Player Matchup

Ra
Ra
BobaFettUK95
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,458 Elo+
Solo
Cerberus
Cerberus
Greyc
Cerberus
Level 19
God Stats
14W - 7L
1,564 SR
Queue Stats
112W - 80L
1,570 Elo+
Party 1
Guan Yu
Guan Yu
Memestar1538
Guan Yu
Level 30
God Stats
3W - 6L
1,536 SR
Queue Stats
326W - 311L
1,494 Elo+
Solo
Fenrir
Fenrir
Vorthax
Fenrir
Level 26
God Stats
0W - 2L
1,288 SR
Queue Stats
687W - 776L
1,495 Elo+
Solo
Merlin
Merlin
limerence07
Merlin
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 22L
1,682 Elo+
Party 1
Team Averages
Level 20
1,478 SR
1,540 Elo+

VS

Team Averages
Level 20
1,604 SR
1,555 Elo+
King Arthur
King Arthur
BlackViolet
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,566 Elo+
Party 2
Chiron
Chiron
Brandonw1994
Chiron
Level 10
God Stats
29W - 12L
1,578 SR
Queue Stats
60W - 45L
1,591 Elo+
Solo
Zhong Kui
Zhong Kui
CarpetbagPage63
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,581 Elo+
Solo
Neith
Neith
Goreheart27
Neith
Level 18
God Stats
3W - 2L
1,727 SR
Queue Stats
16W - 12L
1,505 Elo+
Solo
Chang'e
Chang'e
MijoMijoMijo
Chang'e
Level 28
God Stats
9W - 3L
1,717 SR
Queue Stats
15W - 12L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 6
9,769
888
7,498
12,399
7,265
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Greyc
Cerberus
16
2 / 10 / 6
10,940
995
14,710
29,956
29,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Memestar1538
Guan Yu
16
7 / 6 / 3
11,495
1,045
8,913
18,740
10,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
Vorthax
Fenrir
16
2 / 11 / 7
10,077
916
11,413
21,240
13,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
16
2 / 6 / 5
10,439
949
22,282
14,052
6,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackViolet
King Arthur
18
1 / 2 / 27
11,005
1,000
7,053
17,591
9,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
19
18 / 2 / 17
13,202
1,200
30,080
14,351
4,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
CarpetbagPage63
Zhong Kui
17
0 / 4 / 26
10,347
941
7,041
15,345
12,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
11 / 1 / 24
13,398
1,218
27,018
9,811
3,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
MijoMijoMijo
Chang'e
19
11 / 4 / 22
13,285
1,208
19,338
13,012
3,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
157
13
Kills
41
41
Deaths
13
27
Assists
116
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BlackViolet
King Arthur
1
2
27
7.25
L
0
8
6
0.38
W
Chiron
18
2
17
13.25
W
Zhong Kui
CarpetbagPage63
Zhong Kui
0
4
26
3.25
W
11
1
24
23
L
Cerberus
Greyc
Cerberus
2
10
6
0.5
L
Guan Yu
Memestar1538
Guan Yu
7
6
3
1.42
W
Chang'e
MijoMijoMijo
Chang'e
11
4
22
5.5
L
Fenrir
Vorthax
Fenrir
2
11
7
0.5
L
Merlin
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,816
Damage
90,530
96,387
Taken
70,110
66,621
Mitigated
33,848
8,205
Healing
28,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BlackViolet
King Arthur
7,053
952
917
5,424
17,591
9,383
0
10,459
7,132
0
15,416
L
7,498
1,085
471
0
12,399
7,265
0
2,100
10,274
13,371
0
W
Chiron
30,080
22,499
1,064
5,425
14,351
4,749
0
9,886
4,465
0
54,589
W
Zhong Kui
CarpetbagPage63
Zhong Kui
7,041
1,177
92
1,120
15,345
12,414
0
9,278
6,067
16,118
0
W
27,018
19,560
546
2,197
9,811
3,397
0
7,125
2,686
0
51,993
L
Cerberus
Greyc
Cerberus
14,710
659
0
3,980
29,956
29,326
0
8,084
21,772
47,941
0
L
Guan Yu
Memestar1538
Guan Yu
8,913
1,481
1,174
2,376
18,740
10,166
0
6,694
11,896
0
13,290
W
Chang'e
MijoMijoMijo
Chang'e
19,338
1,153
7,014
4,561
13,012
3,905
0
7,742
5,270
46,249
0
L
Fenrir
Vorthax
Fenrir
11,413
1,370
0
204
21,240
13,151
0
5,291
15,849
0
15,516
L
Merlin
22,282
369
0
0
14,052
6,713
0
3,785
10,217
54,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,720
Gold Earned
61,237
202
Minions Killed
224
3
Camps Cleared
5
933,258
Distance Traveled
933,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,005
1,000
25
2
1
224,355
0
L
Ra
9,769
888
15
1
0
161,200
0
W
Chiron
13,202
1,200
63
6
2
178,278
0
W
Zhong Kui
10,347
941
12
1
0
155,190
0
W
Neith
13,398
1,218
48
4
0
172,924
0
L
Cerberus
10,940
995
83
8
1
198,037
0
L
Guan Yu
11,495
1,045
13
1
0
192,366
0
W
Chang'e
13,285
1,208
76
7
2
202,529
0
L
Fenrir
10,077
916
9
1
1
186,694
0
L
Merlin
10,439
949
82
7
1
194,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role