Player Matchup

Hun Batz
Hun Batz
JoxeMygrc
Hun Batz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,320 Elo+
Party 1
Hel
Hel
sinan99
Hel
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 170L
1,256 Elo+
Solo
Zeus
Zeus
xXDjCanasXx
Zeus
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,359 Elo+

VS

Team Averages
Level 52
1,528 SR
1,361 Elo+
Susano
Susano
PYGMYart
Susano
Level 29
God Stats
3W - 14L
1,289 SR
Queue Stats
116W - 244L
1,216 Elo+
Solo
Zeus
Zeus
SuperShazam29
Zeus
Level 25
God Stats
25W - 33L
1,561 SR
Queue Stats
56W - 75L
1,340 Elo+
Solo
Kuzenbo
Kuzenbo
masum95
Kuzenbo
Level 101
God Stats
5W - 0L
1,736 SR
Queue Stats
202W - 172L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JoxeMygrc
Hun Batz
10
2 / 4 / 2
6,911
691
4,589
9,100
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hel
9
2 / 9 / 3
7,559
756
2,949
9,198
3,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 2
6,518
652
3,187
4,975
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
PYGMYart
Susano
11
7 / 4 / 8
8,745
875
3,684
7,428
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
7 / 1 / 6
8,504
850
9,354
3,208
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
masum95
Kuzenbo
12
3 / 1 / 12
9,233
923
6,110
8,884
8,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
17
17
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
JoxeMygrc
Hun Batz
2
4
2
0.75
W
Susano
PYGMYart
Susano
7
4
8
2.75
W
7
1
6
10
W
Kuzenbo
masum95
Kuzenbo
3
1
12
9
L
Hel
2
9
3
0.39
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,725
Damage
19,148
23,273
Taken
19,520
8,297
Mitigated
11,726
2,633
Healing
4,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
JoxeMygrc
Hun Batz
4,589
1,059
0
850
9,100
3,464
0
6,385
2,715
0
21,904
W
Susano
PYGMYart
Susano
3,684
332
0
973
7,428
2,473
0
1,872
5,476
0
16,368
W
9,354
902
0
369
3,208
905
860
1,152
2,016
36,977
0
W
Kuzenbo
masum95
Kuzenbo
6,110
2,361
0
3,069
8,884
8,348
308
2,831
5,821
24,009
0
L
Hel
2,949
196
367
1,416
9,198
3,190
0
5,693
3,505
14,392
0
L
3,187
755
0
0
4,975
1,643
0
3,426
1,549
9,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,988
Gold Earned
26,482
74
Minions Killed
99
0
Camps Cleared
0
439,149
Distance Traveled
602,986
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,911
691
37
4
0
182,884
2
W
Susano
8,745
875
17
2
0
209,888
0
W
Zeus
8,504
850
58
6
0
174,155
0
W
Kuzenbo
9,233
923
24
2
0
218,943
2
L
Hel
7,559
756
24
2
0
142,732
1
L
Zeus
6,518
652
13
1
0
113,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role