Player Matchup

Tyr
Tyr
AnddyCas1
Tyr
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 20L
1,567 Elo+
Solo
Bacchus
Bacchus
Fritszz
Bacchus
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 136L
1,391 Elo+
Party 2
Olorun
Olorun
GBouvierRamos
Olorun
Level 17
God Stats
3W - 4L
1,510 SR
Queue Stats
110W - 117L
1,384 Elo+
Party 2
Kukulkan
Kukulkan
RainhaNordica
Kukulkan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,071 Elo+
Party 1
Thoth
Thoth
jamestra5
Thoth
Level 18
God Stats
1W - 0L
1,481 SR
Queue Stats
22W - 20L
1,383 Elo+
Party 1
Team Averages
Level 13
1,498 SR
1,360 Elo+

VS

Team Averages
Level 7
1,361 SR
1,510 Elo+
Ymir
Ymir
DgstudioRj
Ymir
Level 14
God Stats
0W - 2L
1,397 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Loki
Loki
GioToaster45368
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
LadyTITANIA6622
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 214L
1,500 Elo+
Solo
Amaterasu
Amaterasu
bzTH20
Amaterasu
Level 5
God Stats
0W - 2L
1,229 SR
Queue Stats
2W - 2L
1,621 Elo+
Solo
Olorun
Olorun
hiperyonn
Olorun
Level 6
God Stats
0W - 2L
1,178 SR
Queue Stats
20W - 25L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 3
11,565
526
17,374
19,642
20,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Fritszz
Bacchus
15
8 / 0 / 8
11,087
504
5,990
12,050
14,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 5 / 7
10,760
489
10,730
15,106
6,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
RainhaNordica
Kukulkan
17
11 / 4 / 11
11,824
537
18,346
10,683
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
jamestra5
Thoth
16
10 / 3 / 12
11,759
535
18,997
13,451
4,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
10,173
462
20,756
27,039
32,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 8 / 0
5,912
269
2,228
7,357
2,139
Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 17 / 0
6,339
288
1,523
16,374
5,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
bzTH20
Amaterasu
17
8 / 5 / 3
11,088
504
7,802
21,885
11,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
hiperyonn
Olorun
12
0 / 10 / 3
7,378
335
2,932
15,690
5,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
42
Kills
12
14
Deaths
43
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
L
4
3
7
2.5
W
Bacchus
Fritszz
Bacchus
8
0
8
12
W
5
5
7
1.7
L
0
8
0
0
L
0
17
0
0
W
Kukulkan
RainhaNordica
Kukulkan
11
4
11
4.13
L
Amaterasu
bzTH20
Amaterasu
8
5
3
1.9
L
Olorun
hiperyonn
Olorun
0
10
3
0.15
W
Thoth
jamestra5
Thoth
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,437
Damage
35,241
70,932
Taken
88,345
50,967
Mitigated
58,034
21,880
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,374
2,330
0
7,421
19,642
20,429
1,556
5,110
14,377
0
70,931
L
20,756
3,134
0
1,374
27,039
32,416
232
16,278
10,761
59,147
0
W
Bacchus
Fritszz
Bacchus
5,990
1,587
0
1,014
12,050
14,500
1,451
3,298
8,752
35,155
0
W
10,730
5,119
778
6,677
15,106
6,421
5,334
5,944
9,162
67,130
0
L
2,228
831
0
1,028
7,357
2,139
0
4,790
2,567
0
6,446
L
1,523
490
0
425
16,374
5,626
258
10,489
5,885
0
10,860
W
Kukulkan
RainhaNordica
Kukulkan
18,346
2,120
0
470
10,683
4,694
2,032
4,521
6,162
64,687
0
L
Amaterasu
bzTH20
Amaterasu
7,802
3,128
0
3,960
21,885
11,875
50
13,808
8,077
55
44,063
L
Olorun
hiperyonn
Olorun
2,932
1,672
340
692
15,690
5,978
0
8,698
6,992
23,238
0
W
Thoth
jamestra5
Thoth
18,997
605
1,501
4,019
13,451
4,923
1,408
4,815
8,636
62,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,995
Gold Earned
40,890
501
Minions Killed
203
0
Camps Cleared
0
1,967,414
Distance Traveled
1,540,119
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,565
526
135
6
0
434,136
0
L
Ymir
10,173
462
78
4
0
386,384
2
W
Bacchus
11,087
504
45
2
0
432,555
1
W
Olorun
10,760
489
116
5
0
360,068
1
L
Loki
5,912
269
13
1
0
151,054
0
L
Nemesis
6,339
288
17
1
0
318,381
0
W
Kukulkan
11,824
537
124
6
0
353,826
4
L
Amaterasu
11,088
504
59
3
0
385,931
1
L
Olorun
7,378
335
36
2
0
298,369
0
W
Thoth
11,759
535
81
4
0
386,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role