Player Matchup

Neith
Neith
DanneCraig
Neith
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,285 Elo+
Party 1
Ymir
Ymir
MittyKungFu
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
NotDarkk
Guan Yu
Level 17
God Stats
3W - 1L
1,856 SR
Queue Stats
167W - 57L
1,719 Elo+
Solo
Hachiman
Hachiman
Olguno98
Hachiman
Level 6
God Stats
9W - 4L
1,479 SR
Queue Stats
10W - 6L
1,390 Elo+
Party 1
Sol
Sol
hotcupcake
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,391 Elo+
Party 1
Team Averages
Level 11
1,567 SR
1,457 Elo+

VS

Team Averages
Level 12
1,501 SR
1,556 Elo+
Artemis
Artemis
Bodya331
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,651 Elo+
Party 3
Bacchus
Bacchus
CaptainFishy69
Bacchus
Level 26
God Stats
3W - 6L
1,613 SR
Queue Stats
95W - 86L
1,502 Elo+
Solo
Izanami
Izanami
HorrorCutie
Izanami
Level 24
God Stats
15W - 11L
1,413 SR
Queue Stats
168W - 171L
1,432 Elo+
Party 2
Fenrir
Fenrir
NooveDEV
Fenrir
Level 6
God Stats
5W - 5L
1,481 SR
Queue Stats
49W - 47L
1,481 Elo+
Party 2
Ra
Ra
sigtro
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,714 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
6 / 3 / 2
5,592
559
3,952
4,473
1,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
2 / 3 / 5
5,300
530
2,735
7,650
3,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
NotDarkk
Guan Yu
13
5 / 0 / 5
7,081
708
5,298
6,583
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Olguno98
Hachiman
8
1 / 3 / 2
4,868
487
1,830
4,800
1,307
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 2
5,374
537
2,886
3,215
1,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bodya331
Artemis
7
4 / 4 / 0
5,113
511
4,768
4,541
1,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 6
4,683
468
4,059
6,030
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
HorrorCutie
Izanami
9
0 / 3 / 1
5,208
521
1,945
5,018
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
NooveDEV
Fenrir
9
6 / 1 / 1
5,844
584
3,420
5,746
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
7
0 / 5 / 0
4,485
449
2,311
3,809
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
17
Kills
10
10
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bodya331
Artemis
4
4
0
1
L
0
4
6
0.75
W
Neith
6
3
2
2.33
L
Izanami
HorrorCutie
Izanami
0
3
1
0.17
W
2
3
5
1.5
L
Fenrir
NooveDEV
Fenrir
6
1
1
6.5
W
Guan Yu
NotDarkk
Guan Yu
5
0
5
7.5
W
Hachiman
Olguno98
Hachiman
1
3
2
0.67
W
3
1
2
4
L
Ra
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,701
Damage
16,503
26,721
Taken
25,144
10,219
Mitigated
8,711
8,351
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bodya331
Artemis
4,768
2,501
0
45
4,541
1,476
435
1,075
3,466
0
16,512
L
4,059
651
183
1,090
6,030
3,104
288
1,660
4,370
11,632
0
W
Neith
3,952
2,513
0
819
4,473
1,187
0
1,451
3,022
0
16,951
L
Izanami
HorrorCutie
Izanami
1,945
1,098
0
1,333
5,018
1,492
460
1,232
3,786
0
27,736
W
2,735
675
0
1,751
7,650
3,752
0
2,390
5,260
13,623
0
L
Fenrir
NooveDEV
Fenrir
3,420
861
0
2,946
5,746
1,731
310
882
4,864
0
22,293
W
Guan Yu
NotDarkk
Guan Yu
5,298
1,527
0
3,526
6,583
2,932
0
1,120
5,413
0
50,338
W
Hachiman
Olguno98
Hachiman
1,830
748
0
1,171
4,800
1,307
0
402
4,352
0
17,200
W
2,886
572
0
1,084
3,215
1,041
198
773
2,304
13,203
924
L
Ra
2,311
251
0
20
3,809
908
190
657
3,152
13,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,215
Gold Earned
25,333
237
Minions Killed
177
0
Camps Cleared
0
897,745
Distance Traveled
852,042
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,113
511
31
3
0
179,865
1
L
Bacchus
4,683
468
16
2
0
177,611
1
W
Neith
5,592
559
35
4
0
186,143
0
L
Izanami
5,208
521
60
6
0
145,371
1
W
Ymir
5,300
530
18
2
0
188,764
1
L
Fenrir
5,844
584
43
4
0
187,936
2
W
Guan Yu
7,081
708
110
11
0
194,927
1
W
Hachiman
4,868
487
41
4
0
167,086
1
W
Sol
5,374
537
33
3
0
160,825
1
L
Ra
4,485
449
27
3
0
161,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role