
4
8
W
Bellona
RkMk
Bellona
3
1
6
6
L
Chaac
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,771
Damage
25,881
30,061
Taken
14,690
10,065
Mitigated
6,594
5,531
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Dangerq
Anhur
2,777
1,205
0
891
9,119
2,602
0
6,144
2,572
0
13,341
L
Chronos
Iamskillz
Chronos
4,565
1,247
0
1,927
11,740
3,415
0
4,741
6,486
28,234
0
W
6,846
2,732
705
1,816
5,701
2,646
1,069
2,191
3,366
0
29,925
W
15,682
183
0
1,307
3,978
1,167
903
992
2,948
48,090
0
W
Bellona
RkMk
Bellona
3,353
739
0
897
5,011
2,781
539
1,250
3,663
0
15,547
L
Chaac
2,429
331
499
2,214
9,202
4,048
0
3,861
4,968
0
19,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,828
Gold Earned
23,690
114
Minions Killed
148
0
Camps Cleared
0
558,747
Distance Traveled
591,933
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,316
632
29
3
0
204,398
3
L
Chronos
6,874
687
66
7
0
175,589
4
W
Chiron
7,720
772
53
5
0
190,975
3
W
Thoth
8,403
840
75
8
0
196,795
4
W
Bellona
7,567
757
20
2
0
204,163
5
L
Chaac
6,638
664
19
2
0
178,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role