Player Matchup

Bellona
Bellona
Fmanuel
Bellona
Level 7
God Stats
2W - 0L
1,745 SR
Queue Stats
5W - 3L
1,366 Elo+
Party 2
Medusa
Medusa
Gaman
Medusa
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,296 Elo+
Party 1
Anubis
Anubis
Jordi2002yetu
Anubis
Level 68
God Stats
3W - 1L
1,455 SR
Queue Stats
9W - 7L
1,361 Elo+
Party 2
Nemesis
Nemesis
QuoQ
Nemesis
Level 5
God Stats
3W - 4L
1,361 SR
Queue Stats
3W - 5L
1,296 Elo+
Party 1
Khepri
Khepri
Svincik
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,296 Elo+
Party 1
Team Averages
Level 19
1,512 SR
1,323 Elo+

VS

Team Averages
Level 19
1,474 SR
1,303 Elo+
Nemesis
Nemesis
BeTReZeN92
Nemesis
Level 28
God Stats
7W - 10L
1,554 SR
Queue Stats
128W - 129L
1,403 Elo+
Party 3
Aphrodite
Aphrodite
Bønny
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,182 Elo+
Solo
Neith
Neith
MIrroxxxxxxxx
Neith
Level 24
God Stats
2W - 2L
1,552 SR
Queue Stats
40W - 55L
1,328 Elo+
Party 3
Kukulkan
Kukulkan
Syphnétic
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 52L
1,168 Elo+
Solo
Tyr
Tyr
xX69GANGGANG69Xx
Tyr
Level 25
God Stats
3W - 5L
1,262 SR
Queue Stats
109W - 101L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fmanuel
Bellona
20
1 / 4 / 7
16,024
517
12,273
26,504
36,220
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
Gaman
Medusa
20
11 / 6 / 9
18,039
582
29,032
24,556
12,577
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
16 / 4 / 6
18,745
605
29,768
16,807
12,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
QuoQ
Nemesis
20
8 / 4 / 11
18,101
584
18,860
27,100
15,056
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Svincik
Khepri
20
2 / 4 / 22
16,364
528
10,784
23,352
35,100
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeTReZeN92
Nemesis
20
8 / 10 / 6
14,866
480
18,397
32,481
14,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
Bønny
Aphrodite
7
0 / 5 / 2
9,010
291
1,620
5,785
2,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
0 / 7 / 5
13,626
440
9,176
21,793
8,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Syphnétic
Kukulkan
20
10 / 12 / 5
16,075
519
27,803
26,498
9,700
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 4 / 4
15,298
493
19,279
39,094
31,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
44
38
Kills
22
22
Deaths
38
55
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BeTReZeN92
Nemesis
8
10
6
1.1
L
Aphrodite
Bønny
Aphrodite
0
5
2
0.2
W
Bellona
Fmanuel
Bellona
1
4
7
1.13
W
Medusa
Gaman
Medusa
11
6
9
2.58
W
16
4
6
4.75
L
0
7
5
0.36
W
Nemesis
QuoQ
Nemesis
8
4
11
3.38
W
Khepri
Svincik
Khepri
2
4
22
3.25
L
Kukulkan
Syphnétic
Kukulkan
10
12
5
1.04
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,717
Damage
76,275
118,319
Taken
125,651
110,995
Mitigated
66,127
46,967
Healing
25,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BeTReZeN92
Nemesis
18,397
11,234
0
2,470
32,481
14,990
0
7,307
24,921
0
88,367
L
Aphrodite
Bønny
Aphrodite
1,620
565
267
1,254
5,785
2,006
243
2,434
3,351
6,859
0
W
Bellona
Fmanuel
Bellona
12,273
4,609
66
6,167
26,504
36,220
1,836
2,869
23,562
0
94,176
W
Medusa
Gaman
Medusa
29,032
19,417
0
10,407
24,556
12,577
4,611
8,689
15,661
0
131,391
W
29,768
416
767
11,819
16,807
12,042
2,227
6,497
10,009
120,612
0
L
9,176
5,022
0
8,856
21,793
8,261
2,218
6,589
15,204
0
110,294
W
Nemesis
QuoQ
Nemesis
18,860
10,388
0
10,511
27,100
15,056
1,146
4,076
21,277
0
162,878
W
Khepri
Svincik
Khepri
10,784
1,381
0
7,230
23,352
35,100
435
8,573
14,557
37,884
0
L
Kukulkan
Syphnétic
Kukulkan
27,803
2,964
0
2,614
26,498
9,700
462
14,003
12,495
97,255
0
L
19,279
3,032
0
9,692
39,094
31,170
102
10,219
28,656
0
105,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,273
Gold Earned
68,875
702
Minions Killed
633
0
Camps Cleared
0
2,940,503
Distance Traveled
2,302,388
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,866
480
118
4
0
540,381
0
L
Aphrodite
9,010
291
9
0
0
135,324
0
W
Bellona
16,024
517
167
5
0
570,504
3
W
Medusa
18,039
582
146
5
0
525,616
1
W
Anubis
18,745
605
179
6
0
569,598
2
L
Neith
13,626
440
168
5
0
546,703
0
W
Nemesis
18,101
584
176
6
0
693,981
1
W
Khepri
16,364
528
34
1
0
580,804
1
L
Kukulkan
16,075
519
166
5
0
466,826
0
L
Tyr
15,298
493
172
6
0
613,154
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role