Player Matchup

Osiris
Osiris
Ace306
Osiris
Level 18
God Stats
6W - 5L
1,757 SR
Queue Stats
115W - 114L
1,469 Elo+
Solo
Hades
Hades
HADDÉ
Hades
Level 29
God Stats
0W - 1L
1,754 SR
Queue Stats
113W - 115L
1,537 Elo+
Solo
Neith
Neith
HеPоzitiV
Neith
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Zolenor
Sun Wukong
Level 18
God Stats
1W - 2L
1,485 SR
Queue Stats
29W - 34L
1,468 Elo+
Solo
Yemoja
Yemoja
darkgomer
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,340 Elo+
Solo
Team Averages
Level 17
1,599 SR
1,463 Elo+

VS

Team Averages
Level 19
1,488 SR
1,468 Elo+
Chang'e
Chang'e
Finnus
Chang'e
Level 15
God Stats
2W - 1L
1,545 SR
Queue Stats
30W - 27L
1,435 Elo+
Party 1
Raijin
Raijin
FizzyMentos
Raijin
Level 26
God Stats
3W - 4L
1,558 SR
Queue Stats
41W - 41L
1,484 Elo+
Party 1
Neith
Neith
Njirk
Neith
Level 17
God Stats
1W - 1L
1,277 SR
Queue Stats
26W - 28L
1,471 Elo+
Party 1
Fenrir
Fenrir
cjlewizard
Fenrir
Level 26
God Stats
5W - 5L
1,463 SR
Queue Stats
21W - 28L
1,397 Elo+
Party 1
Chaac
Chaac
iFapToKefla
Chaac
Level 13
God Stats
7W - 4L
1,598 SR
Queue Stats
25W - 14L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ace306
Osiris
10
2 / 2 / 3
5,990
545
4,010
7,807
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
HADDÉ
Hades
10
2 / 2 / 2
5,586
508
3,563
5,012
2,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 0 / 0
6,222
566
6,046
4,518
1,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Zolenor
Sun Wukong
8
1 / 3 / 0
5,110
465
3,049
5,486
2,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
darkgomer
Yemoja
7
0 / 3 / 4
4,811
437
1,916
5,006
2,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Finnus
Chang'e
8
0 / 2 / 3
5,448
495
2,660
7,142
2,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
11
2 / 2 / 0
6,442
586
1,909
2,577
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Njirk
Neith
8
2 / 2 / 1
5,036
458
3,026
5,232
1,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
cjlewizard
Fenrir
9
2 / 3 / 1
5,512
501
3,048
6,450
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 2
6,307
573
4,805
7,745
6,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
9
Kills
9
10
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
Ace306
Osiris
2
2
3
1.75
W
Chang'e
Finnus
Chang'e
0
2
3
0.75
W
Raijin
2
2
0
1
L
Hades
HADDÉ
Hades
2
2
2
1.5
L
4
0
0
4
W
Neith
Njirk
Neith
2
2
1
1.25
L
Sun Wukong
Zolenor
Sun Wukong
1
3
0
0.33
W
Fenrir
cjlewizard
Fenrir
2
3
1
0.83
L
Yemoja
darkgomer
Yemoja
0
3
4
0.67
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,584
Damage
15,448
27,829
Taken
29,146
12,144
Mitigated
13,232
6,213
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Ace306
Osiris
4,010
827
0
366
7,807
3,787
0
418
7,286
0
35,031
W
Chang'e
Finnus
Chang'e
2,660
559
1,088
3,666
7,142
2,202
0
1,252
5,890
17,469
0
W
Raijin
1,909
313
0
270
2,577
778
126
1,450
1,127
31,740
0
L
Hades
HADDÉ
Hades
3,563
132
33
2,228
5,012
2,434
0
1,560
3,255
23,799
0
L
6,046
2,584
0
2,625
4,518
1,308
609
611
3,907
0
40,439
W
Neith
Njirk
Neith
3,026
1,056
0
1,121
5,232
1,346
0
1,345
3,887
0
16,677
L
Sun Wukong
Zolenor
Sun Wukong
3,049
1,021
0
99
5,486
2,486
0
0
5,258
0
18,278
W
Fenrir
cjlewizard
Fenrir
3,048
530
0
1,708
6,450
2,228
341
304
6,146
0
22,420
L
Yemoja
darkgomer
Yemoja
1,916
631
191
671
5,006
2,129
250
1,778
3,228
6,775
0
W
4,805
1,082
0
4,138
7,745
6,678
389
1,128
6,617
0
28,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,719
Gold Earned
28,745
250
Minions Killed
245
0
Camps Cleared
0
869,725
Distance Traveled
1,004,614
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,990
545
73
7
0
206,778
0
W
Chang'e
5,448
495
35
3
0
204,537
4
W
Raijin
6,442
586
72
7
0
217,394
2
L
Hades
5,586
508
39
4
0
187,213
3
L
Neith
6,222
566
77
7
0
182,875
1
W
Neith
5,036
458
35
3
0
180,174
0
L
Sun Wukong
5,110
465
45
4
0
123,308
0
W
Fenrir
5,512
501
44
4
0
192,888
1
L
Yemoja
4,811
437
16
1
0
169,551
2
W
Chaac
6,307
573
59
5
0
209,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role