Player Matchup

Rama
Rama
Silver II
DaniConan
Rama
Silver II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 109L
1,037 MMR
Party 1
Nemesis
Nemesis
Gold V
JBMorato
Nemesis
Gold V
Level 125
God Stats
10W - 6L
1,540 SR
Queue Stats
131W - 131L
1,127 MMR
Solo
Poseidon
Poseidon
Gold V
Ru2501
Poseidon
Gold V
Level 139
God Stats
32W - 31L
1,575 SR
Queue Stats
233W - 240L
1,173 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
nivdahan12350
Erlang Shen
Silver I
Level 83
God Stats
23W - 14L
1,185 SR
Queue Stats
298W - 269L
1,105 MMR
Solo
Osiris
Osiris
Silver IV
vempulaz
Osiris
Silver IV
Level 41
God Stats
49W - 59L
1,369 SR
Queue Stats
535W - 577L
1,103 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,434 SR
1,109 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,531 SR
1,264 MMR
Chang'e
Chang'e
Silver I
Ausrede
Chang'e
Silver I
Level 157
God Stats
15W - 12L
1,684 SR
Queue Stats
282W - 297L
1,131 MMR
Solo
Ra
Ra
Silver II
Rammangel
Ra
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
Reanea
Bacchus
Silver III
Level 42
God Stats
0W - 5L
1,392 SR
Queue Stats
54W - 81L
1,134 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
xBaсk
Ao Kuang
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
xXs1moNXx
Apollo
Silver I
Level 66
God Stats
32W - 22L
1,580 SR
Queue Stats
479W - 491L
1,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
3 / 0 / 3
5,828
583
4,916
3,854
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
JBMorato
Nemesis
10
4 / 0 / 1
5,954
595
4,209
5,909
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Ru2501
Poseidon
11
4 / 2 / 2
6,487
649
6,624
5,362
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
nivdahan12350
Erlang Shen
10
0 / 1 / 1
4,993
499
1,542
6,402
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Osiris
vempulaz
Osiris
8
1 / 3 / 5
5,116
512
3,041
6,754
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
SetDanzaburouAthenaTsukuyomiScylla

VS

Bans
TiamatHou YiKing ArthurGaneshaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ausrede
Chang'e
10
0 / 1 / 1
5,747
575
4,034
3,751
911
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 1
5,174
517
1,926
4,597
1,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
Reanea
Bacchus
8
2 / 1 / 2
5,227
523
3,960
5,709
4,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
xBaсk
Ao Kuang
10
2 / 4 / 1
5,671
567
3,596
8,316
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
xXs1moNXx
Apollo
9
1 / 4 / 1
5,165
517
3,349
7,643
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
6
6
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ausrede
Chang'e
0
1
1
0.5
W
Rama
3
0
3
4.5
W
Nemesis
JBMorato
Nemesis
4
0
1
4.5
L
1
2
1
0.75
L
Bacchus
Reanea
Bacchus
2
1
2
3
W
Poseidon
Ru2501
Poseidon
4
2
2
2.5
W
Erlang Shen
nivdahan12350
Erlang Shen
0
1
1
0.5
W
Osiris
vempulaz
Osiris
1
3
5
1.17
L
Ao Kuang
xBaсk
Ao Kuang
2
4
1
0.63
L
Apollo
xXs1moNXx
Apollo
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,332
Damage
16,865
28,281
Taken
30,016
11,313
Mitigated
10,344
8,325
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ausrede
Chang'e
4,034
362
56
1,805
3,751
911
252
0
3,751
34,925
0
W
Rama
4,916
3,641
0
1,165
3,854
1,480
794
415
3,439
0
35,578
W
Nemesis
JBMorato
Nemesis
4,209
1,715
0
1,654
5,909
2,027
0
3,142
2,767
0
25,098
L
1,926
308
299
972
4,597
1,227
0
1,892
2,515
23,145
0
L
Bacchus
Reanea
Bacchus
3,960
1,167
403
858
5,709
4,089
0
1,188
4,456
6,944
0
W
Poseidon
Ru2501
Poseidon
6,624
618
0
460
5,362
1,746
0
3,714
1,648
37,499
0
W
Erlang Shen
nivdahan12350
Erlang Shen
1,542
453
0
2,716
6,402
2,660
754
3,523
2,879
0
22,829
W
Osiris
vempulaz
Osiris
3,041
892
0
2,330
6,754
3,400
41
2,722
4,032
0
8,964
L
Ao Kuang
xBaсk
Ao Kuang
3,596
675
0
2,701
8,316
2,489
0
2,499
5,719
26,694
0
L
Apollo
xXs1moNXx
Apollo
3,349
2,054
0
2,934
7,643
1,628
0
650
6,951
0
32,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
26,984
263
Minions Killed
254
0
Camps Cleared
0
954,802
Distance Traveled
938,910
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,747
575
70
7
0
170,405
4
W
Rama
5,828
583
70
7
0
169,546
2
W
Nemesis
5,954
595
60
6
0
214,481
4
L
Ra
5,174
517
46
5
0
197,269
6
L
Bacchus
5,227
523
12
1
0
202,635
0
W
Poseidon
6,487
649
73
7
0
183,862
2
W
Erlang Shen
4,993
499
51
5
0
184,037
0
W
Osiris
5,116
512
9
1
0
202,876
5
L
Ao Kuang
5,671
567
64
6
0
213,663
0
L
Apollo
5,165
517
62
6
0
154,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role