Player Matchup

Izanami
Izanami
JamesPirate
Izanami
Level 29
God Stats
33W - 38L
1,559 SR
Queue Stats
422W - 427L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
Samurache
Sun Wukong
Level 27
God Stats
5W - 3L
1,719 SR
Queue Stats
50W - 47L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
TheConk
Kukulkan
Level 11
God Stats
0W - 1L
1,147 SR
Queue Stats
4W - 6L
1,468 Elo+
Party 1
Hun Batz
Hun Batz
Zender23
Hun Batz
Level 121
God Stats
2W - 1L
1,418 SR
Queue Stats
50W - 55L
1,593 Elo+
Party 1
Bacchus
Bacchus
Ýaxley
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,587 Elo+
Solo
Team Averages
Level 38
1,469 SR
1,546 Elo+

VS

Team Averages
Level 20
1,598 SR
1,570 Elo+
Tyr
Tyr
EpsteinAirways
Tyr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MuschelKarl
Khepri
Level 10
God Stats
8W - 7L
1,622 SR
Queue Stats
92W - 84L
1,677 Elo+
Solo
Apollo
Apollo
maffz
Apollo
Level 27
God Stats
52W - 35L
1,635 SR
Queue Stats
104W - 83L
1,605 Elo+
Solo
Bellona
Bellona
merguzz2
Bellona
Level 18
God Stats
8W - 5L
1,602 SR
Queue Stats
30W - 26L
1,526 Elo+
Solo
Hades
Hades
地狱凯撒
Hades
Level 25
God Stats
7W - 2L
1,629 SR
Queue Stats
33W - 24L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JamesPirate
Izanami
11
1 / 2 / 0
6,699
609
3,830
4,903
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Samurache
Sun Wukong
10
0 / 2 / 0
5,007
455
3,638
7,154
4,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
TheConk
Kukulkan
8
0 / 4 / 0
4,782
435
2,233
3,832
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Zender23
Hun Batz
11
0 / 1 / 0
5,785
526
3,313
6,249
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Ýaxley
Bacchus
7
0 / 3 / 0
4,650
423
3,052
8,006
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,104
646
4,685
8,771
5,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
9
0 / 0 / 4
5,469
497
2,405
4,958
2,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
maffz
Apollo
11
2 / 1 / 1
6,305
573
4,173
5,511
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
merguzz2
Bellona
11
7 / 0 / 2
7,038
640
4,251
6,955
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 0 / 4
5,783
526
3,791
5,860
2,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Izanami
JamesPirate
Izanami
1
2
0
0.5
W
Khepri
0
0
4
2
L
Sun Wukong
Samurache
Sun Wukong
0
2
0
0
L
Kukulkan
TheConk
Kukulkan
0
4
0
0
L
Hun Batz
Zender23
Hun Batz
0
1
0
0
W
Apollo
maffz
Apollo
2
1
1
2.5
W
Bellona
merguzz2
Bellona
7
0
2
8
L
Bacchus
Ýaxley
Bacchus
0
3
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,066
Damage
19,305
30,144
Taken
32,055
13,069
Mitigated
16,131
7,999
Healing
16,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,685
1,199
0
4,894
8,771
5,983
564
0
8,771
0
44,866
L
Izanami
JamesPirate
Izanami
3,830
2,442
0
950
4,903
1,231
0
207
4,696
0
48,214
W
Khepri
2,405
103
0
1,996
4,958
2,112
0
1,328
3,589
17,242
0
L
Sun Wukong
Samurache
Sun Wukong
3,638
1,005
0
2,020
7,154
4,660
0
0
7,154
0
28,241
L
Kukulkan
TheConk
Kukulkan
2,233
421
0
0
3,832
1,216
0
2,015
1,817
18,360
0
L
Hun Batz
Zender23
Hun Batz
3,313
502
0
3,280
6,249
1,981
0
1,148
5,101
0
43,262
W
Apollo
maffz
Apollo
4,173
2,804
0
3,246
5,511
1,468
0
849
4,662
0
38,154
W
Bellona
merguzz2
Bellona
4,251
997
0
2,260
6,955
4,080
0
1,140
5,766
0
41,841
L
Bacchus
Ýaxley
Bacchus
3,052
608
0
1,749
8,006
3,981
0
2,826
5,180
10,351
0
W
3,791
539
242
3,431
5,860
2,488
0
1,728
3,982
23,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,923
Gold Earned
31,699
322
Minions Killed
329
0
Camps Cleared
0
983,652
Distance Traveled
1,109,210
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,104
646
92
8
0
227,464
1
L
Izanami
6,699
609
115
10
0
170,493
2
W
Khepri
5,469
497
20
2
0
231,860
6
L
Sun Wukong
5,007
455
58
5
0
211,116
3
L
Kukulkan
4,782
435
48
4
0
189,442
0
L
Hun Batz
5,785
526
90
8
0
211,373
4
W
Apollo
6,305
573
83
8
0
186,391
2
W
Bellona
7,038
640
68
6
0
255,496
0
L
Bacchus
4,650
423
11
1
0
201,228
0
W
Hades
5,783
526
66
6
0
207,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role