Player Matchup

Ganesha
Ganesha
GeniosFR
Ganesha
Level 109
God Stats
5W - 4L
1,588 SR
Queue Stats
81W - 86L
1,510 Elo+
Party 2
Kukulkan
Kukulkan
PKL_Kurai_Okami
Kukulkan
Level 62
God Stats
1W - 0L
1,604 SR
Queue Stats
26W - 42L
1,419 Elo+
Party 2
Anhur
Anhur
SUPER_GEUDIN
Anhur
Level 83
God Stats
2W - 4L
1,675 SR
Queue Stats
133W - 155L
1,451 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Takanawaa
Ah Muzen Cab
Level 123
God Stats
3W - 3L
1,287 SR
Queue Stats
451W - 433L
1,482 Elo+
Solo
Fenrir
Fenrir
jimaeau
Fenrir
Level 109
God Stats
17W - 13L
1,693 SR
Queue Stats
59W - 79L
1,494 Elo+
Party 2
Team Averages
Level 97
1,569 SR
1,471 Elo+

VS

Team Averages
Level 115
1,648 SR
1,493 Elo+
Hercules
Hercules
AthenOD
Hercules
Level 158
God Stats
10W - 8L
1,607 SR
Queue Stats
162W - 150L
1,510 Elo+
Party 3
Izanami
Izanami
Kabel_Haspel
Izanami
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
473W - 441L
1,479 Elo+
Party 1
Set
Set
MartijnR03
Set
Level 109
God Stats
4W - 2L
1,731 SR
Queue Stats
364W - 341L
1,517 Elo+
Party 1
Anubis
Anubis
Simpboi99
Anubis
Level 121
God Stats
5W - 2L
1,904 SR
Queue Stats
521W - 488L
1,490 Elo+
Party 3
Zeus
Zeus
iververis1
Zeus
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 212L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GeniosFR
Ganesha
16
0 / 1 / 10
11,514
501
4,657
9,338
7,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
19
1 / 1 / 2
12,543
545
3,773
10,942
5,294
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
5 / 2 / 4
12,653
550
4,055
10,458
3,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Takanawaa
Ah Muzen Cab
20
3 / 0 / 4
13,181
573
8,590
14,201
6,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
jimaeau
Fenrir
18
10 / 0 / 5
12,466
542
14,057
17,153
14,298
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AthenOD
Hercules
7
1 / 2 / 0
7,507
326
2,274
5,572
2,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
Kabel_Haspel
Izanami
17
0 / 1 / 2
10,173
442
4,635
8,674
3,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
0 / 5 / 0
10,451
454
9,445
16,666
14,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Simpboi99
Anubis
15
2 / 7 / 0
9,912
431
6,494
12,201
5,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 4 / 1
10,239
445
7,967
10,570
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
19
Kills
4
4
Deaths
19
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
AthenOD
Hercules
1
2
0
0.5
W
Ganesha
GeniosFR
Ganesha
0
1
10
5
L
Izanami
Kabel_Haspel
Izanami
0
1
2
1
L
0
5
0
0
W
Kukulkan
1
1
2
2
W
5
2
4
3.5
L
Anubis
Simpboi99
Anubis
2
7
0
0.29
W
Ah Muzen Cab
Takanawaa
Ah Muzen Cab
3
0
4
5
L
1
4
1
0.38
W
Fenrir
jimaeau
Fenrir
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,132
Damage
30,815
62,092
Taken
53,683
36,992
Mitigated
29,344
26,534
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AthenOD
Hercules
2,274
897
0
1,463
5,572
2,346
0
457
5,115
0
13,036
W
Ganesha
GeniosFR
Ganesha
4,657
181
1,370
3,078
9,338
7,240
1,133
1,693
7,499
43,337
0
L
Izanami
Kabel_Haspel
Izanami
4,635
2,558
0
4,172
8,674
3,221
0
1,528
7,146
0
83,681
L
9,445
2,749
0
1,916
16,666
14,602
834
1,889
14,777
0
75,825
W
Kukulkan
3,773
124
643
3,392
10,942
5,294
2,225
5,183
5,468
91,186
0
W
4,055
944
1,838
3,391
10,458
3,783
7,409
2,969
7,342
0
73,635
L
Anubis
Simpboi99
Anubis
6,494
404
0
2,749
12,201
5,283
0
1,360
10,841
68,849
0
W
Ah Muzen Cab
Takanawaa
Ah Muzen Cab
8,590
3,314
0
7,513
14,201
6,377
4,638
2,310
11,587
0
103,813
L
7,967
200
99
1,534
10,570
3,892
0
3,196
7,374
60,199
0
W
Fenrir
jimaeau
Fenrir
14,057
2,407
0
5,309
17,153
14,298
707
3,171
13,838
0
61,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,357
Gold Earned
48,282
621
Minions Killed
638
0
Camps Cleared
0
2,338,513
Distance Traveled
1,806,457
38
Wards Purchased
227
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,507
326
26
1
0
362,491
219
W
Ganesha
11,514
501
28
1
0
487,266
12
L
Izanami
10,173
442
158
7
0
371,662
2
L
Set
10,451
454
187
8
0
386,265
3
W
Kukulkan
12,543
545
174
8
0
456,646
8
W
Anhur
12,653
550
158
7
0
438,566
5
L
Anubis
9,912
431
132
6
0
349,328
1
W
Ah Muzen Cab
13,181
573
177
8
0
442,985
8
L
Zeus
10,239
445
135
6
0
336,711
2
W
Fenrir
12,466
542
84
4
0
513,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role