Player Matchup

Freya
Freya
Alis492
Freya
Level 55
God Stats
11W - 18L
1,363 SR
Queue Stats
730W - 818L
1,358 Elo+
Solo
Janus
Janus
Bananas377
Janus
Level 68
God Stats
15W - 17L
1,402 SR
Queue Stats
605W - 540L
1,483 Elo+
Solo
Fenrir
Fenrir
TiranExcalibur
Fenrir
Level 68
God Stats
1W - 2L
1,833 SR
Queue Stats
170W - 146L
1,491 Elo+
Solo
Heimdallr
Heimdallr
YoureBadDontType
Heimdallr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
iJokeU
Sun Wukong
Level 148
God Stats
11W - 12L
1,457 SR
Queue Stats
268W - 284L
1,465 Elo+
Solo
Team Averages
Level 81
1,511 SR
1,459 Elo+

VS

Team Averages
Level 100
1,403 SR
1,413 Elo+
Da Ji
Da Ji
ArrowsOnTarget
Da Ji
Level 127
God Stats
3W - 5L
1,357 SR
Queue Stats
264W - 310L
1,370 Elo+
Party 1
Xbalanque
Xbalanque
K1llerSpark
Xbalanque
Level 79
God Stats
6W - 8L
1,317 SR
Queue Stats
597W - 631L
1,373 Elo+
Solo
Kali
Kali
TSCMaven
Kali
Level 127
God Stats
18W - 26L
1,427 SR
Queue Stats
48W - 70L
1,365 Elo+
Party 1
Amaterasu
Amaterasu
TheNeonPigAce
Amaterasu
Level 69
God Stats
2W - 2L
1,684 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Scylla
Scylla
geminimnida
Scylla
Level 97
God Stats
7W - 13L
1,230 SR
Queue Stats
403W - 424L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Alis492
Freya
13
1 / 9 / 5
8,670
394
5,192
17,628
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
18
6 / 5 / 4
11,458
521
11,645
13,624
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 5 / 6
11,082
504
11,968
19,020
10,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
17
4 / 3 / 8
10,833
492
15,566
16,352
6,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
iJokeU
Sun Wukong
16
3 / 2 / 4
10,511
478
8,152
14,380
12,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 3
11,941
543
8,204
20,595
9,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
K1llerSpark
Xbalanque
16
5 / 6 / 4
10,423
474
13,386
13,222
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
20
10 / 0 / 4
13,777
626
10,341
16,698
7,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
TheNeonPigAce
Amaterasu
16
3 / 4 / 7
10,371
471
5,570
18,305
16,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
17
3 / 5 / 4
11,262
512
11,361
12,150
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
22
Kills
24
24
Deaths
22
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Freya
Alis492
Freya
1
9
5
0.39
W
3
7
3
0.64
L
Janus
6
5
4
1.6
W
Xbalanque
K1llerSpark
Xbalanque
5
6
4
1.17
W
Kali
10
0
4
12
W
Amaterasu
TheNeonPigAce
Amaterasu
3
4
7
1.63
L
8
5
6
2.2
L
Heimdallr
4
3
8
2.67
W
Scylla
3
5
4
1
L
Sun Wukong
iJokeU
Sun Wukong
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,523
Damage
48,862
81,004
Taken
80,970
40,530
Mitigated
42,390
21,434
Healing
22,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Alis492
Freya
5,192
1,310
981
5,683
17,628
5,263
240
826
16,559
34,600
0
W
8,204
2,152
0
7,135
20,595
9,941
3,274
1,760
18,787
0
79,722
L
Janus
11,645
1,552
251
1,776
13,624
5,170
0
2,974
10,347
74,852
0
W
Xbalanque
K1llerSpark
Xbalanque
13,386
5,545
0
2,080
13,222
4,359
972
2,397
10,551
0
58,593
W
Kali
10,341
5,662
0
5,014
16,698
7,186
638
2,563
13,965
0
109,718
W
Amaterasu
TheNeonPigAce
Amaterasu
5,570
1,438
231
6,382
18,305
16,427
397
4,956
12,695
0
33,658
L
11,968
2,248
0
4,462
19,020
10,972
0
5,193
13,573
0
63,855
L
Heimdallr
15,566
7,391
0
4,615
16,352
6,904
85
0
16,299
0
80,639
W
Scylla
11,361
596
0
1,704
12,150
4,477
0
3,849
8,135
66,907
0
L
Sun Wukong
iJokeU
Sun Wukong
8,152
1,833
0
3,666
14,380
12,221
450
1,846
12,459
0
60,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,554
Gold Earned
57,774
523
Minions Killed
556
0
Camps Cleared
0
1,905,212
Distance Traveled
2,087,357
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,670
394
54
2
0
371,380
6
W
Da Ji
11,941
543
139
6
0
392,360
0
L
Janus
11,458
521
147
7
0
413,140
6
W
Xbalanque
10,423
474
79
4
0
415,086
1
W
Kali
13,777
626
147
7
0
399,400
4
W
Amaterasu
10,371
471
58
3
0
506,525
0
L
Fenrir
11,082
504
83
4
0
440,219
2
L
Heimdallr
10,833
492
116
5
0
362,826
6
W
Scylla
11,262
512
133
6
0
373,986
3
L
Sun Wukong
10,511
478
123
6
0
317,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role