Player Matchup

Jing Wei
Jing Wei
DarkDragonKill27
Jing Wei
Level 60
God Stats
3W - 1L
1,848 SR
Queue Stats
16W - 11L
1,617 Elo+
Solo
Bacchus
Bacchus
OReiTrol
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
RenkorDS
Raijin
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
611W - 609L
1,539 Elo+
Solo
Awilix
Awilix
RichardqM
Awilix
Level 88
God Stats
24W - 20L
1,510 SR
Queue Stats
353W - 377L
1,454 Elo+
Solo
Ymir
Ymir
zilucas2
Ymir
Level 54
God Stats
3W - 9L
1,342 SR
Queue Stats
162W - 211L
1,407 Elo+
Solo
Team Averages
Level 94
1,540 SR
1,503 Elo+

VS

Team Averages
Level 91
1,552 SR
1,477 Elo+
Ra
Ra
Amous
Ra
Level 89
God Stats
4W - 2L
1,957 SR
Queue Stats
51W - 54L
1,467 Elo+
Solo
Nemesis
Nemesis
Arhaenª
Nemesis
Level 69
God Stats
0W - 1L
1,671 SR
Queue Stats
2W - 9L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
Geronimozinho
Tsukuyomi
Level 143
God Stats
0W - 4L
1,338 SR
Queue Stats
57W - 66L
1,485 Elo+
Solo
Hachiman
Hachiman
PappitaEmi
Hachiman
Level 89
God Stats
21W - 31L
1,506 SR
Queue Stats
143W - 143L
1,472 Elo+
Solo
Terra
Terra
l capivara l
Terra
Level 66
God Stats
3W - 1L
1,290 SR
Queue Stats
493W - 501L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,300
442
3,277
8,643
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
OReiTrol
Bacchus
10
1 / 1 / 5
6,073
506
2,183
9,053
5,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Raijin
RenkorDS
Raijin
12
4 / 2 / 2
7,278
607
4,787
4,521
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
RichardqM
Awilix
12
3 / 1 / 3
7,139
595
4,186
6,006
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
12
3 / 5 / 3
7,354
613
4,565
9,397
4,776
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
1
0 / 0 / 0
3,846
321
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Nemesis
Arhaenª
Nemesis
11
2 / 3 / 1
6,469
539
3,740
8,959
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Geronimozinho
Tsukuyomi
12
5 / 4 / 1
7,171
598
7,897
8,676
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
PappitaEmi
Hachiman
10
5 / 4 / 1
6,202
517
7,297
7,321
2,368
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 4
5,971
498
3,246
8,400
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
11
Kills
13
13
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
0
0
0
0
L
Nemesis
Arhaenª
Nemesis
2
3
1
0.83
W
0
4
1
0.13
L
Tsukuyomi
Geronimozinho
Tsukuyomi
5
4
1
1.38
W
Bacchus
OReiTrol
Bacchus
1
1
5
3.5
L
Hachiman
PappitaEmi
Hachiman
5
4
1
1.38
W
Raijin
RenkorDS
Raijin
4
2
2
2.5
W
Awilix
RichardqM
Awilix
3
1
3
4.5
L
1
2
4
1.5
W
Ymir
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,998
Damage
22,180
37,620
Taken
33,356
16,220
Mitigated
14,529
7,258
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Arhaenª
Nemesis
3,740
1,907
0
2,129
8,959
3,262
500
2,455
6,418
0
32,178
W
3,277
2,505
0
2,694
8,643
2,407
104
1,741
6,902
0
19,691
L
Tsukuyomi
Geronimozinho
Tsukuyomi
7,897
1,960
0
2,839
8,676
3,575
0
4,259
4,323
0
34,735
W
Bacchus
OReiTrol
Bacchus
2,183
556
0
1,812
9,053
5,711
46
331
8,722
20,885
0
L
Hachiman
PappitaEmi
Hachiman
7,297
3,787
0
1,456
7,321
2,368
132
2,822
4,327
0
26,695
W
Raijin
RenkorDS
Raijin
4,787
367
0
882
4,521
1,390
1,391
779
3,742
36,973
0
W
Awilix
RichardqM
Awilix
4,186
1,887
0
310
6,006
1,936
33
221
5,785
0
41,347
L
3,246
1,040
222
1,684
8,400
5,324
280
1,531
6,753
18,062
0
W
Ymir
4,565
1,259
0
1,560
9,397
4,776
528
174
9,223
32,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
29,659
289
Minions Killed
203
0
Camps Cleared
0
1,119,133
Distance Traveled
918,338
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,846
321
0
0
0
10,533
0
L
Nemesis
6,469
539
64
5
0
235,708
2
W
Jing Wei
5,300
442
30
3
0
212,171
1
L
Tsukuyomi
7,171
598
67
6
0
210,548
2
W
Bacchus
6,073
506
29
2
0
210,392
2
L
Hachiman
6,202
517
50
4
0
206,845
2
W
Raijin
7,278
607
83
7
0
221,453
2
W
Awilix
7,139
595
72
6
0
279,835
2
L
Terra
5,971
498
22
2
0
254,704
1
W
Ymir
7,354
613
75
6
0
195,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role