Player Matchup

Sylvanus
Sylvanus
IceGuard_Onin
Sylvanus
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
100W - 103L
1,357 Elo+
Solo
Apollo
Apollo
JanJeremy
Apollo
Level 41
God Stats
4W - 2L
1,484 SR
Queue Stats
70W - 81L
1,236 Elo+
Party 1
Ymir
Ymir
MaestroGGMEN201
Ymir
Level 1
God Stats
3W - 3L
1,683 SR
Queue Stats
4W - 5L
1,663 Elo+
Party 1
Thor
Thor
iamWHATiam87
Thor
Level 3
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 3L
1,050 Elo+
Solo
Neith
Neith
victorvihu
Neith
Level 29
God Stats
46W - 60L
1,460 SR
Queue Stats
50W - 66L
1,333 Elo+
Solo
Team Averages
Level 20
1,478 SR
1,328 Elo+

VS

Team Averages
Level 18
1,367 SR
1,267 Elo+
Hera
Hera
AK_ZeRo99
Hera
Level 14
God Stats
8W - 5L
1,330 SR
Queue Stats
15W - 16L
1,266 Elo+
Solo
Danzaburou
Danzaburou
GustavoGmes
Danzaburou
Level 27
God Stats
22W - 28L
1,532 SR
Queue Stats
337W - 457L
1,378 Elo+
Solo
Bellona
Bellona
Magic_4-20
Bellona
Level 4
God Stats
1W - 1L
1,116 SR
Queue Stats
1W - 1L
1,003 Elo+
Solo
Loki
Loki
Sun-wukongstorm
Loki
Level 25
God Stats
11W - 11L
1,439 SR
Queue Stats
64W - 71L
1,348 Elo+
Solo
Odin
Odin
jcgambitos
Odin
Level 18
God Stats
30W - 26L
1,417 SR
Queue Stats
134W - 122L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IceGuard_Onin
Sylvanus
10
2 / 5 / 3
7,469
467
3,358
13,287
6,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
JanJeremy
Apollo
12
4 / 3 / 2
8,240
515
7,056
9,607
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 7 / 1
7,404
463
7,294
13,418
5,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 6 / 2
5,812
363
1,467
9,294
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
12
2 / 6 / 0
7,635
477
4,148
7,566
3,340
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
10 / 1 / 3
9,759
610
8,778
4,221
1,507
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
GustavoGmes
Danzaburou
14
4 / 3 / 2
9,598
600
9,236
8,574
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Magic_4-20
Bellona
8
2 / 6 / 1
6,637
415
4,075
8,009
3,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
6 / 1 / 3
8,884
555
5,701
8,602
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 8
8,636
540
7,710
9,995
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
10
Kills
27
27
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
10
1
3
11.5
W
Danzaburou
GustavoGmes
Danzaburou
4
3
2
1.67
L
Sylvanus
IceGuard_Onin
Sylvanus
2
5
3
0.7
L
Apollo
JanJeremy
Apollo
4
3
2
1.67
L
2
7
1
0.36
W
Bellona
Magic_4-20
Bellona
2
6
1
0.42
W
6
1
3
7.5
L
0
6
2
0.17
W
5
0
8
9
L
Neith
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,323
Damage
35,500
53,172
Taken
39,401
21,618
Mitigated
15,898
13,802
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
8,778
2,899
0
798
4,221
1,507
2,049
174
4,047
47,809
0
W
Danzaburou
GustavoGmes
Danzaburou
9,236
4,331
0
1,929
8,574
2,842
3,238
1,086
7,488
0
51,894
L
Sylvanus
IceGuard_Onin
Sylvanus
3,358
1,069
1,640
6,639
13,287
6,848
120
975
12,047
13,619
0
L
Apollo
JanJeremy
Apollo
7,056
4,420
0
3,007
9,607
3,001
2,174
1,536
8,016
0
45,023
L
7,294
1,913
219
1,570
13,418
5,951
134
1,139
11,796
31,781
0
W
Bellona
Magic_4-20
Bellona
4,075
1,914
0
446
8,009
3,112
678
3,363
4,646
0
9,075
W
5,701
1,381
171
3,056
8,602
2,913
0
566
8,036
0
49,928
L
1,467
152
0
135
9,294
2,478
336
1,647
7,592
0
8,262
W
7,710
2,853
0
3,995
9,995
5,524
602
5,463
4,532
0
30,723
L
Neith
4,148
1,775
0
592
7,566
3,340
1,222
3,481
4,055
0
30,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,560
Gold Earned
43,514
241
Minions Killed
333
0
Camps Cleared
0
1,336,781
Distance Traveled
1,509,530
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,759
610
97
6
0
239,397
1
W
Danzaburou
9,598
600
99
6
0
278,695
1
L
Sylvanus
7,469
467
15
1
0
287,726
5
L
Apollo
8,240
515
88
6
0
287,073
3
L
Ymir
7,404
463
62
4
0
273,867
0
W
Bellona
6,637
415
9
1
0
330,807
1
W
Loki
8,884
555
75
5
0
367,745
2
L
Thor
5,812
363
17
1
0
309,838
4
W
Odin
8,636
540
53
3
0
292,886
2
L
Neith
7,635
477
59
4
0
178,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role