Player Matchup

Bakasura
Bakasura
Belladan
Bakasura
Level 28
God Stats
3W - 0L
1,730 SR
Queue Stats
4W - 2L
1,748 Elo+
Solo
Danzaburou
Danzaburou
DeadPoolPikachu
Danzaburou
Level 28
God Stats
14W - 9L
1,885 SR
Queue Stats
399W - 373L
1,614 Elo+
Solo
Olorun
Olorun
ReyApe
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 66L
1,854 Elo+
Solo
Guan Yu
Guan Yu
Terrathul
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 35L
1,623 Elo+
Solo
Athena
Athena
grosero666
Athena
Level 25
God Stats
7W - 3L
1,707 SR
Queue Stats
145W - 102L
1,607 Elo+
Solo
Team Averages
Level 18
1,664 SR
1,689 Elo+

VS

Team Averages
Level 19
1,633 SR
1,628 Elo+
Guan Yu
Guan Yu
Jorandito
Guan Yu
Level 16
God Stats
2W - 3L
1,545 SR
Queue Stats
62W - 33L
1,820 Elo+
Party 1
Cthulhu
Cthulhu
Spury
Cthulhu
Level 28
God Stats
13W - 3L
1,733 SR
Queue Stats
121W - 98L
1,604 Elo+
Party 2
Ao Kuang
Ao Kuang
TheM1K3
Ao Kuang
Level 27
God Stats
15W - 6L
1,888 SR
Queue Stats
109W - 88L
1,631 Elo+
Party 2
Anhur
Anhur
baba38
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,664 Elo+
Party 1
Zhong Kui
Zhong Kui
restlessMauler
Zhong Kui
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Belladan
Bakasura
15
0 / 6 / 2
8,891
445
6,686
18,990
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
DeadPoolPikachu
Danzaburou
17
5 / 4 / 3
11,359
568
13,516
13,521
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
ReyApe
Olorun
17
7 / 6 / 4
11,502
575
10,910
15,310
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Terrathul
Guan Yu
14
0 / 4 / 3
8,601
430
9,009
15,438
13,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
grosero666
Athena
15
2 / 2 / 8
9,892
495
7,588
14,576
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jorandito
Guan Yu
15
2 / 4 / 10
10,213
511
11,777
19,986
19,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Spury
Cthulhu
15
7 / 2 / 2
10,285
514
13,424
14,726
13,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
TheM1K3
Ao Kuang
17
6 / 3 / 4
10,958
548
11,855
19,239
6,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
baba38
Anhur
15
7 / 3 / 4
10,097
505
13,454
16,707
6,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
restlessMauler
Zhong Kui
5
0 / 2 / 0
6,211
311
1,308
2,306
1,204
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
14
Kills
22
22
Deaths
14
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Belladan
Bakasura
0
6
2
0.17
W
Danzaburou
DeadPoolPikachu
Danzaburou
5
4
3
1.63
L
Guan Yu
Jorandito
Guan Yu
2
4
10
1.75
W
Olorun
ReyApe
Olorun
7
6
4
1.5
L
Cthulhu
Spury
Cthulhu
7
2
2
4
W
Guan Yu
Terrathul
Guan Yu
0
4
3
0.38
L
Ao Kuang
TheM1K3
Ao Kuang
6
3
4
2.67
L
Anhur
baba38
Anhur
7
3
4
3
W
Athena
grosero666
Athena
2
2
8
3
L
Zhong Kui
restlessMauler
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,709
Damage
51,818
77,835
Taken
72,964
42,034
Mitigated
47,726
28,191
Healing
22,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Belladan
Bakasura
6,686
4,798
0
8,794
18,990
6,737
0
4,930
13,885
0
47,534
W
Danzaburou
DeadPoolPikachu
Danzaburou
13,516
7,789
0
7,128
13,521
4,401
469
2,710
10,761
0
77,911
L
Guan Yu
Jorandito
Guan Yu
11,777
1,327
1,503
4,186
19,986
19,730
257
5,713
13,503
0
54,174
W
Olorun
ReyApe
Olorun
10,910
6,204
202
5,381
15,310
5,360
1,985
5,882
9,378
66,888
0
L
Cthulhu
Spury
Cthulhu
13,424
941
249
4,527
14,726
13,787
304
2,308
11,567
57,705
0
W
Guan Yu
Terrathul
Guan Yu
9,009
1,015
354
2,432
15,438
13,540
0
9,397
5,534
41
39,310
L
Ao Kuang
TheM1K3
Ao Kuang
11,855
2,867
0
5,517
19,239
6,798
0
4,695
14,109
75,757
0
L
Anhur
baba38
Anhur
13,454
7,836
0
6,674
16,707
6,207
1,345
4,589
11,953
0
73,229
W
Athena
grosero666
Athena
7,588
1,981
0
3,900
14,576
11,996
0
2,836
11,690
32,659
0
L
Zhong Kui
restlessMauler
Zhong Kui
1,308
515
0
172
2,306
1,204
0
1,234
1,072
7,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,245
Gold Earned
47,764
497
Minions Killed
416
0
Camps Cleared
0
1,755,774
Distance Traveled
1,575,827
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,891
445
111
6
0
338,485
0
W
Danzaburou
11,359
568
115
6
0
329,517
3
L
Guan Yu
10,213
511
84
4
0
403,442
0
W
Olorun
11,502
575
132
7
0
306,317
3
L
Cthulhu
10,285
514
88
4
0
371,633
3
W
Guan Yu
8,601
430
86
4
0
389,956
3
L
Ao Kuang
10,958
548
108
5
0
385,841
4
L
Anhur
10,097
505
119
6
0
337,609
3
W
Athena
9,892
495
53
3
0
391,499
2
L
Zhong Kui
6,211
311
17
1
0
77,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role