Player Matchup

Chaac
Chaac
Jorandito
Chaac
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 33L
1,777 Elo+
Party 1
Khepri
Khepri
MaddDuck
Khepri
Level 3
God Stats
2W - 2L
1,550 SR
Queue Stats
3W - 2L
1,537 Elo+
Party 2
Ao Kuang
Ao Kuang
Raullugia
Ao Kuang
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
baba38
Chronos
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 11L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
soloQpoudoVRAU
Danzaburou
Level 23
God Stats
17W - 19L
1,489 SR
Queue Stats
65W - 58L
1,503 Elo+
Party 2
Team Averages
Level 15
1,508 SR
1,574 Elo+

VS

Team Averages
Level 7
1,612 SR
1,631 Elo+
Loki
Loki
Botsata
Loki
Level 15
God Stats
9W - 4L
1,734 SR
Queue Stats
31W - 20L
1,672 Elo+
Solo
Artemis
Artemis
Manticoreman
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,664 Elo+
Solo
King Arthur
King Arthur
ProtoCral
King Arthur
Level 5
God Stats
2W - 3L
1,824 SR
Queue Stats
7W - 4L
1,848 Elo+
Solo
Zhong Kui
Zhong Kui
fitteslikker1
Zhong Kui
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 200L
1,672 Elo+
Solo
Ymir
Ymir
luciagm11
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jorandito
Chaac
12
6 / 1 / 1
7,380
738
10,519
9,423
6,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
MaddDuck
Khepri
8
1 / 2 / 2
5,451
545
1,184
3,592
2,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
Raullugia
Ao Kuang
10
2 / 0 / 5
6,103
610
5,184
6,355
1,930
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
baba38
Chronos
12
4 / 1 / 1
6,964
696
3,399
5,508
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
soloQpoudoVRAU
Danzaburou
10
2 / 2 / 1
5,646
565
3,542
5,203
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Botsata
Loki
9
5 / 2 / 0
5,818
582
3,806
8,027
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Manticoreman
Artemis
9
0 / 4 / 4
4,810
481
4,575
5,387
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
ProtoCral
King Arthur
9
1 / 3 / 0
5,308
531
3,556
10,552
4,404
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
fitteslikker1
Zhong Kui
9
0 / 1 / 1
5,041
504
2,709
5,590
3,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
6
0 / 7 / 0
3,924
392
373
5,849
1,824

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
6
6
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
Botsata
Loki
5
2
0
2.5
W
Chaac
Jorandito
Chaac
6
1
1
6.5
W
Khepri
MaddDuck
Khepri
1
2
2
1
L
Artemis
Manticoreman
Artemis
0
4
4
0.5
L
King Arthur
ProtoCral
King Arthur
1
3
0
0.33
W
Ao Kuang
Raullugia
Ao Kuang
2
0
5
4.5
W
Chronos
baba38
Chronos
4
1
1
4.5
L
Zhong Kui
fitteslikker1
Zhong Kui
0
1
1
0.5
L
Ymir
0
7
0
0
W
Danzaburou
soloQpoudoVRAU
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,828
Damage
15,019
30,081
Taken
35,405
14,413
Mitigated
14,047
11,113
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Botsata
Loki
3,806
1,383
0
3,865
8,027
2,368
0
2,157
5,870
0
24,057
W
Chaac
Jorandito
Chaac
10,519
2,329
0
4,065
9,423
6,320
62
278
9,145
0
43,925
W
Khepri
MaddDuck
Khepri
1,184
163
0
730
3,592
2,366
96
0
3,592
7,596
0
L
Artemis
Manticoreman
Artemis
4,575
1,381
0
515
5,387
1,808
0
1,063
4,324
0
18,778
L
King Arthur
ProtoCral
King Arthur
3,556
420
0
2,868
10,552
4,404
0
962
9,590
0
23,791
W
Ao Kuang
Raullugia
Ao Kuang
5,184
1,723
0
1,495
6,355
1,930
0
591
5,764
32,591
0
W
Chronos
baba38
Chronos
3,399
2,085
0
2,529
5,508
1,952
260
2,213
3,295
42,074
0
L
Zhong Kui
fitteslikker1
Zhong Kui
2,709
1,014
0
2,678
5,590
3,643
0
3,392
2,198
24,122
0
L
Ymir
373
306
0
0
5,849
1,824
0
2,193
3,656
3,512
0
W
Danzaburou
soloQpoudoVRAU
Danzaburou
3,542
2,161
0
2,294
5,203
1,845
1,334
0
5,203
0
37,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
24,901
320
Minions Killed
186
0
Camps Cleared
0
920,766
Distance Traveled
863,685
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,818
582
46
5
0
196,551
1
W
Chaac
7,380
738
89
9
0
198,027
0
W
Khepri
5,451
545
16
2
0
171,920
0
L
Artemis
4,810
481
28
3
0
153,094
1
L
King Arthur
5,308
531
53
5
0
195,668
0
W
Ao Kuang
6,103
610
66
7
0
211,932
0
W
Chronos
6,964
696
83
8
0
171,940
3
L
Zhong Kui
5,041
504
53
5
0
140,259
4
L
Ymir
3,924
392
6
1
0
178,113
0
W
Danzaburou
5,646
565
66
7
0
166,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role