Player Matchup

Jormungandr
Jormungandr
King_Luuke
Jormungandr
Level 27
God Stats
21W - 26L
1,466 SR
Queue Stats
267W - 304L
1,437 Elo+
Solo
Bellona
Bellona
Meraud25
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,606 Elo+
Solo
Hachiman
Hachiman
OpulentMRB
Hachiman
Level 26
God Stats
1W - 1L
1,810 SR
Queue Stats
19W - 14L
1,613 Elo+
Solo
Thor
Thor
Schnickoli
Thor
Level 21
God Stats
6W - 5L
1,553 SR
Queue Stats
337W - 220L
1,565 Elo+
Solo
Hera
Hera
beztbudzzz
Hera
Level 29
God Stats
16W - 12L
1,684 SR
Queue Stats
38W - 32L
1,530 Elo+
Solo
Team Averages
Level 22
1,603 SR
1,550 Elo+

VS

Team Averages
Level 21
1,552 SR
1,559 Elo+
Danzaburou
Danzaburou
Bachofly
Danzaburou
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 30L
1,402 Elo+
Solo
Bellona
Bellona
Cpt Naggemz
Bellona
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 49L
1,620 Elo+
Solo
Baron Samedi
Baron Samedi
TSDkaluo
Baron Samedi
Level 27
God Stats
11W - 10L
1,576 SR
Queue Stats
30W - 27L
1,521 Elo+
Party 1
Hades
Hades
TSDshorty
Hades
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The_xB1GDx
Tsukuyomi
Level 24
God Stats
8W - 2L
1,687 SR
Queue Stats
84W - 57L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
King_Luuke
Jormungandr
17
6 / 6 / 11
11,429
476
11,671
20,639
23,067
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Meraud25
Bellona
16
3 / 8 / 5
9,808
409
5,693
15,876
10,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
OpulentMRB
Hachiman
19
10 / 5 / 7
12,426
518
19,724
23,393
9,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
6 / 8 / 3
11,842
493
9,031
18,884
7,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 8 / 2
10,193
425
7,444
11,389
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bachofly
Danzaburou
17
3 / 10 / 5
11,938
497
8,478
17,630
6,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Cpt Naggemz
Bellona
20
13 / 3 / 10
15,955
665
17,390
20,240
18,127
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TSDkaluo
Baron Samedi
15
1 / 7 / 5
10,812
451
5,683
15,025
6,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
TSDshorty
Hades
18
0 / 8 / 1
11,764
490
3,825
18,749
17,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
The_xB1GDx
Tsukuyomi
20
18 / 2 / 9
16,478
687
30,286
27,057
21,203
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
65
29
Kills
35
35
Deaths
30
28
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bachofly
Danzaburou
3
10
5
0.55
W
Bellona
Cpt Naggemz
Bellona
13
3
10
6
L
Jormungandr
King_Luuke
Jormungandr
6
6
11
1.92
L
Bellona
Meraud25
Bellona
3
8
5
0.69
L
Hachiman
OpulentMRB
Hachiman
10
5
7
2.7
L
6
8
3
0.94
W
Baron Samedi
TSDkaluo
Baron Samedi
1
7
5
0.5
W
Hades
TSDshorty
Hades
0
8
1
0.06
W
Tsukuyomi
The_xB1GDx
Tsukuyomi
18
2
9
11.25
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,563
Damage
65,662
90,181
Taken
98,701
55,131
Mitigated
68,575
17,689
Healing
40,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bachofly
Danzaburou
8,478
4,345
0
2,585
17,630
6,189
3,994
6,253
11,291
0
56,042
W
Bellona
Cpt Naggemz
Bellona
17,390
7,566
0
5,974
20,240
18,127
1,777
4,052
16,108
0
96,472
L
Jormungandr
King_Luuke
Jormungandr
11,671
2,086
318
1,326
20,639
23,067
144
2,726
17,593
66,122
0
L
Bellona
Meraud25
Bellona
5,693
1,143
0
417
15,876
10,574
465
792
14,778
0
35,037
L
Hachiman
OpulentMRB
Hachiman
19,724
11,080
0
9,896
23,393
9,543
360
2,277
20,630
0
101,502
L
9,031
2,652
0
4,628
18,884
7,857
0
556
18,212
0
83,448
W
Baron Samedi
TSDkaluo
Baron Samedi
5,683
608
861
4,720
15,025
6,051
902
4,870
9,965
54,199
0
W
Hades
TSDshorty
Hades
3,825
561
815
6,473
18,749
17,005
159
1,537
17,212
92,756
0
W
Tsukuyomi
The_xB1GDx
Tsukuyomi
30,286
8,341
0
19,414
27,057
21,203
275
6,143
20,828
0
141,778
L
7,444
2,038
0
1,104
11,389
4,090
39
2,648
8,500
36,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,698
Gold Earned
66,947
532
Minions Killed
612
0
Camps Cleared
0
2,009,956
Distance Traveled
2,209,611
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,938
497
92
4
0
449,203
0
W
Bellona
15,955
665
162
7
0
458,449
0
L
Jormungandr
11,429
476
78
3
0
437,125
2
L
Bellona
9,808
409
66
3
0
469,402
0
L
Hachiman
12,426
518
154
6
0
363,810
4
L
Thor
11,842
493
161
7
0
392,805
3
W
Baron Samedi
10,812
451
70
3
0
371,619
0
W
Hades
11,764
490
114
5
0
410,167
4
W
Tsukuyomi
16,478
687
174
7
0
520,173
7
L
Hera
10,193
425
73
3
0
346,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role