Player Matchup

Kukulkan
Kukulkan
OurLordConcrete
Kukulkan
Level 65
God Stats
13W - 13L
1,532 SR
Queue Stats
223W - 228L
1,526 Elo+
Party 1
Nemesis
Nemesis
PlizBAnSinged
Nemesis
Level 15
God Stats
5W - 4L
1,634 SR
Queue Stats
16W - 9L
1,576 Elo+
Solo
Ares
Ares
Redline505
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,311 Elo+
Solo
Artemis
Artemis
YaBoySmile
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Loki
Loki
Zastrel
Loki
Level 28
God Stats
7W - 7L
1,556 SR
Queue Stats
69W - 77L
1,452 Elo+
Solo
Team Averages
Level 27
1,545 SR
1,473 Elo+

VS

Team Averages
Level 22
1,567 SR
1,373 Elo+
Ymir
Ymir
BROnSON3007
Ymir
Level 13
God Stats
11W - 13L
1,488 SR
Queue Stats
23W - 38L
1,327 Elo+
Solo
Chiron
Chiron
CaptainFishy69
Chiron
Level 26
God Stats
48W - 39L
1,539 SR
Queue Stats
95W - 86L
1,491 Elo+
Solo
Guan Yu
Guan Yu
Donnicus
Guan Yu
Level 29
God Stats
2W - 0L
1,735 SR
Queue Stats
20W - 19L
1,448 Elo+
Solo
Susano
Susano
MiguelSF99
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,183 Elo+
Solo
Sol
Sol
MoonWitchy
Sol
Level 25
God Stats
13W - 7L
1,576 SR
Queue Stats
79W - 105L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
8 / 4 / 1
10,799
540
19,173
11,405
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
5
0 / 3 / 0
6,081
304
1,578
5,121
787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 8 / 0
7,854
393
5,429
17,993
15,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
YaBoySmile
Artemis
14
1 / 10 / 4
8,798
440
8,546
13,716
5,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Zastrel
Loki
13
2 / 6 / 3
8,480
424
4,958
16,300
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
10,269
513
7,121
15,967
8,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
15 / 2 / 8
13,145
657
22,256
17,248
6,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Donnicus
Guan Yu
17
4 / 0 / 8
11,246
562
14,746
15,080
16,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
MiguelSF99
Susano
16
4 / 6 / 9
10,651
533
3,527
14,176
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 0 / 3
11,502
575
4,632
12,369
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
13
Kills
31
31
Deaths
13
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
5
5
1.3
W
15
2
8
9.5
W
Guan Yu
Donnicus
Guan Yu
4
0
8
8
W
Susano
MiguelSF99
Susano
4
6
9
1.42
W
4
0
3
5.5
L
Kukulkan
8
4
1
2.13
L
Nemesis
0
3
0
0
L
2
8
0
0.25
L
Artemis
YaBoySmile
Artemis
1
10
4
0.3
L
Loki
Zastrel
Loki
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,684
Damage
52,282
64,535
Taken
74,840
32,088
Mitigated
41,526
5,302
Healing
37,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,121
1,081
0
4,775
15,967
8,267
754
4,355
11,467
49,806
0
W
22,256
10,794
1,734
8,394
17,248
6,406
5,189
5,878
11,270
0
93,277
W
Guan Yu
Donnicus
Guan Yu
14,746
2,368
1,358
9,136
15,080
16,184
313
4,576
10,370
0
67,564
W
Susano
MiguelSF99
Susano
3,527
279
0
2,091
14,176
5,181
1,795
6,698
7,160
0
40,476
W
4,632
1,078
116
9,645
12,369
5,488
3,928
2,318
9,971
82,770
7,621
L
Kukulkan
19,173
1,367
0
1,313
11,405
4,872
1,950
2,681
8,649
77,429
0
L
Nemesis
1,578
1,180
0
835
5,121
787
0
468
4,628
0
9,014
L
5,429
237
0
430
17,993
15,570
63
4,331
13,289
19,514
0
L
Artemis
YaBoySmile
Artemis
8,546
3,434
0
0
13,716
5,756
0
1,207
12,509
0
41,945
L
Loki
Zastrel
Loki
4,958
969
0
2,724
16,300
5,103
0
3,006
13,098
0
37,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,012
Gold Earned
56,813
331
Minions Killed
554
0
Camps Cleared
0
1,505,458
Distance Traveled
1,886,722
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,269
513
76
4
0
358,693
2
W
Chiron
13,145
657
135
7
0
375,876
1
W
Guan Yu
11,246
562
133
7
0
418,081
0
W
Susano
10,651
533
71
4
0
393,252
4
W
Sol
11,502
575
139
7
0
340,820
7
L
Kukulkan
10,799
540
136
7
0
384,749
3
L
Nemesis
6,081
304
20
1
0
132,109
0
L
Ares
7,854
393
35
2
0
317,766
0
L
Artemis
8,798
440
68
3
0
311,294
0
L
Loki
8,480
424
72
4
0
359,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role