Player Matchup

Pele
Pele
CrunchyGumii
Pele
Level 22
God Stats
5W - 1L
1,813 SR
Queue Stats
104W - 101L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Ffffffttt
Cthulhu
Level 17
God Stats
21W - 14L
1,548 SR
Queue Stats
102W - 89L
1,313 Elo+
Party 1
Danzaburou
Danzaburou
Pointless56
Danzaburou
Level 14
God Stats
14W - 12L
1,448 SR
Queue Stats
29W - 45L
1,265 Elo+
Party 1
Chaac
Chaac
Rajjala
Chaac
Level 14
God Stats
0W - 6L
1,187 SR
Queue Stats
26W - 39L
1,347 Elo+
Party 1
Izanami
Izanami
protectwlatex
Izanami
Level 21
God Stats
2W - 2L
1,767 SR
Queue Stats
27W - 29L
1,407 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,366 Elo+

VS

Team Averages
Level 10
1,426 SR
1,310 Elo+
Bakasura
Bakasura
KeyVibez9
Bakasura
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
92W - 96L
1,375 Elo+
Solo
Neith
Neith
NullBytes13
Neith
Level 9
God Stats
3W - 3L
1,346 SR
Queue Stats
10W - 14L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
SoulEaterPRO97
Zhong Kui
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,040 Elo+
Solo
Anhur
Anhur
dark-clutch007
Anhur
Level 6
God Stats
1W - 1L
1,299 SR
Queue Stats
2W - 3L
1,268 Elo+
Solo
Odin
Odin
jcgambitos
Odin
Level 18
God Stats
30W - 26L
1,485 SR
Queue Stats
134W - 122L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 0
9,138
571
11,170
14,443
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Ffffffttt
Cthulhu
11
0 / 3 / 4
7,252
453
4,343
8,598
7,212
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Pointless56
Danzaburou
12
1 / 6 / 1
7,516
470
3,713
10,039
3,570
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Chaac
Rajjala
Chaac
13
1 / 1 / 5
7,078
442
6,532
10,168
6,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
12
3 / 4 / 0
7,026
439
5,293
8,342
2,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KeyVibez9
Bakasura
17
9 / 5 / 4
9,947
622
11,075
12,848
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 0
7,272
455
3,565
6,913
1,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
SoulEaterPRO97
Zhong Kui
17
7 / 1 / 9
10,211
638
14,932
11,366
7,468
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
1 / 4 / 1
6,756
422
2,403
7,713
2,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 2 / 5
7,023
439
4,308
8,884
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
14
Kills
19
19
Deaths
16
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
9
5
0
1.8
L
Cthulhu
Ffffffttt
Cthulhu
0
3
4
0.67
W
Bakasura
KeyVibez9
Bakasura
9
5
4
2.2
W
0
4
0
0
L
Danzaburou
Pointless56
Danzaburou
1
6
1
0.25
L
Chaac
Rajjala
Chaac
1
1
5
3.5
W
Zhong Kui
SoulEaterPRO97
Zhong Kui
7
1
9
11.5
W
1
4
1
0.38
W
2
2
5
2.25
L
Izanami
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,051
Damage
36,283
51,590
Taken
47,724
25,105
Mitigated
20,248
9,564
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,170
3,525
0
4,997
14,443
5,089
721
2,915
10,807
0
62,980
L
Cthulhu
Ffffffttt
Cthulhu
4,343
446
0
959
8,598
7,212
108
3,023
4,909
15,415
0
W
Bakasura
KeyVibez9
Bakasura
11,075
7,077
0
2,506
12,848
4,461
0
713
12,045
0
64,831
W
3,565
1,896
0
1,736
6,913
1,996
252
0
6,563
0
36,025
L
Danzaburou
Pointless56
Danzaburou
3,713
1,616
0
450
10,039
3,570
0
5,731
3,935
0
34,709
L
Chaac
Rajjala
Chaac
6,532
486
0
1,109
10,168
6,670
553
2,154
7,974
0
29,462
W
Zhong Kui
SoulEaterPRO97
Zhong Kui
14,932
2,483
0
4,749
11,366
7,468
1,640
1,375
9,966
62,991
0
W
2,403
1,299
0
1,071
7,713
2,058
1,387
223
7,390
0
26,871
W
4,308
1,618
0
2,265
8,884
4,265
0
2,032
6,852
0
19,200
L
Izanami
5,293
2,857
0
2,049
8,342
2,564
549
1,109
6,813
0
47,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,010
Gold Earned
41,209
329
Minions Killed
392
0
Camps Cleared
0
1,362,052
Distance Traveled
1,373,540
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,138
571
109
7
0
275,199
1
L
Cthulhu
7,252
453
28
2
0
257,944
0
W
Bakasura
9,947
622
114
7
0
320,149
5
W
Neith
7,272
455
66
4
0
249,174
2
L
Danzaburou
7,516
470
72
5
0
259,757
0
L
Chaac
7,078
442
43
3
0
341,542
0
W
Zhong Kui
10,211
638
125
8
0
267,267
0
W
Anhur
6,756
422
58
4
0
252,400
1
W
Odin
7,023
439
29
2
0
284,550
1
L
Izanami
7,026
439
77
5
0
227,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role