Player Matchup

Rama
Rama
FizzyMentos
Rama
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 41L
1,476 Elo+
Party 2
Sol
Sol
LiveWhisper
Sol
Level 22
God Stats
2W - 2L
1,756 SR
Queue Stats
61W - 52L
1,428 Elo+
Party 3
Cabrakan
Cabrakan
Njirk
Cabrakan
Level 17
God Stats
9W - 10L
1,508 SR
Queue Stats
26W - 28L
1,460 Elo+
Party 2
Nemesis
Nemesis
YokaiSama
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,435 Elo+
Party 3
Bellona
Bellona
cjlewizard
Bellona
Level 26
God Stats
1W - 2L
1,176 SR
Queue Stats
21W - 28L
1,384 Elo+
Party 2
Team Averages
Level 22
1,488 SR
1,437 Elo+

VS

Team Averages
Level 17
1,500 SR
1,363 Elo+
Bellona
Bellona
Ace306
Bellona
Level 18
God Stats
3W - 3L
1,648 SR
Queue Stats
115W - 114L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
Atrostyle
Tsukuyomi
Level 29
God Stats
0W - 1L
1,316 SR
Queue Stats
62W - 69L
1,440 Elo+
Solo
Ares
Ares
Hoft
Ares
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 26L
1,344 Elo+
Party 1
Tiamat
Tiamat
skengyute
Tiamat
Level 4
God Stats
5W - 6L
1,500 SR
Queue Stats
253W - 226L
1,232 Elo+
Solo
Sobek
Sobek
wrustorm
Sobek
Level 18
God Stats
2W - 2L
1,534 SR
Queue Stats
34W - 38L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
6,090
554
5,927
4,667
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 1 / 2
6,816
620
7,037
5,696
1,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Njirk
Cabrakan
9
3 / 3 / 4
6,171
561
4,893
5,060
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
YokaiSama
Nemesis
11
2 / 2 / 2
6,100
555
3,607
7,043
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
cjlewizard
Bellona
9
2 / 4 / 1
5,842
531
4,651
7,669
5,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ace306
Bellona
11
5 / 1 / 1
6,224
566
6,025
9,345
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Atrostyle
Tsukuyomi
9
2 / 4 / 1
5,919
538
3,671
7,338
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Hoft
Ares
8
0 / 3 / 3
5,183
471
3,081
8,033
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
skengyute
Tiamat
9
0 / 5 / 1
5,571
506
2,922
7,471
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
wrustorm
Sobek
8
3 / 4 / 0
4,964
451
2,978
7,505
3,840
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
17
Kills
10
10
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ace306
Bellona
5
1
1
5.5
L
Tsukuyomi
Atrostyle
Tsukuyomi
2
4
1
0.63
W
4
0
3
5.5
L
Ares
Hoft
Ares
0
3
3
0.5
W
6
1
2
7
W
Cabrakan
Njirk
Cabrakan
3
3
4
1.67
W
Nemesis
YokaiSama
Nemesis
2
2
2
1.5
W
Bellona
cjlewizard
Bellona
2
4
1
0.63
L
Tiamat
skengyute
Tiamat
0
5
1
0.1
L
Sobek
wrustorm
Sobek
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,115
Damage
18,677
30,135
Taken
39,692
14,154
Mitigated
19,762
8,283
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ace306
Bellona
6,025
2,418
0
3,887
9,345
5,790
99
0
9,345
0
26,738
L
Tsukuyomi
Atrostyle
Tsukuyomi
3,671
837
0
1,247
7,338
2,211
36
2,703
4,407
0
18,593
W
5,927
5,242
0
1,947
4,667
1,500
36
2,902
1,765
0
26,163
L
Ares
Hoft
Ares
3,081
540
0
1,868
8,033
4,690
0
2,689
5,344
13,685
0
W
7,037
1,290
0
2,057
5,696
1,509
496
2,153
3,159
30,517
0
W
Cabrakan
Njirk
Cabrakan
4,893
745
0
1,112
5,060
3,391
0
3,157
1,903
15,532
0
W
Nemesis
YokaiSama
Nemesis
3,607
1,519
0
2,620
7,043
2,415
466
325
6,658
0
32,650
W
Bellona
cjlewizard
Bellona
4,651
2,208
0
547
7,669
5,339
217
0
7,669
0
21,808
L
Tiamat
skengyute
Tiamat
2,922
370
0
2,266
7,471
3,231
0
3,642
3,365
20,765
0
L
Sobek
wrustorm
Sobek
2,978
897
0
2,419
7,505
3,840
0
2,204
5,301
11,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
27,861
259
Minions Killed
169
0
Camps Cleared
0
1,021,416
Distance Traveled
966,694
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,224
566
51
5
0
220,194
0
L
Tsukuyomi
5,919
538
43
4
0
207,759
0
W
Rama
6,090
554
49
4
0
193,946
2
L
Ares
5,183
471
16
1
0
195,186
1
W
Sol
6,816
620
72
7
0
176,566
3
W
Cabrakan
6,171
561
23
2
0
201,204
1
W
Nemesis
6,100
555
68
6
0
246,174
3
W
Bellona
5,842
531
47
4
0
203,526
0
L
Tiamat
5,571
506
37
3
0
155,971
2
L
Sobek
4,964
451
22
2
0
187,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role