Player Matchup

Agni
Agni
OleReliable
Agni
Level 47
God Stats
6W - 2L
1,866 SR
Queue Stats
326W - 306L
1,586 Elo+
Solo
Geb
Geb
Reap Matthew
Geb
Level 149
God Stats
18W - 6L
1,550 SR
Queue Stats
963W - 967L
1,541 Elo+
Solo
Chiron
Chiron
Xytonic
Chiron
Level 133
God Stats
3W - 3L
1,629 SR
Queue Stats
157W - 112L
1,630 Elo+
Solo
Jormungandr
Jormungandr
iincheWey23
Jormungandr
Level 145
God Stats
2W - 2L
1,466 SR
Queue Stats
49W - 54L
1,656 Elo+
Solo
Thoth
Thoth
killstarbandit
Thoth
Level 64
God Stats
6W - 7L
1,425 SR
Queue Stats
494W - 480L
1,519 Elo+
Solo
Team Averages
Level 108
1,587 SR
1,586 Elo+

VS

Team Averages
Level 133
1,387 SR
1,592 Elo+
Vamana
Vamana
ChaoTickZyrus
Vamana
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,728 Elo+
Solo
Ganesha
Ganesha
MommyzLilMonsta
Ganesha
Level 129
God Stats
4W - 2L
1,311 SR
Queue Stats
415W - 388L
1,572 Elo+
Party 1
Hera
Hera
Mortarion___
Hera
Level 80
God Stats
0W - 1L
1,304 SR
Queue Stats
77W - 76L
1,522 Elo+
Solo
Arachne
Arachne
Old DarKMaSTeR
Arachne
Level 155
God Stats
0W - 1L
1,414 SR
Queue Stats
176W - 174L
1,511 Elo+
Solo
Loki
Loki
Xiaiko
Loki
Level 146
God Stats
0W - 1L
1,408 SR
Queue Stats
81W - 67L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 14
10,870
836
10,390
9,376
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 4 / 25
9,591
738
6,654
13,413
12,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Xytonic
Chiron
18
6 / 3 / 19
11,362
874
15,601
13,461
4,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
iincheWey23
Jormungandr
20
6 / 3 / 17
12,529
964
13,093
16,324
13,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
16 / 3 / 13
12,218
940
20,850
8,188
2,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
8,628
664
3,736
19,730
11,288
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
0 / 7 / 10
9,196
707
8,567
18,577
22,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

20
9 / 5 / 3
12,682
976
19,234
8,327
3,895
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 6 / 4
8,781
675
6,296
14,150
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
Xiaiko
Loki
11
1 / 12 / 5
7,676
590
5,569
17,349
8,363
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
44
34
Kills
15
16
Deaths
36
88
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
0
7
10
0.71
L
9
5
3
2.1
L
4
6
4
1
W
6
3
14
4.33
W
0
4
25
3.13
L
Loki
Xiaiko
Loki
1
12
5
0.29
W
Chiron
Xytonic
Chiron
6
3
19
5.17
W
Jormungandr
iincheWey23
Jormungandr
6
3
17
4.83
W
16
3
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,588
Damage
43,402
60,762
Taken
78,133
36,416
Mitigated
53,815
27,475
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,736
1,992
243
5,610
19,730
11,288
40
14,065
5,319
0
8,868
L
8,567
127
168
1,376
18,577
22,803
0
10,971
7,606
23,338
0
L
19,234
5,032
1,975
1,427
8,327
3,895
0
6,628
1,631
44,393
0
L
6,296
3,919
0
3,415
14,150
7,466
0
10,189
3,961
0
9,325
W
10,390
1,131
2,837
4,070
9,376
3,078
1,008
4,329
4,920
27,584
0
W
6,654
604
2,536
1,832
13,413
12,258
779
5,410
7,928
14,841
0
L
Loki
Xiaiko
Loki
5,569
923
0
1,232
17,349
8,363
0
8,720
8,523
0
11,240
W
Chiron
Xytonic
Chiron
15,601
6,729
2,349
4,797
13,461
4,286
2,049
5,823
7,523
0
38,223
W
Jormungandr
iincheWey23
Jormungandr
13,093
2,724
2,950
4,344
16,324
13,956
380
8,103
8,141
33,867
0
W
20,850
1,050
450
1,310
8,188
2,838
1,946
4,136
3,952
43,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,570
Gold Earned
46,963
195
Minions Killed
108
0
Camps Cleared
0
1,214,717
Distance Traveled
1,082,322
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,628
664
13
1
0
202,617
0
L
Ganesha
9,196
707
0
0
0
219,806
1
L
Hera
12,682
976
65
5
0
223,160
0
L
Arachne
8,781
675
19
1
0
226,884
0
W
Agni
10,870
836
36
3
0
273,760
1
W
Geb
9,591
738
11
1
0
230,556
0
L
Loki
7,676
590
11
1
0
209,855
0
W
Chiron
11,362
874
56
4
0
218,616
0
W
Jormungandr
12,529
964
52
4
0
245,088
3
W
Thoth
12,218
940
40
3
0
246,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role