Player Matchup

King Arthur
King Arthur
BlackDip
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
CarteVitale
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,542 Elo+
Solo
Olorun
Olorun
Dbeast
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,456 Elo+
Solo
Chernobog
Chernobog
jjkkjjhhb
Chernobog
Level 26
God Stats
2W - 5L
1,389 SR
Queue Stats
28W - 26L
1,535 Elo+
Solo
Nemesis
Nemesis
m0th1
Nemesis
Level 19
God Stats
4W - 3L
1,595 SR
Queue Stats
11W - 13L
1,482 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,503 Elo+

VS

Team Averages
Level 18
1,532 SR
1,466 Elo+
Artemis
Artemis
CPBigJ
Artemis
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 33L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
DevileeriuM
Cu Chulainn
Level 29
God Stats
13W - 18L
1,450 SR
Queue Stats
62W - 75L
1,428 Elo+
Solo
Ra
Ra
Oktav1an
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
berkcanakc
Cthulhu
Level 27
God Stats
2W - 1L
1,709 SR
Queue Stats
75W - 99L
1,413 Elo+
Solo
Olorun
Olorun
toprat
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackDip
King Arthur
15
4 / 9 / 8
10,110
389
14,068
33,744
31,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
15
2 / 1 / 7
10,606
408
7,358
13,012
20,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Dbeast
Olorun
15
2 / 13 / 12
10,047
386
17,211
25,054
12,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
jjkkjjhhb
Chernobog
17
3 / 5 / 7
10,686
411
14,661
13,904
7,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
m0th1
Nemesis
19
11 / 4 / 6
12,514
481
18,803
22,174
11,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CPBigJ
Artemis
20
17 / 0 / 2
16,618
639
22,488
21,842
9,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
DevileeriuM
Cu Chulainn
17
6 / 6 / 12
12,450
479
21,516
37,026
25,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 7 / 5
12,266
472
12,178
17,629
13,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
berkcanakc
Cthulhu
15
4 / 5 / 11
11,550
444
15,679
20,663
24,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
toprat
Olorun
16
1 / 4 / 8
10,934
421
11,129
12,383
5,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
70
22
Kills
32
32
Deaths
22
40
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlackDip
King Arthur
4
9
8
0.89
W
Artemis
CPBigJ
Artemis
17
0
2
18
L
Yemoja
2
1
7
5.5
L
Olorun
Dbeast
Olorun
2
13
12
0.62
W
Cu Chulainn
DevileeriuM
Cu Chulainn
6
6
12
2
W
4
7
5
0.93
W
Cthulhu
berkcanakc
Cthulhu
4
5
11
1.9
L
Chernobog
jjkkjjhhb
Chernobog
3
5
7
1.3
L
Nemesis
m0th1
Nemesis
11
4
6
3.5
W
Olorun
toprat
Olorun
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,101
Damage
82,990
107,888
Taken
109,543
83,614
Mitigated
78,470
28,044
Healing
43,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlackDip
King Arthur
14,068
2,873
508
7,507
33,744
31,059
95
10,401
22,029
0
43,247
W
Artemis
CPBigJ
Artemis
22,488
13,901
0
14,760
21,842
9,643
3,516
2,635
19,082
13,712
166,160
L
Yemoja
7,358
553
3,782
1,985
13,012
20,688
84
6,349
6,450
34,302
0
L
Olorun
Dbeast
Olorun
17,211
6,755
1,430
6,815
25,054
12,132
1,278
12,289
12,074
60,349
0
W
Cu Chulainn
DevileeriuM
Cu Chulainn
21,516
5,794
0
12,507
37,026
25,410
1,228
4,351
31,785
945
60,365
W
12,178
1,650
3,422
5,136
17,629
13,404
1,552
6,292
11,062
56,976
0
W
Cthulhu
berkcanakc
Cthulhu
15,679
873
685
1,477
20,663
24,359
168
6,266
14,077
33,755
0
L
Chernobog
jjkkjjhhb
Chernobog
14,661
6,439
0
518
13,904
7,924
172
4,158
9,531
0
76,568
L
Nemesis
m0th1
Nemesis
18,803
11,268
0
5,499
22,174
11,811
624
7,325
13,708
0
85,380
W
Olorun
toprat
Olorun
11,129
4,830
2,260
3,502
12,383
5,654
1,757
5,321
7,012
33,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,963
Gold Earned
63,818
416
Minions Killed
490
0
Camps Cleared
0
2,183,606
Distance Traveled
2,191,773
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,110
389
52
2
0
432,400
5
W
Artemis
16,618
639
186
7
0
484,100
9
L
Yemoja
10,606
408
40
2
0
408,575
3
L
Olorun
10,047
386
91
4
0
392,643
2
W
Cu Chulainn
12,450
479
89
3
0
417,893
4
W
Ra
12,266
472
124
5
0
363,977
2
W
Cthulhu
11,550
444
31
1
0
450,078
0
L
Chernobog
10,686
411
120
5
0
463,969
3
L
Nemesis
12,514
481
113
4
0
486,019
0
W
Olorun
10,934
421
60
2
0
475,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role