Player Matchup

Baron Samedi
Baron Samedi
Aron87__PL
Baron Samedi
Level 102
God Stats
4W - 7L
1,568 SR
Queue Stats
96W - 102L
1,430 Elo+
Party 3
Thor
Thor
DonBaron36
Thor
Level 16
God Stats
7W - 5L
1,526 SR
Queue Stats
42W - 51L
1,366 Elo+
Party 3
Artemis
Artemis
FecTumZz
Artemis
Level 67
God Stats
2W - 4L
1,416 SR
Queue Stats
52W - 59L
1,438 Elo+
Party 2
Olorun
Olorun
NicerDude77
Olorun
Level 25
God Stats
11W - 17L
1,503 SR
Queue Stats
54W - 60L
1,461 Elo+
Party 2
Aphrodite
Aphrodite
YolofVanSwagger
Aphrodite
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 43L
1,495 Elo+
Party 2
Team Averages
Level 46
1,503 SR
1,438 Elo+

VS

Team Averages
Level 101
1,607 SR
1,551 Elo+
Anhur
Anhur
BrodoFreddo
Anhur
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Kiitemworth
Tyr
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
151W - 121L
1,674 Elo+
Party 1
Janus
Janus
Livally
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Lumabo
Bacchus
Level 128
God Stats
25W - 13L
1,696 SR
Queue Stats
527W - 530L
1,475 Elo+
Solo
He Bo
He Bo
Voluruund
He Bo
Level 67
God Stats
6W - 5L
1,841 SR
Queue Stats
71W - 58L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aron87__PL
Baron Samedi
12
3 / 6 / 0
7,231
482
5,539
11,463
7,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 4 / 4
6,924
462
4,680
11,147
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
FecTumZz
Artemis
11
2 / 5 / 3
6,682
445
7,500
9,440
2,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
13
2 / 4 / 1
7,450
497
2,775
9,974
4,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
YolofVanSwagger
Aphrodite
10
1 / 6 / 4
6,640
443
2,832
11,196
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,242
549
5,803
9,654
3,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 2 / 10
8,750
583
11,633
12,957
7,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Livally
Janus
15
9 / 0 / 6
8,981
599
13,783
5,301
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Lumabo
Bacchus
11
1 / 1 / 9
7,063
471
3,876
10,863
9,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Voluruund
He Bo
17
8 / 3 / 6
10,161
677
7,864
7,936
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
9
Kills
25
25
Deaths
9
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aron87__PL
Baron Samedi
3
6
0
0.5
W
2
3
5
1.5
L
1
4
4
0.75
L
Artemis
FecTumZz
Artemis
2
5
3
0.7
W
5
2
10
5
W
Janus
Livally
Janus
9
0
6
12
W
Bacchus
Lumabo
Bacchus
1
1
9
5.5
L
Olorun
2
4
1
0.63
W
He Bo
Voluruund
He Bo
8
3
6
3.67
L
Aphrodite
YolofVanSwagger
Aphrodite
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,326
Damage
42,959
53,220
Taken
46,711
22,890
Mitigated
24,684
17,263
Healing
17,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aron87__PL
Baron Samedi
5,539
322
302
3,011
11,463
7,148
648
5,069
6,356
32,054
0
W
5,803
2,965
0
4,564
9,654
3,225
2,813
2,245
7,409
0
60,519
L
4,680
1,931
445
3,460
11,147
3,583
0
4,198
6,837
0
30,256
L
Artemis
FecTumZz
Artemis
7,500
3,893
750
1,357
9,440
2,489
510
4,243
5,052
0
28,342
W
11,633
1,911
0
4,776
12,957
7,004
310
3,779
9,178
0
43,285
W
Janus
Livally
Janus
13,783
538
0
1,219
5,301
2,082
1,050
1,645
3,656
53,988
0
W
Bacchus
Lumabo
Bacchus
3,876
384
0
2,637
10,863
9,868
212
2,586
8,277
15,309
0
L
Olorun
2,775
1,585
766
2,129
9,974
4,060
1,064
4,800
5,042
40,084
0
W
He Bo
Voluruund
He Bo
7,864
484
68
4,298
7,936
2,505
1,187
891
7,045
78,175
0
L
Aphrodite
YolofVanSwagger
Aphrodite
2,832
1,046
2,020
3,023
11,196
5,610
297
6,597
4,410
16,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,927
Gold Earned
43,197
284
Minions Killed
430
0
Camps Cleared
0
1,320,352
Distance Traveled
1,400,767
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,231
482
50
3
0
219,859
2
W
Anhur
8,242
549
113
8
0
225,794
2
L
Thor
6,924
462
67
4
0
270,027
4
L
Artemis
6,682
445
44
3
0
286,142
1
W
Tyr
8,750
583
74
5
0
300,923
5
W
Janus
8,981
599
88
6
0
302,733
3
W
Bacchus
7,063
471
8
1
0
288,070
5
L
Olorun
7,450
497
89
6
0
262,098
0
W
He Bo
10,161
677
147
10
0
283,247
2
L
Aphrodite
6,640
443
34
2
0
282,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role