Player Matchup

Scylla
Scylla
Gold V
ImFrenchGuys
Scylla
Gold V
Level 86
God Stats
14W - 9L
1,778 SR
Queue Stats
316W - 316L
1,202 MMR
Solo
Cupid
Cupid
Silver I
KodeEz
Cupid
Silver I
Level 119
God Stats
14W - 12L
1,564 SR
Queue Stats
873W - 882L
1,149 MMR
Solo
Nemesis
Nemesis
Bronze III
OGDemaster
Nemesis
Bronze III
Level 39
God Stats
2W - 1L
1,762 SR
Queue Stats
2W - 8L
1,214 MMR
Solo
Tiamat
Tiamat
Silver I
hot_Cosby_
Tiamat
Silver I
Level 151
God Stats
17W - 19L
1,569 SR
Queue Stats
80W - 88L
1,135 MMR
Solo
Odin
Odin
Gold V
satternuts8
Odin
Gold V
Level 128
God Stats
6W - 2L
1,500 SR
Queue Stats
166W - 170L
1,193 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,635 SR
1,178 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,547 SR
1,178 MMR
Cthulhu
Cthulhu
Silver I
PURVEY0R0FD00M
Cthulhu
Silver I
Level 134
God Stats
9W - 6L
1,708 SR
Queue Stats
94W - 106L
1,145 MMR
Party 1
Tyr
Tyr
Silver V
RichardxSwinger
Tyr
Silver V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 74L
1,097 MMR
Solo
Apollo
Apollo
Silver II
Villa_27_
Apollo
Silver II
Level 102
God Stats
8W - 16L
1,446 SR
Queue Stats
439W - 443L
1,124 MMR
Solo
Sol
Sol
Silver I
feraviila
Sol
Silver I
Level 122
God Stats
51W - 59L
1,527 SR
Queue Stats
1,355W - 1,381L
1,188 MMR
Solo
Artemis
Artemis
Gold V
triggerhappyRF
Artemis
Gold V
Level 120
God Stats
30W - 32L
1,555 SR
Queue Stats
338W - 330L
1,338 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 3 / 5
14,651
637
19,583
10,602
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
KodeEz
Cupid
20
6 / 1 / 9
14,838
645
15,866
20,192
8,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
OGDemaster
Nemesis
16
5 / 4 / 10
11,943
519
8,956
12,531
6,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
hot_Cosby_
Tiamat
20
6 / 0 / 2
16,600
722
14,457
12,954
23,284
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
1 / 0 / 12
12,102
526
5,985
11,241
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TsukuyomiSetIzanamiAwilixDanzaburou

VS

Bans
Nu WaCu ChulainnJanusAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 0
8,463
368
11,534
23,000
16,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 3 / 0
10,628
462
4,172
17,410
13,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Villa_27_
Apollo
16
3 / 7 / 0
10,190
443
4,773
16,841
6,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 3
9,116
396
6,634
12,946
4,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 8 / 0
9,302
404
8,461
18,241
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
29
Kills
7
8
Deaths
29
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
11
3
5
4.5
W
Cupid
KodeEz
Cupid
6
1
9
10.5
W
Nemesis
OGDemaster
Nemesis
5
4
10
2.5
L
0
9
0
0
L
2
3
0
0.67
L
Apollo
Villa_27_
Apollo
3
7
0
0.43
L
1
2
3
1.25
W
Tiamat
hot_Cosby_
Tiamat
6
0
2
7
W
1
0
12
7
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,847
Damage
35,574
67,520
Taken
88,438
49,449
Mitigated
46,751
29,113
Healing
15,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
19,583
2,240
0
2,556
10,602
4,181
1,438
4,401
6,201
100,897
0
W
Cupid
KodeEz
Cupid
15,866
8,560
203
14,177
20,192
8,587
5,102
6,789
13,403
0
127,423
W
Nemesis
OGDemaster
Nemesis
8,956
3,193
0
642
12,531
6,078
407
3,906
8,625
0
50,952
L
11,534
806
0
2,914
23,000
16,911
180
7,891
14,868
46,712
0
L
4,172
386
0
2,398
17,410
13,295
0
8,143
9,267
0
65,443
L
Apollo
Villa_27_
Apollo
4,773
3,844
0
500
16,841
6,987
0
6,537
10,146
0
68,669
L
6,634
873
0
4,486
12,946
4,042
918
7,256
5,290
47,227
0
W
Tiamat
hot_Cosby_
Tiamat
14,457
3,427
0
8,163
12,954
23,284
7,828
1,018
11,936
106,147
0
W
5,985
1,334
0
3,372
11,241
7,319
1,003
4,400
6,841
0
52,320
L
8,461
4,607
0
5,333
18,241
5,516
553
3,364
14,827
0
63,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,134
Gold Earned
47,699
675
Minions Killed
563
0
Camps Cleared
0
2,172,736
Distance Traveled
1,875,596
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,651
637
167
7
0
402,509
0
W
Cupid
14,838
645
185
8
0
375,220
2
W
Nemesis
11,943
519
57
2
0
502,950
5
L
Cthulhu
8,463
368
86
4
0
406,163
3
L
Tyr
10,628
462
153
7
0
402,071
0
L
Apollo
10,190
443
118
5
0
391,790
3
L
Sol
9,116
396
91
4
0
324,394
4
W
Tiamat
16,600
722
204
9
0
417,399
0
W
Odin
12,102
526
62
3
0
474,658
9
L
Artemis
9,302
404
115
5
0
351,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role