Player Matchup

Apollo
Apollo
Bronze III
Dbworlock
Apollo
Bronze III
Level 62
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Discordia
Discordia
Bronze III
UIlrrr
Discordia
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,453 MMR
Solo
Cthulhu
Cthulhu
Silver III
YeaImSmokinLoud
Cthulhu
Silver III
Level 62
God Stats
1W - 1L
1,540 SR
Queue Stats
15W - 19L
1,548 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,502 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,344 SR
1,502 MMR
Scylla
Scylla
Gold V
BigMonkedelic69
Scylla
Gold V
Level 110
God Stats
1W - 1L
1,217 SR
Queue Stats
10W - 5L
1,582 MMR
Solo
Heimdallr
Heimdallr
Bronze III
JackkTheHandsome
Heimdallr
Bronze III
Level 87
God Stats
2W - 2L
1,445 SR
Queue Stats
3W - 3L
1,493 MMR
Solo
Geb
Geb
Gold V
X-cooks41-X
Geb
Gold V
Level 140
God Stats
1W - 5L
1,371 SR
Queue Stats
192W - 211L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dbworlock
Apollo
8
1 / 6 / 2
6,367
637
4,740
8,410
3,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
UIlrrr
Discordia
10
3 / 2 / 2
7,389
739
7,446
5,297
1,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 1
6,851
685
3,802
9,209
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
DanzaburouAphroditeCabrakanHou YiTiamat

VS

Bans
BacchusHerculesMerlinSobekHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 7
7,943
794
8,280
4,956
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
9
4 / 3 / 4
7,329
733
5,470
6,369
2,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 8
8,215
822
4,755
9,339
6,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
12
12
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Apollo
Dbworlock
Apollo
1
6
2
0.33
W
Heimdallr
4
3
4
2
L
Discordia
UIlrrr
Discordia
3
2
2
2
W
3
1
8
7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,988
Damage
18,505
22,916
Taken
20,664
11,126
Mitigated
10,693
3,887
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,280
475
0
1,958
4,956
1,594
0
2,791
2,165
37,046
0
L
Apollo
Dbworlock
Apollo
4,740
2,134
578
832
8,410
3,336
54
5,117
3,054
0
12,411
W
Heimdallr
5,470
2,053
0
0
6,369
2,127
0
3,524
2,745
0
22,369
L
Discordia
UIlrrr
Discordia
7,446
1,126
0
1,360
5,297
1,546
0
2,938
2,241
25,992
0
W
4,755
589
0
3,876
9,339
6,972
186
5,003
4,086
10,717
0
L
3,802
396
197
920
9,209
6,244
0
4,441
4,557
18,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,607
Gold Earned
23,487
101
Minions Killed
113
0
Camps Cleared
0
538,752
Distance Traveled
573,221
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,943
794
62
6
0
182,829
2
L
Apollo
6,367
637
19
2
0
185,026
0
W
Heimdallr
7,329
733
39
4
0
188,933
1
L
Discordia
7,389
739
44
4
0
189,784
2
W
Geb
8,215
822
12
1
0
201,459
3
L
Cthulhu
6,851
685
38
4
0
163,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role