Player Matchup

Fenrir
Fenrir
Cha3wlK
Fenrir
Level 16
God Stats
0W - 6L
1,174 SR
Queue Stats
16W - 34L
1,249 Elo+
Solo
Sol
Sol
K0xKelx
Sol
Level 11
God Stats
4W - 2L
1,683 SR
Queue Stats
37W - 49L
1,194 Elo+
Solo
Bellona
Bellona
nikkamenar
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,452 SR
1,314 Elo+

VS

Team Averages
Level 61
1,508 SR
1,386 Elo+
Tyr
Tyr
DucohJr
Tyr
Level 142
God Stats
31W - 10L
1,694 SR
Queue Stats
612W - 277L
1,697 Elo+
Solo
Ra
Ra
Oligro95
Ra
Level 17
God Stats
8W - 14L
1,330 SR
Queue Stats
29W - 51L
1,284 Elo+
Solo
Ares
Ares
XxVenoReaperxX
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cha3wlK
Fenrir
9
1 / 10 / 3
7,221
602
6,174
13,876
4,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
13
4 / 4 / 2
8,708
726
9,270
9,443
3,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
nikkamenar
Bellona
5
1 / 2 / 1
6,512
543
654
2,940
1,375

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
11 / 1 / 4
10,302
859
14,530
13,023
9,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 1 / 11
8,466
706
2,080
5,105
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 4 / 7
8,662
722
3,598
9,307
6,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
15
16
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cha3wlK
Fenrir
1
10
3
0.25
W
Tyr
11
1
4
13
L
Sol
4
4
2
1.25
W
1
1
11
6.5
W
3
4
7
1.63
L
Bellona
nikkamenar
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,098
Damage
20,208
26,259
Taken
27,435
9,697
Mitigated
17,253
3,795
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cha3wlK
Fenrir
6,174
2,852
171
780
13,876
4,990
0
3,044
10,660
0
9,984
W
Tyr
14,530
4,208
0
5,209
13,023
9,073
1,815
4,073
8,950
0
49,806
L
Sol
9,270
1,073
0
2,814
9,443
3,332
0
2,027
7,328
39,070
0
W
2,080
452
340
473
5,105
1,866
631
2,219
2,886
28,665
0
W
3,598
335
378
569
9,307
6,314
0
3,138
6,169
22,660
0
L
Bellona
nikkamenar
Bellona
654
313
0
30
2,940
1,375
0
385
2,533
0
1,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,441
Gold Earned
27,430
74
Minions Killed
141
0
Camps Cleared
0
448,025
Distance Traveled
690,285
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,221
602
7
1
0
179,750
1
W
Tyr
10,302
859
67
6
0
238,161
3
L
Sol
8,708
726
67
6
0
197,067
1
W
Ra
8,466
706
49
4
0
226,254
1
W
Ares
8,662
722
25
2
0
225,870
0
L
Bellona
6,512
543
0
0
0
71,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role