Player Matchup

Chang'e
Chang'e
MonoChrome322
Chang'e
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Mooshmonstawiz
Ymir
Level 21
God Stats
58W - 49L
1,532 SR
Queue Stats
67W - 71L
1,450 Elo+
Solo
Fenrir
Fenrir
RevengeRaider
Fenrir
Level 13
God Stats
6W - 4L
1,588 SR
Queue Stats
22W - 25L
1,383 Elo+
Solo
Hades
Hades
l3x5c
Hades
Level 15
God Stats
0W - 2L
1,260 SR
Queue Stats
19W - 27L
1,419 Elo+
Solo
Danzaburou
Danzaburou
zuzurip
Danzaburou
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
302W - 288L
1,470 Elo+
Solo
Team Averages
Level 15
1,476 SR
1,444 Elo+

VS

Team Averages
Level 21
1,494 SR
1,479 Elo+
Izanami
Izanami
Luc1159
Izanami
Level 27
God Stats
24W - 7L
1,281 SR
Queue Stats
57W - 37L
1,504 Elo+
Solo
Guan Yu
Guan Yu
XIAOXIAOXIN
Guan Yu
Level 13
God Stats
2W - 1L
1,714 SR
Queue Stats
98W - 107L
1,562 Elo+
Solo
Nemesis
Nemesis
ironlizard1
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,503 Elo+
Solo
Tiamat
Tiamat
vicbriel1431
Tiamat
Level 27
God Stats
12W - 12L
1,232 SR
Queue Stats
172W - 198L
1,432 Elo+
Solo
Yemoja
Yemoja
魔域223
Yemoja
Level 14
God Stats
3W - 1L
1,744 SR
Queue Stats
13W - 19L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
3 / 12 / 16
13,039
1,003
20,205
34,816
13,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 7 / 15
13,720
1,055
16,566
32,188
43,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 4 / 11
11,793
907
11,846
18,890
10,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
l3x5c
Hades
17
1 / 4 / 9
11,384
876
8,066
12,887
5,050
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
zuzurip
Danzaburou
20
10 / 8 / 11
14,728
1,133
32,312
29,385
12,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Luc1159
Izanami
20
23 / 1 / 8
18,800
1,446
55,753
17,257
8,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
XIAOXIAOXIN
Guan Yu
20
1 / 5 / 26
13,073
1,006
11,953
26,866
30,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
ironlizard1
Nemesis
20
6 / 10 / 17
14,334
1,103
23,714
18,482
10,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
20
5 / 1 / 20
13,596
1,046
21,178
11,710
10,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
魔域223
Yemoja
20
0 / 5 / 25
12,540
965
9,801
19,540
19,539
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
131
22
Kills
35
35
Deaths
22
62
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Izanami
Luc1159
Izanami
23
1
8
27
L
Chang'e
3
12
16
0.92
L
6
7
15
1.93
L
2
4
11
1.88
W
Guan Yu
XIAOXIAOXIN
Guan Yu
1
5
26
2.8
W
Nemesis
ironlizard1
Nemesis
6
10
17
1.45
L
Hades
l3x5c
Hades
1
4
9
1.38
W
Tiamat
5
1
20
15
L
Danzaburou
zuzurip
Danzaburou
10
8
11
1.94
W
Yemoja
魔域223
Yemoja
0
5
25
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,995
Damage
122,399
128,166
Taken
93,855
84,245
Mitigated
79,942
24,927
Healing
32,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Luc1159
Izanami
55,753
46,149
0
3,575
17,257
8,995
0
7,452
9,805
0
120,991
L
Chang'e
20,205
2,811
11,296
6,825
34,816
13,313
0
7,297
27,374
51,278
0
L
16,566
1,974
0
0
32,188
43,361
0
11,329
20,859
58,314
0
L
11,846
2,839
0
979
18,890
10,272
0
3,763
15,127
0
17,458
W
Guan Yu
XIAOXIAOXIN
Guan Yu
11,953
353
4,386
4,796
26,866
30,775
0
12,766
14,100
139
27,470
W
Nemesis
ironlizard1
Nemesis
23,714
10,555
0
714
18,482
10,171
0
5,391
13,091
0
39,428
L
Hades
l3x5c
Hades
8,066
1,143
943
925
12,887
5,050
0
3,811
8,993
12,402
0
W
Tiamat
21,178
878
361
3,745
11,710
10,462
0
7,056
4,654
42,362
0
L
Danzaburou
zuzurip
Danzaburou
32,312
22,323
0
3,959
29,385
12,249
0
4,918
24,370
0
60,435
W
Yemoja
魔域223
Yemoja
9,801
913
10,823
3,711
19,540
19,539
0
12,172
7,368
20,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,664
Gold Earned
72,343
245
Minions Killed
289
3
Camps Cleared
13
1,108,581
Distance Traveled
1,234,964
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,800
1,446
163
13
7
242,167
0
L
Chang'e
13,039
1,003
75
6
1
241,404
0
L
Ymir
13,720
1,055
88
7
1
252,251
3
L
Fenrir
11,793
907
15
1
1
233,181
3
W
Guan Yu
13,073
1,006
34
3
0
271,431
0
W
Nemesis
14,334
1,103
33
3
4
250,379
0
L
Hades
11,384
876
10
1
0
154,174
0
W
Tiamat
13,596
1,046
33
3
0
243,055
0
L
Danzaburou
14,728
1,133
57
4
0
227,571
3
W
Yemoja
12,540
965
26
2
2
227,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role