Player Matchup

Danzaburou
Danzaburou
CatNight001
Danzaburou
Level 69
God Stats
12W - 5L
1,446 SR
Queue Stats
616W - 699L
1,392 Elo+
Solo
Artemis
Artemis
ElCuiner
Artemis
Level 26
God Stats
8W - 5L
1,589 SR
Queue Stats
39W - 40L
1,468 Elo+
Party 2
Anubis
Anubis
diiego24_
Anubis
Level 46
God Stats
7W - 2L
1,508 SR
Queue Stats
12W - 9L
1,440 Elo+
Party 2
Arachne
Arachne
kenty456
Arachne
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
381W - 392L
1,470 Elo+
Solo
Ares
Ares
raaultorregrosa7
Ares
Level 85
God Stats
3W - 1L
1,696 SR
Queue Stats
34W - 28L
1,471 Elo+
Party 2
Team Averages
Level 63
1,548 SR
1,448 Elo+

VS

Team Averages
Level 95
1,545 SR
1,454 Elo+
Jormungandr
Jormungandr
CogniCal724
Jormungandr
Level 106
God Stats
14W - 11L
1,559 SR
Queue Stats
159W - 176L
1,399 Elo+
Solo
Scylla
Scylla
RasNum
Scylla
Level 64
God Stats
3W - 8L
1,620 SR
Queue Stats
258W - 301L
1,421 Elo+
Party 1
Apollo
Apollo
RickySmith123
Apollo
Level 68
God Stats
5W - 10L
1,381 SR
Queue Stats
410W - 435L
1,520 Elo+
Solo
Ne Zha
Ne Zha
VenturaTD
Ne Zha
Level 133
God Stats
17W - 28L
1,516 SR
Queue Stats
555W - 630L
1,419 Elo+
Party 1
Ravana
Ravana
electronic_jorge
Ravana
Level 105
God Stats
3W - 3L
1,649 SR
Queue Stats
401W - 400L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CatNight001
Danzaburou
18
4 / 1 / 4
11,231
624
9,806
10,983
7,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
ElCuiner
Artemis
17
11 / 0 / 9
10,333
574
14,411
8,314
4,066
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
diiego24_
Anubis
17
10 / 4 / 7
10,885
605
11,235
9,762
4,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
kenty456
Arachne
18
10 / 3 / 6
11,339
630
7,943
14,722
8,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 17
9,767
543
9,406
12,419
10,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CogniCal724
Jormungandr
11
1 / 7 / 2
7,868
437
7,746
17,901
14,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
RasNum
Scylla
13
2 / 10 / 2
8,558
475
4,709
13,061
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 7 / 2
7,800
433
4,811
11,193
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
VenturaTD
Ne Zha
14
1 / 9 / 6
8,776
488
8,750
16,389
6,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 4 / 0
9,278
515
6,573
10,432
10,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
36
Kills
8
8
Deaths
37
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CatNight001
Danzaburou
4
1
4
6
L
Jormungandr
CogniCal724
Jormungandr
1
7
2
0.29
W
Artemis
ElCuiner
Artemis
11
0
9
15.5
L
Scylla
RasNum
Scylla
2
10
2
0.3
L
2
7
2
0.43
L
Ne Zha
VenturaTD
Ne Zha
1
9
6
0.44
W
Anubis
diiego24_
Anubis
10
4
7
3.38
L
2
4
0
0.5
W
Arachne
kenty456
Arachne
10
3
6
4.33
W
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,801
Damage
32,589
56,200
Taken
68,976
35,526
Mitigated
38,437
23,802
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CatNight001
Danzaburou
9,806
4,335
0
6,684
10,983
7,547
1,981
784
9,844
0
69,089
L
Jormungandr
CogniCal724
Jormungandr
7,746
1,118
0
1,422
17,901
14,758
0
6,628
11,273
31,160
0
W
Artemis
ElCuiner
Artemis
14,411
9,030
0
3,565
8,314
4,066
2,702
2,754
5,520
0
69,538
L
Scylla
RasNum
Scylla
4,709
399
0
1,354
13,061
3,112
142
7,686
5,375
30,969
0
L
4,811
2,077
234
399
11,193
3,958
775
4,065
7,128
0
38,176
L
Ne Zha
VenturaTD
Ne Zha
8,750
3,459
0
3,334
16,389
6,489
0
1,568
14,821
0
55,816
W
Anubis
diiego24_
Anubis
11,235
397
195
4,648
9,762
4,386
727
2,773
6,692
51,514
0
L
6,573
770
0
2,543
10,432
10,120
445
694
9,738
0
59,852
W
Arachne
kenty456
Arachne
7,943
5,220
0
4,112
14,722
8,682
17
1,864
12,706
0
79,358
W
9,406
628
234
4,364
12,419
10,845
375
3,854
8,565
34,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,555
Gold Earned
42,280
505
Minions Killed
411
0
Camps Cleared
0
1,689,422
Distance Traveled
1,552,364
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,231
624
137
8
0
304,631
7
L
Jormungandr
7,868
437
50
3
0
322,315
4
W
Artemis
10,333
574
121
7
0
307,417
2
L
Scylla
8,558
475
60
3
0
247,807
2
L
Apollo
7,800
433
71
4
0
289,957
4
L
Ne Zha
8,776
488
113
6
0
320,068
3
W
Anubis
10,885
605
99
6
0
343,137
0
L
Ravana
9,278
515
117
7
0
372,217
3
W
Arachne
11,339
630
118
7
0
368,300
1
W
Ares
9,767
543
30
2
0
365,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role