Player Matchup

Nemesis
Nemesis
FARTUK321
Nemesis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,208 Elo+
Party 1
Geb
Geb
MamaGovoritEbash
Geb
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 85L
1,442 Elo+
Solo
Amaterasu
Amaterasu
darkgomer
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,295 Elo+
Party 1
Xbalanque
Xbalanque
topgameri
Xbalanque
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 17L
1,259 Elo+
Party 1
Ra
Ra
xTheGanjaManx
Ra
Level 17
God Stats
15W - 14L
1,559 SR
Queue Stats
110W - 107L
1,350 Elo+
Solo
Team Averages
Level 13
1,512 SR
1,311 Elo+

VS

Team Averages
Level 22
1,380 SR
1,379 Elo+
Zeus
Zeus
DenverKaiser
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Scylla
Scylla
Naaxx
Scylla
Level 24
God Stats
1W - 2L
1,249 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
TusMuertos65
Hun Batz
Level 26
God Stats
10W - 11L
1,159 SR
Queue Stats
202W - 228L
1,330 Elo+
Party 2
Bellona
Bellona
itsjukkah
Bellona
Level 24
God Stats
27W - 40L
1,467 SR
Queue Stats
192W - 232L
1,290 Elo+
Party 2
Arachne
Arachne
mihaniiik
Arachne
Level 18
God Stats
2W - 4L
1,524 SR
Queue Stats
6W - 13L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FARTUK321
Nemesis
16
2 / 3 / 6
10,800
540
3,943
13,800
6,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 2 / 16
11,112
556
5,401
11,416
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
darkgomer
Amaterasu
17
9 / 3 / 3
11,397
570
7,161
13,430
12,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
topgameri
Xbalanque
19
17 / 3 / 8
13,328
666
20,156
14,666
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 0 / 9
12,565
628
13,405
13,489
5,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 2
7,532
377
8,534
11,553
6,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Naaxx
Scylla
12
0 / 10 / 2
7,664
383
8,811
15,454
8,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
TusMuertos65
Hun Batz
16
6 / 4 / 1
10,857
543
7,571
13,967
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
itsjukkah
Bellona
14
4 / 6 / 7
9,307
465
6,605
14,739
10,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
mihaniiik
Arachne
13
0 / 10 / 5
8,180
409
4,933
14,964
5,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
42
Kills
11
11
Deaths
42
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
W
Nemesis
FARTUK321
Nemesis
2
3
6
1.67
W
1
2
16
4.5
L
Scylla
Naaxx
Scylla
0
10
2
0.1
L
Hun Batz
TusMuertos65
Hun Batz
6
4
1
1.63
W
Amaterasu
darkgomer
Amaterasu
9
3
3
3.5
L
Bellona
itsjukkah
Bellona
4
6
7
1.25
L
Arachne
mihaniiik
Arachne
0
10
5
0.25
W
Xbalanque
topgameri
Xbalanque
17
3
8
7
W
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,066
Damage
36,454
66,801
Taken
70,677
40,700
Mitigated
37,202
24,894
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,534
2,132
0
0
11,553
6,876
300
4,983
6,545
30,669
0
W
Nemesis
FARTUK321
Nemesis
3,943
1,299
0
4,604
13,800
6,876
1,089
917
12,883
0
68,130
W
5,401
1,239
0
2,126
11,416
9,886
1,734
5,706
5,710
21,194
0
L
Scylla
Naaxx
Scylla
8,811
1,097
135
2,083
15,454
8,110
575
8,440
6,900
44,499
0
L
Hun Batz
TusMuertos65
Hun Batz
7,571
2,456
0
2,804
13,967
6,144
0
1,231
12,711
0
56,998
W
Amaterasu
darkgomer
Amaterasu
7,161
3,423
0
3,595
13,430
12,157
4,832
2,027
11,403
0
49,266
L
Bellona
itsjukkah
Bellona
6,605
2,084
0
2,645
14,739
10,481
35
1,317
13,322
0
35,331
L
Arachne
mihaniiik
Arachne
4,933
3,665
0
1,125
14,964
5,591
0
2,835
12,104
0
35,179
W
Xbalanque
topgameri
Xbalanque
20,156
10,752
0
3,201
14,666
6,448
4,618
1,248
13,418
0
109,901
W
13,405
1,365
2,564
8,804
13,489
5,333
1,092
7,619
5,870
73,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,202
Gold Earned
43,540
502
Minions Killed
337
0
Camps Cleared
0
1,904,642
Distance Traveled
1,726,561
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,532
377
47
2
0
280,117
0
W
Nemesis
10,800
540
98
5
0
392,067
1
W
Geb
11,112
556
24
1
0
408,341
1
L
Scylla
7,664
383
73
4
0
289,926
2
L
Hun Batz
10,857
543
97
5
0
429,984
0
W
Amaterasu
11,397
570
88
4
0
336,966
0
L
Bellona
9,307
465
57
3
0
380,693
3
L
Arachne
8,180
409
63
3
0
345,841
0
W
Xbalanque
13,328
666
154
8
0
330,948
0
W
Ra
12,565
628
138
7
0
436,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role