Player Matchup

Ares
Ares
BIGBOOSz
Ares
Level 120
God Stats
5W - 3L
1,790 SR
Queue Stats
178W - 129L
1,518 Elo+
Party 1
Da Ji
Da Ji
Lissandros
Da Ji
Level 49
God Stats
1W - 1L
1,587 SR
Queue Stats
9W - 7L
1,388 Elo+
Party 3
Rama
Rama
SweeneyXTodd
Rama
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,313 Elo+
Party 3
Chang'e
Chang'e
这个孩子有点拽
Chang'e
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
项王所指我心所向
Hades
Level 104
God Stats
14W - 6L
1,260 SR
Queue Stats
950W - 657L
1,631 Elo+
Party 1
Team Averages
Level 69
1,528 SR
1,470 Elo+

VS

Team Averages
Level 40
1,499 SR
1,423 Elo+
Bellona
Bellona
En1gma0
Bellona
Level 63
God Stats
3W - 9L
1,398 SR
Queue Stats
25W - 33L
1,497 Elo+
Party 4
Achilles
Achilles
NEDAMORAL
Achilles
Level 28
God Stats
62W - 74L
1,487 SR
Queue Stats
1,056W - 1,078L
1,372 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SMUVVIN
Tsukuyomi
Level 13
God Stats
12W - 8L
1,599 SR
Queue Stats
14W - 14L
1,467 Elo+
Party 4
Nu Wa
Nu Wa
Trizeratops
Nu Wa
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,387 Elo+
Solo
Ares
Ares
scurk200
Ares
Level 35
God Stats
10W - 15L
1,510 SR
Queue Stats
209W - 234L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
8 / 3 / 35
12,859
1,169
22,509
19,036
18,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
19
15 / 2 / 19
12,726
1,157
19,779
13,098
6,906
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
17 / 1 / 25
13,628
1,239
29,159
10,692
6,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 2 / 27
11,878
1,080
18,071
14,054
8,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 0 / 38
12,185
1,108
16,006
18,062
24,971
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
En1gma0
Bellona
16
2 / 11 / 4
10,444
949
13,503
24,516
18,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
NEDAMORAL
Achilles
17
3 / 9 / 3
11,072
1,007
14,770
25,066
27,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
SMUVVIN
Tsukuyomi
15
3 / 11 / 2
11,049
1,004
11,213
16,285
10,978
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 13 / 6
10,273
934
16,169
23,619
10,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
17
0 / 7 / 5
10,053
914
13,314
21,901
22,954
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

195
Kill Participation
28
51
Kills
8
8
Deaths
51
144
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
8
3
35
8.5
L
Bellona
En1gma0
Bellona
2
11
4
0.36
W
Da Ji
15
2
19
12.25
L
Achilles
NEDAMORAL
Achilles
3
9
3
0.5
L
Tsukuyomi
SMUVVIN
Tsukuyomi
3
11
2
0.36
W
17
1
25
29.5
L
0
13
6
0.23
L
Ares
0
7
5
0.36
W
7
2
27
10.25
W
4
0
38
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,524
Damage
68,969
74,942
Taken
111,387
64,712
Mitigated
90,331
27,481
Healing
2,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
22,509
683
0
3,355
19,036
18,301
0
9,034
10,002
36,417
0
L
Bellona
En1gma0
Bellona
13,503
4,294
0
807
24,516
18,226
0
12,259
12,257
0
29,015
W
Da Ji
19,779
9,587
0
1,014
13,098
6,906
0
5,319
7,779
180
28,432
L
Achilles
NEDAMORAL
Achilles
14,770
5,456
0
92
25,066
27,700
0
12,690
12,376
586
25,949
L
Tsukuyomi
SMUVVIN
Tsukuyomi
11,213
3,376
0
329
16,285
10,978
0
8,563
7,722
0
18,401
W
29,159
18,980
0
2,410
10,692
6,109
0
4,085
6,607
0
55,587
L
16,169
5,092
0
609
23,619
10,473
0
10,230
13,389
51,357
0
L
Ares
13,314
1,045
226
810
21,901
22,954
0
12,979
8,922
32,527
0
W
18,071
789
7,869
5,991
14,054
8,425
0
4,932
9,122
40,658
0
W
16,006
2,099
2,642
4,200
18,062
24,971
0
6,630
11,432
39,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,276
Gold Earned
52,891
228
Minions Killed
164
7
Camps Cleared
5
1,044,118
Distance Traveled
1,014,397
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,859
1,169
25
2
1
211,186
3
L
Bellona
10,444
949
27
2
3
221,464
0
W
Da Ji
12,726
1,157
22
2
2
209,176
1
L
Achilles
11,072
1,007
19
2
1
219,020
0
L
Tsukuyomi
11,049
1,004
15
1
0
208,850
1
W
Rama
13,628
1,239
67
6
0
171,231
1
L
Nu Wa
10,273
934
76
7
0
167,532
4
L
Ares
10,053
914
27
2
1
197,531
0
W
Chang'e
11,878
1,080
65
6
0
216,213
0
W
Hades
12,185
1,108
49
4
4
236,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role