Player Matchup

Ah Puch
Ah Puch
HamCandle69
Ah Puch
Level 18
God Stats
14W - 10L
1,660 SR
Queue Stats
17W - 13L
1,586 Elo+
Solo
Aphrodite
Aphrodite
MiloDaPillow
Aphrodite
Level 22
God Stats
35W - 40L
1,582 SR
Queue Stats
60W - 84L
1,496 Elo+
Party 2
Bellona
Bellona
Pandi0712
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,469 Elo+
Solo
Izanami
Izanami
Reaphr
Izanami
Level 29
God Stats
8W - 10L
1,569 SR
Queue Stats
113W - 110L
1,549 Elo+
Party 2
Tiamat
Tiamat
Tectly
Tiamat
Level 25
God Stats
3W - 4L
1,547 SR
Queue Stats
131W - 118L
1,519 Elo+
Solo
Team Averages
Level 20
1,572 SR
1,524 Elo+

VS

Team Averages
Level 14
1,588 SR
1,623 Elo+
Ares
Ares
BigMommyM1lkers
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 88L
1,353 Elo+
Party 1
The Morrigan
The Morrigan
FunkyP3nguin
The Morrigan
Level 25
God Stats
4W - 4L
1,789 SR
Queue Stats
99W - 74L
1,727 Elo+
Party 3
Izanami
Izanami
NyxRebirth
Izanami
Level 17
God Stats
8W - 5L
1,555 SR
Queue Stats
134W - 103L
1,595 Elo+
Party 3
Ra
Ra
cleon62
Ra
Level 18
God Stats
4W - 0L
1,595 SR
Queue Stats
53W - 42L
1,754 Elo+
Party 3
Nemesis
Nemesis
sheeeeeeshhh
Nemesis
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
51W - 56L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HamCandle69
Ah Puch
17
8 / 11 / 13
12,686
437
21,185
21,570
7,314
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
MiloDaPillow
Aphrodite
16
1 / 7 / 13
12,332
425
4,436
21,098
16,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Pandi0712
Bellona
17
4 / 11 / 11
12,564
433
6,722
25,651
20,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Reaphr
Izanami
20
16 / 6 / 5
16,814
580
29,625
30,254
12,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Tectly
Tiamat
20
6 / 6 / 10
14,589
503
15,371
25,013
17,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 7
10,801
372
3,256
26,415
23,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
FunkyP3nguin
The Morrigan
20
14 / 1 / 11
16,268
561
20,937
9,777
10,854
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
NyxRebirth
Izanami
20
16 / 5 / 9
20,440
705
32,966
24,175
11,215
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 5 / 16
17,204
593
35,072
30,516
16,494
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
sheeeeeeshhh
Nemesis
18
0 / 12 / 7
12,223
421
7,929
23,620
11,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
91
35
Kills
41
41
Deaths
35
52
Assists
50
Player
Kills
Deaths
Assists
KDA
W
0
12
7
0.29
W
The Morrigan
FunkyP3nguin
The Morrigan
14
1
11
19.5
L
Ah Puch
HamCandle69
Ah Puch
8
11
13
1.32
L
Aphrodite
MiloDaPillow
Aphrodite
1
7
13
1.07
W
Izanami
NyxRebirth
Izanami
16
5
9
4.1
L
Bellona
Pandi0712
Bellona
4
11
11
0.86
L
Izanami
Reaphr
Izanami
16
6
5
3.08
L
Tiamat
Tectly
Tiamat
6
6
10
1.83
W
11
5
16
3.8
W
Nemesis
sheeeeeeshhh
Nemesis
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,339
Damage
100,160
123,586
Taken
114,503
73,423
Mitigated
73,567
36,266
Healing
28,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,256
319
0
1,793
26,415
23,582
157
10,843
15,572
29,974
0
W
The Morrigan
FunkyP3nguin
The Morrigan
20,937
4,456
0
4,067
9,777
10,854
1,967
3,305
6,441
85,889
6,761
L
Ah Puch
HamCandle69
Ah Puch
21,185
750
2,223
2,659
21,570
7,314
1,285
11,435
9,875
59,973
0
L
Aphrodite
MiloDaPillow
Aphrodite
4,436
773
4,828
6,839
21,098
16,539
789
13,142
7,768
36,142
0
W
Izanami
NyxRebirth
Izanami
32,966
19,439
0
1,801
24,175
11,215
6,558
5,246
18,929
0
211,266
L
Bellona
Pandi0712
Bellona
6,722
1,239
0
792
25,651
20,384
655
13,102
12,344
235
47,340
L
Izanami
Reaphr
Izanami
29,625
19,721
0
8,502
30,254
12,159
3,124
13,111
16,975
0
168,873
L
Tiamat
Tectly
Tiamat
15,371
2,587
0
10,423
25,013
17,027
870
6,952
17,906
108,254
0
W
35,072
839
4,070
12,622
30,516
16,494
2,025
11,948
18,568
161,805
0
W
Nemesis
sheeeeeeshhh
Nemesis
7,929
2,061
0
4,508
23,620
11,422
0
10,684
12,936
0
63,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,985
Gold Earned
76,936
624
Minions Killed
890
0
Camps Cleared
0
2,484,519
Distance Traveled
2,518,377
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,801
372
52
2
0
461,637
0
W
The Morrigan
16,268
561
160
6
0
427,851
5
L
Ah Puch
12,686
437
67
2
0
470,621
0
L
Aphrodite
12,332
425
72
2
0
511,462
1
W
Izanami
20,440
705
321
11
0
515,245
5
L
Bellona
12,564
433
82
3
0
500,601
2
L
Izanami
16,814
580
235
8
0
479,353
5
L
Tiamat
14,589
503
168
6
0
522,482
14
W
Ra
17,204
593
259
9
0
535,493
2
W
Nemesis
12,223
421
98
3
0
578,151
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role