Player Matchup

Artemis
Artemis
DaddyHammer9238
Artemis
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Kevinwh17
Cthulhu
Level 5
God Stats
6W - 3L
1,293 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
Lavater
Anubis
Level 5
God Stats
0W - 1L
1,691 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
LilCrazy4205993
Osiris
Level 12
God Stats
0W - 1L
1,702 SR
Queue Stats
47W - 94L
1,314 Elo+
Solo
Danzaburou
Danzaburou
dddiwiwi
Danzaburou
Level 7
God Stats
1W - 4L
1,284 SR
Queue Stats
5W - 13L
1,304 Elo+
Solo
Team Averages
Level 8
1,494 SR
1,423 Elo+

VS

Team Averages
Level 19
1,461 SR
1,399 Elo+
Ra
Ra
Shtonedd1
Ra
Level 18
God Stats
4W - 3L
1,520 SR
Queue Stats
8W - 19L
1,339 Elo+
Solo
Khepri
Khepri
XAXSZASC
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,472 Elo+
Solo
Achilles
Achilles
mage-penguin
Achilles
Level 29
God Stats
3W - 1L
1,609 SR
Queue Stats
180W - 176L
1,426 Elo+
Solo
Heimdallr
Heimdallr
mrkytho
Heimdallr
Level 23
God Stats
18W - 19L
1,319 SR
Queue Stats
40W - 40L
1,410 Elo+
Party 2
Medusa
Medusa
oscarpin1
Medusa
Level 7
God Stats
6W - 7L
1,357 SR
Queue Stats
44W - 49L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 12
10,671
970
10,006
8,054
3,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Kevinwh17
Cthulhu
18
3 / 3 / 16
11,228
1,021
13,644
16,210
18,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Lavater
Anubis
19
10 / 5 / 10
13,270
1,206
26,745
14,874
7,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 15 / 15
10,207
928
4,629
24,651
22,141
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
dddiwiwi
Danzaburou
17
7 / 12 / 8
11,571
1,052
14,053
19,650
8,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

96

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 15
10,885
990
9,136
13,479
5,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
XAXSZASC
Khepri
18
5 / 4 / 22
11,486
1,044
9,458
14,875
16,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
mage-penguin
Achilles
19
11 / 5 / 17
13,392
1,217
17,610
21,562
17,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
mrkytho
Heimdallr
18
4 / 6 / 23
11,521
1,047
17,533
14,667
7,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
oscarpin1
Medusa
18
12 / 0 / 16
12,067
1,097
19,507
8,197
3,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
130
22
Kills
37
37
Deaths
22
61
Assists
93
Player
Kills
Deaths
Assists
KDA
L
2
2
12
4
L
Cthulhu
Kevinwh17
Cthulhu
3
3
16
3.67
L
Anubis
Lavater
Anubis
10
5
10
3
L
0
15
15
0.5
W
5
7
15
1.79
W
Khepri
XAXSZASC
Khepri
5
4
22
4
L
Danzaburou
dddiwiwi
Danzaburou
7
12
8
0.92
W
Achilles
mage-penguin
Achilles
11
5
17
3.9
W
Heimdallr
mrkytho
Heimdallr
4
6
23
2.58
W
Medusa
oscarpin1
Medusa
12
0
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,077
Damage
73,244
83,439
Taken
72,780
59,946
Mitigated
51,569
9,853
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,006
6,221
0
1,329
8,054
3,281
0
4,078
3,976
0
29,526
L
Cthulhu
Kevinwh17
Cthulhu
13,644
1,013
0
0
16,210
18,485
0
2,941
13,269
28,086
0
L
Anubis
Lavater
Anubis
26,745
1,016
0
6,455
14,874
7,428
0
2,559
12,315
55,995
0
L
4,629
3,966
0
0
24,651
22,141
0
5,121
19,530
39
12,015
W
9,136
771
1,001
2,281
13,479
5,731
0
7,608
5,871
28,897
0
W
Khepri
XAXSZASC
Khepri
9,458
1,010
0
0
14,875
16,677
0
8,496
6,379
16,979
0
L
Danzaburou
dddiwiwi
Danzaburou
14,053
7,174
0
2,069
19,650
8,611
0
3,895
15,755
0
29,631
W
Achilles
mage-penguin
Achilles
17,610
9,821
0
398
21,562
17,805
0
12,924
8,638
0
38,894
W
Heimdallr
mrkytho
Heimdallr
17,533
12,158
767
1,967
14,667
7,607
0
7,349
7,318
0
40,343
W
Medusa
oscarpin1
Medusa
19,507
11,068
0
0
8,197
3,749
0
4,012
4,185
0
34,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,947
Gold Earned
59,351
186
Minions Killed
188
5
Camps Cleared
6
928,113
Distance Traveled
868,833
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,671
970
43
4
0
153,169
0
L
Cthulhu
11,228
1,021
43
4
1
253,193
0
L
Anubis
13,270
1,206
71
6
2
188,255
1
L
Osiris
10,207
928
7
1
2
162,347
1
W
Ra
10,885
990
33
3
1
149,686
0
W
Khepri
11,486
1,044
21
2
1
197,181
0
L
Danzaburou
11,571
1,052
22
2
0
171,149
0
W
Achilles
13,392
1,217
42
4
3
197,772
0
W
Heimdallr
11,521
1,047
46
4
0
143,848
0
W
Medusa
12,067
1,097
46
4
1
180,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role