Player Matchup

Ares
Ares
BorikenWolf
Ares
Level 83
God Stats
11W - 6L
1,531 SR
Queue Stats
101W - 105L
1,455 Elo+
Solo
Danzaburou
Danzaburou
DuUuUuUuUuUuVAL
Danzaburou
Level 61
God Stats
1W - 4L
1,377 SR
Queue Stats
218W - 218L
1,434 Elo+
Solo
Thor
Thor
LuisAC2828
Thor
Level 108
God Stats
9W - 2L
1,735 SR
Queue Stats
124W - 117L
1,531 Elo+
Solo
Persephone
Persephone
MikeDaMartianG
Persephone
Level 125
God Stats
2W - 1L
1,083 SR
Queue Stats
696W - 713L
1,416 Elo+
Solo
Mulan
Mulan
VectorLogic-
Mulan
Level 102
God Stats
11W - 5L
1,606 SR
Queue Stats
135W - 129L
1,460 Elo+
Solo
Team Averages
Level 96
1,466 SR
1,459 Elo+

VS

Team Averages
Level 83
1,613 SR
1,432 Elo+
Sobek
Sobek
 
Sobek
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Bliviano
Hun Batz
Level 89
God Stats
2W - 4L
1,359 SR
Queue Stats
230W - 227L
1,415 Elo+
Party 1
Ao Kuang
Ao Kuang
Capitan-Leo-Pro
Ao Kuang
Level 67
God Stats
1W - 2L
1,908 SR
Queue Stats
44W - 42L
1,451 Elo+
Solo
Apollo
Apollo
Lightning Fury4
Apollo
Level 88
God Stats
24W - 27L
1,636 SR
Queue Stats
468W - 472L
1,460 Elo+
Solo
Chang'e
Chang'e
gottabejoe
Chang'e
Level 66
God Stats
6W - 7L
1,661 SR
Queue Stats
65W - 80L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 7
9,242
513
10,351
15,707
15,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
DuUuUuUuUuUuVAL
Danzaburou
13
2 / 1 / 6
8,241
458
10,400
9,412
3,208
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
8 / 1 / 7
9,151
508
9,908
10,929
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
MikeDaMartianG
Persephone
13
1 / 1 / 3
8,209
456
5,106
6,890
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 9
9,876
549
14,081
15,907
11,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 6 / 3
8,128
452
9,717
17,718
15,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Bliviano
Hun Batz
15
0 / 4 / 1
8,824
490
4,954
13,792
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
14
2 / 6 / 0
8,925
496
6,180
16,155
5,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 2 / 1
8,161
453
7,162
12,463
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
gottabejoe
Chang'e
15
1 / 3 / 0
8,986
499
8,314
12,134
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
21
Kills
7
7
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
6
3
0.42
L
Hun Batz
Bliviano
Hun Batz
0
4
1
0.13
W
6
2
7
4.75
L
Ao Kuang
2
6
0
0.33
W
Danzaburou
DuUuUuUuUuUuVAL
Danzaburou
2
1
6
5
L
3
2
1
1.75
W
8
1
7
11.5
W
Persephone
MikeDaMartianG
Persephone
1
1
3
2.5
W
4
2
9
4.25
L
Chang'e
gottabejoe
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,846
Damage
36,327
58,845
Taken
72,262
36,342
Mitigated
34,296
14,238
Healing
31,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,717
1,310
0
5,698
17,718
15,049
0
4,520
13,162
24,252
0
L
Hun Batz
Bliviano
Hun Batz
4,954
1,411
0
4,548
13,792
5,105
1,383
1,832
11,920
0
56,138
W
10,351
562
0
1,026
15,707
15,486
615
6,729
8,978
22,909
0
L
Ao Kuang
6,180
2,516
330
6,864
16,155
5,787
870
1,218
14,937
47,498
0
W
Danzaburou
DuUuUuUuUuUuVAL
Danzaburou
10,400
5,476
0
4,676
9,412
3,208
1,379
3,903
5,509
0
45,149
L
7,162
3,670
0
4,790
12,463
4,024
464
3,092
9,311
0
48,120
W
9,908
3,767
0
1,025
10,929
4,290
596
3,884
7,045
0
47,024
W
Persephone
MikeDaMartianG
Persephone
5,106
908
792
2,325
6,890
2,251
285
3,022
3,867
38,001
0
W
14,081
4,037
534
3,860
15,907
11,107
1,082
6,673
9,234
0
65,063
L
Chang'e
gottabejoe
Chang'e
8,314
430
2,311
6,789
12,134
4,331
1,033
4,333
7,475
54,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,719
Gold Earned
43,024
382
Minions Killed
390
0
Camps Cleared
0
1,638,195
Distance Traveled
1,649,248
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,128
452
22
1
0
330,693
2
L
Hun Batz
8,824
490
117
7
0
352,447
3
W
Ares
9,242
513
32
2
0
372,254
0
L
Ao Kuang
8,925
496
73
4
0
316,364
2
W
Danzaburou
8,241
458
85
5
0
309,676
6
L
Apollo
8,161
453
89
5
0
325,665
6
W
Thor
9,151
508
65
4
0
358,608
2
W
Persephone
8,209
456
77
4
0
298,092
4
W
Mulan
9,876
549
123
7
0
299,565
3
L
Chang'e
8,986
499
89
5
0
324,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role