Player Matchup

Artio
Artio
AloneSoul614
Artio
Level 122
God Stats
3W - 4L
1,511 SR
Queue Stats
151W - 166L
1,461 Elo+
Solo
Chang'e
Chang'e
Jaistto
Chang'e
Level 89
God Stats
3W - 1L
1,671 SR
Queue Stats
93W - 94L
1,535 Elo+
Party 1
Neith
Neith
phil94550
Neith
Level 104
God Stats
0W - 1L
1,312 SR
Queue Stats
57W - 81L
1,447 Elo+
Party 1
Team Averages
Level 105
1,498 SR
1,481 Elo+

VS

Team Averages
Level 96
1,749 SR
1,557 Elo+
Set
Set
Ex den Jager
Set
Level 84
God Stats
8W - 2L
1,838 SR
Queue Stats
219W - 223L
1,530 Elo+
Solo
Tiamat
Tiamat
Hellsoverlord6
Tiamat
Level 148
God Stats
29W - 23L
1,704 SR
Queue Stats
287W - 262L
1,704 Elo+
Solo
Cthulhu
Cthulhu
TTVEggPickle
Cthulhu
Level 56
God Stats
1W - 0L
1,704 SR
Queue Stats
63W - 73L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
11,470
717
10,335
23,031
19,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Jaistto
Chang'e
14
3 / 6 / 5
10,275
642
10,862
20,255
7,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
phil94550
Neith
13
2 / 5 / 7
9,952
622
15,055
20,231
7,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
10,897
681
12,030
13,414
7,116
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 2 / 8
11,499
719
26,212
8,124
9,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
TTVEggPickle
Cthulhu
14
4 / 4 / 7
10,974
686
14,824
22,116
10,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
9
Kills
13
13
Deaths
9
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
2
5
3.25
W
4
3
6
2.33
W
5
2
8
4.5
L
Chang'e
Jaistto
Chang'e
3
6
5
0.92
W
Cthulhu
TTVEggPickle
Cthulhu
4
4
7
1.88
L
Neith
phil94550
Neith
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,252
Damage
53,066
63,517
Taken
43,654
34,456
Mitigated
27,160
26,799
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,335
1,951
2,691
5,337
23,031
19,844
0
11,946
10,749
32,273
0
W
12,030
6,269
0
839
13,414
7,116
1,900
7,561
5,853
0
45,093
W
26,212
3,972
140
3,643
8,124
9,423
1,012
4,252
3,872
68,449
0
L
Chang'e
Jaistto
Chang'e
10,862
413
6,040
5,801
20,255
7,322
63
13,522
6,221
44,077
0
W
Cthulhu
TTVEggPickle
Cthulhu
14,824
1,667
1,142
8,313
22,116
10,621
136
9,434
12,682
40,048
0
L
Neith
phil94550
Neith
15,055
6,507
1,271
5,659
20,231
7,290
63
14,196
5,449
0
46,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,697
Gold Earned
33,370
232
Minions Killed
195
0
Camps Cleared
0
827,642
Distance Traveled
927,075
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,470
717
51
3
0
306,235
2
W
Set
10,897
681
71
4
0
306,152
1
W
Tiamat
11,499
719
79
5
0
308,442
3
L
Chang'e
10,275
642
97
6
0
272,619
3
W
Cthulhu
10,974
686
45
3
0
312,481
2
L
Neith
9,952
622
84
5
0
248,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role