Player Matchup

Cthulhu
Cthulhu
DoG_GrOmA
Cthulhu
Level 5
God Stats
1W - 0L
1,300 SR
Queue Stats
2W - 2L
1,198 Elo+
Solo
Sun Wukong
Sun Wukong
KingPiingo
Sun Wukong
Level 29
God Stats
4W - 1L
1,716 SR
Queue Stats
126W - 137L
1,461 Elo+
Solo
Ymir
Ymir
LORDOFWEEDS66
Ymir
Level 8
God Stats
5W - 6L
1,288 SR
Queue Stats
31W - 41L
1,308 Elo+
Solo
Da Ji
Da Ji
Zirkseys
Da Ji
Level 28
God Stats
28W - 23L
1,539 SR
Queue Stats
84W - 79L
1,447 Elo+
Solo
Olorun
Olorun
trova-revuelto
Olorun
Level 29
God Stats
39W - 30L
1,547 SR
Queue Stats
99W - 75L
1,499 Elo+
Solo
Team Averages
Level 20
1,478 SR
1,383 Elo+

VS

Team Averages
Level 25
1,499 SR
1,350 Elo+
Susano
Susano
Knockoutt_1903
Susano
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,267 Elo+
Party 2
Neith
Neith
MagicTurna
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,307 Elo+
Party 2
Mulan
Mulan
MulanUp-
Mulan
Level 10
God Stats
12W - 15L
1,493 SR
Queue Stats
56W - 53L
1,512 Elo+
Solo
Kali
Kali
Shukaku_62
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 139L
1,363 Elo+
Party 1
Janus
Janus
theomomo62
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoG_GrOmA
Cthulhu
12
1 / 4 / 4
7,349
459
3,571
10,347
10,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
KingPiingo
Sun Wukong
15
3 / 1 / 0
8,927
558
5,021
9,108
7,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 3 / 6
7,972
498
1,741
9,799
9,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Zirkseys
Da Ji
15
11 / 3 / 2
9,865
617
10,791
10,417
5,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 2 / 6
8,937
559
7,034
10,070
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 4
7,417
464
5,695
9,938
2,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
13
5 / 7 / 1
7,630
477
8,029
10,410
3,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
MulanUp-
Mulan
1
0 / 1 / 0
4,542
284
302
714
227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

9
0 / 4 / 2
6,206
388
2,192
8,159
2,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
14
5 / 5 / 3
9,124
570
6,922
8,024
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
23
Kills
13
13
Deaths
23
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DoG_GrOmA
Cthulhu
1
4
4
0.75
W
Sun Wukong
KingPiingo
Sun Wukong
3
1
0
3
L
3
6
4
0.83
W
3
3
6
2
L
Neith
5
7
1
0.79
L
Mulan
MulanUp-
Mulan
0
1
0
0
L
0
4
2
0.25
W
Da Ji
Zirkseys
Da Ji
11
3
2
4
L
Janus
5
5
3
1.3
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,158
Damage
23,140
49,741
Taken
37,245
35,771
Mitigated
10,669
15,565
Healing
3,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DoG_GrOmA
Cthulhu
3,571
574
0
811
10,347
10,073
736
776
9,513
24,151
0
W
Sun Wukong
KingPiingo
Sun Wukong
5,021
1,046
0
2,495
9,108
7,234
576
2,190
6,558
0
52,785
L
5,695
2,007
0
770
9,938
2,918
0
4,027
5,611
0
18,022
W
1,741
266
0
537
9,799
9,354
1,295
335
9,384
26,670
0
L
Neith
8,029
3,929
0
732
10,410
3,732
0
6,695
3,665
0
39,573
L
Mulan
MulanUp-
Mulan
302
88
0
87
714
227
0
340
374
0
1,385
L
2,192
1,093
0
907
8,159
2,001
0
54
7,980
0
17,678
W
Da Ji
Zirkseys
Da Ji
10,791
3,742
0
3,692
10,417
5,468
596
1,839
8,384
0
49,004
L
Janus
6,922
430
0
749
8,024
1,791
0
930
6,869
30,801
0
W
7,034
3,296
1,235
6,795
10,070
3,642
6,502
1,060
8,980
49,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,050
Gold Earned
34,919
350
Minions Killed
196
0
Camps Cleared
0
1,402,576
Distance Traveled
1,115,354
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,349
459
36
2
0
263,427
3
W
Sun Wukong
8,927
558
99
6
0
313,748
3
L
Susano
7,417
464
23
1
0
281,488
1
W
Ymir
7,972
498
50
3
0
291,917
0
L
Neith
7,630
477
64
4
0
269,324
2
L
Mulan
4,542
284
6
0
0
29,887
1
L
Kali
6,206
388
36
2
0
240,477
0
W
Da Ji
9,865
617
85
5
0
291,909
2
L
Janus
9,124
570
67
4
0
294,178
0
W
Olorun
8,937
559
80
5
0
241,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role