Player Matchup

Medusa
Medusa
NewLondo
Medusa
Level 95
God Stats
1W - 2L
1,543 SR
Queue Stats
615W - 584L
1,561 Elo+
Solo
Kukulkan
Kukulkan
Spotified
Kukulkan
Level 88
God Stats
25W - 25L
1,292 SR
Queue Stats
124W - 116L
1,616 Elo+
Solo
Sylvanus
Sylvanus
ZaZiggi
Sylvanus
Level 159
God Stats
8W - 4L
1,683 SR
Queue Stats
337W - 234L
1,534 Elo+
Solo
Fafnir
Fafnir
pacob
Fafnir
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
216W - 208L
1,577 Elo+
Solo
Ravana
Ravana
Δssa
Ravana
Level 144
God Stats
0W - 2L
1,294 SR
Queue Stats
27W - 27L
1,605 Elo+
Solo
Team Averages
Level 120
1,463 SR
1,578 Elo+

VS

Team Averages
Level 112
1,598 SR
1,604 Elo+
Tyr
Tyr
Binut
Tyr
Level 123
God Stats
36W - 27L
1,620 SR
Queue Stats
229W - 211L
1,534 Elo+
Solo
Medusa
Medusa
DrPaulBlartMD
Medusa
Level 111
God Stats
17W - 10L
1,584 SR
Queue Stats
989W - 788L
1,637 Elo+
Party 1
Anubis
Anubis
Fadsie
Anubis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
395W - 325L
1,661 Elo+
Party 1
Nemesis
Nemesis
Seekatt
Nemesis
Level 90
God Stats
26W - 19L
1,863 SR
Queue Stats
961W - 779L
1,621 Elo+
Party 1
Kuzenbo
Kuzenbo
Tigzizi809
Kuzenbo
Level 87
God Stats
9W - 8L
1,422 SR
Queue Stats
620W - 535L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NewLondo
Medusa
15
3 / 4 / 0
8,964
498
11,012
14,130
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Spotified
Kukulkan
14
0 / 4 / 3
8,052
447
8,978
8,644
2,944
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ZaZiggi
Sylvanus
15
2 / 3 / 5
9,494
527
6,691
14,843
8,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
pacob
Fafnir
13
0 / 5 / 1
8,061
448
9,378
14,538
11,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Δssa
Ravana
16
4 / 4 / 2
9,309
517
9,645
14,946
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Binut
Tyr
16
5 / 1 / 4
9,706
539
14,713
21,101
10,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 2 / 2
10,020
557
7,074
12,341
4,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Fadsie
Anubis
18
4 / 3 / 2
10,400
578
10,251
11,902
6,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Seekatt
Nemesis
16
6 / 1 / 7
9,714
540
10,319
11,584
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Tigzizi809
Kuzenbo
15
4 / 2 / 8
9,379
521
7,078
12,357
12,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
9
Kills
20
20
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tyr
Binut
Tyr
5
1
4
7
W
1
2
2
1
W
Anubis
Fadsie
Anubis
4
3
2
1.67
L
Medusa
NewLondo
Medusa
3
4
0
0.75
W
Nemesis
Seekatt
Nemesis
6
1
7
9.5
L
Kukulkan
Spotified
Kukulkan
0
4
3
0.38
W
Kuzenbo
Tigzizi809
Kuzenbo
4
2
8
4
L
Sylvanus
ZaZiggi
Sylvanus
2
3
5
1.5
L
Fafnir
pacob
Fafnir
0
5
1
0.1
L
Ravana
Δssa
Ravana
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,704
Damage
49,435
67,101
Taken
69,285
34,869
Mitigated
39,444
19,796
Healing
27,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Binut
Tyr
14,713
1,748
0
9,294
21,101
10,480
218
8,365
12,736
0
56,794
W
7,074
3,413
0
4,970
12,341
4,264
1,680
2,595
9,746
0
84,984
W
Anubis
Fadsie
Anubis
10,251
622
0
5,713
11,902
6,233
0
5,916
5,986
89,783
0
L
Medusa
NewLondo
Medusa
11,012
5,081
0
3,451
14,130
5,364
0
1,673
12,457
0
68,148
W
Nemesis
Seekatt
Nemesis
10,319
3,986
0
4,436
11,584
5,679
78
3,212
8,372
0
52,788
L
Kukulkan
Spotified
Kukulkan
8,978
259
0
270
8,644
2,944
0
3,303
5,341
65,359
0
W
Kuzenbo
Tigzizi809
Kuzenbo
7,078
2,973
0
3,490
12,357
12,788
123
4,959
7,398
28,451
0
L
Sylvanus
ZaZiggi
Sylvanus
6,691
865
935
5,707
14,843
8,860
0
6,304
8,539
23,971
0
L
Fafnir
pacob
Fafnir
9,378
2,669
0
5,293
14,538
11,256
180
1,065
13,473
47,371
0
L
Ravana
Δssa
Ravana
9,645
2,188
0
4,140
14,946
6,445
248
4,984
9,962
0
60,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,880
Gold Earned
49,219
502
Minions Killed
530
0
Camps Cleared
0
1,661,727
Distance Traveled
1,817,443
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,706
539
92
5
0
393,437
6
W
Medusa
10,020
557
144
8
0
348,354
5
W
Anubis
10,400
578
173
10
0
289,820
4
L
Medusa
8,964
498
125
7
0
330,790
3
W
Nemesis
9,714
540
95
5
0
415,785
2
L
Kukulkan
8,052
447
139
8
0
343,845
8
W
Kuzenbo
9,379
521
26
1
0
370,047
6
L
Sylvanus
9,494
527
41
2
0
330,143
4
L
Fafnir
8,061
448
86
5
0
303,575
7
L
Ravana
9,309
517
111
6
0
353,374
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role