Player Matchup

Da Ji
Da Ji
AvocatSmite
Da Ji
Level 15
God Stats
16W - 17L
1,345 SR
Queue Stats
26W - 23L
1,334 Elo+
Solo
Chronos
Chronos
EzzRoyce
Chronos
Level 27
God Stats
8W - 3L
1,437 SR
Queue Stats
74W - 60L
1,334 Elo+
Solo
Thor
Thor
Yasuokii
Thor
Level 6
God Stats
4W - 5L
1,223 SR
Queue Stats
75W - 70L
953 Elo+
Party 2
Apollo
Apollo
iZapGod
Apollo
Level 21
God Stats
5W - 4L
1,223 SR
Queue Stats
66W - 62L
976 Elo+
Party 2
Cu Chulainn
Cu Chulainn
raIuca
Cu Chulainn
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,346 SR
1,220 Elo+

VS

Team Averages
Level 23
1,427 SR
1,437 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Cgamer9002
Fenrir
Level 8
God Stats
1W - 4L
1,283 SR
Queue Stats
9W - 12L
1,184 Elo+
Solo
Merlin
Merlin
DRMBear
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
PionesPin
Xbalanque
Level 29
God Stats
0W - 2L
1,351 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Yemoja
Yemoja
SNDbubPIX
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 0
6,422
584
3,610
6,122
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
EzzRoyce
Chronos
11
2 / 0 / 2
6,422
584
2,344
3,911
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
8
1 / 0 / 4
5,181
471
1,674
3,963
1,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
iZapGod
Apollo
9
2 / 1 / 2
5,546
504
3,329
4,585
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
raIuca
Cu Chulainn
11
6 / 1 / 1
6,565
597
7,268
8,249
4,078
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 5 / 1
4,862
442
2,539
8,449
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Cgamer9002
Fenrir
4
1 / 6 / 1
4,191
381
1,711
4,782
1,066
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
DRMBear
Merlin
10
0 / 3 / 0
5,521
502
3,490
5,279
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
PionesPin
Xbalanque
8
1 / 2 / 1
5,403
491
3,903
5,075
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
SNDbubPIX
Yemoja
7
1 / 1 / 1
5,400
491
1,619
4,087
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
17
Kills
3
3
Deaths
17
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
5
1
0.1
W
6
1
0
6
L
Fenrir
Cgamer9002
Fenrir
1
6
1
0.25
L
Merlin
DRMBear
Merlin
0
3
0
0
W
Chronos
EzzRoyce
Chronos
2
0
2
3
L
Xbalanque
PionesPin
Xbalanque
1
2
1
0.75
L
Yemoja
SNDbubPIX
Yemoja
1
1
1
1.5
W
Thor
1
0
4
3
W
Apollo
iZapGod
Apollo
2
1
2
3
W
Cu Chulainn
raIuca
Cu Chulainn
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,225
Damage
13,262
26,830
Taken
27,672
9,766
Mitigated
10,596
9,656
Healing
4,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,539
799
0
1,612
8,449
4,665
135
0
8,449
0
20,874
W
3,610
842
0
2,515
6,122
2,118
0
547
5,529
0
30,429
L
Fenrir
Cgamer9002
Fenrir
1,711
578
0
70
4,782
1,066
0
1,054
3,728
0
4,001
L
Merlin
DRMBear
Merlin
3,490
130
0
790
5,279
1,717
0
1,290
3,989
31,029
0
W
Chronos
EzzRoyce
Chronos
2,344
622
0
1,483
3,911
1,138
2,357
1,749
1,936
31,955
0
L
Xbalanque
PionesPin
Xbalanque
3,903
1,642
0
1,143
5,075
1,226
0
0
5,075
0
23,236
L
Yemoja
SNDbubPIX
Yemoja
1,619
565
389
858
4,087
1,922
0
0
4,087
8,108
0
W
Thor
1,674
361
0
612
3,963
1,164
0
674
3,289
0
11,751
W
Apollo
iZapGod
Apollo
3,329
2,311
387
2,576
4,585
1,268
494
861
3,724
0
21,424
W
Cu Chulainn
raIuca
Cu Chulainn
7,268
1,998
0
2,083
8,249
4,078
587
924
6,943
0
27,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,136
Gold Earned
25,377
236
Minions Killed
163
0
Camps Cleared
0
973,240
Distance Traveled
909,097
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,862
442
36
3
0
165,622
0
W
Da Ji
6,422
584
61
6
0
201,347
0
L
Fenrir
4,191
381
8
1
0
161,500
1
L
Merlin
5,521
502
69
6
0
182,324
1
W
Chronos
6,422
584
56
5
0
218,802
4
L
Xbalanque
5,403
491
39
4
0
197,711
5
L
Yemoja
5,400
491
11
1
0
201,940
0
W
Thor
5,181
471
15
1
0
203,297
0
W
Apollo
5,546
504
47
4
0
150,335
2
W
Cu Chulainn
6,565
597
57
5
0
199,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role