Player Matchup

Athena
Athena
IAmTheJungle
Athena
Level 69
God Stats
42W - 25L
1,612 SR
Queue Stats
270W - 298L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
STY_LEZ
Ah Muzen Cab
Level 81
God Stats
3W - 4L
1,500 SR
Queue Stats
124W - 161L
1,314 Elo+
Party 2
Arachne
Arachne
sammadness_23
Arachne
Level 61
God Stats
3W - 4L
1,430 SR
Queue Stats
87W - 135L
1,312 Elo+
Party 2
Team Averages
Level 70
1,514 SR
1,366 Elo+

VS

Team Averages
Level 55
1,407 SR
1,337 Elo+
King Arthur
King Arthur
EvelVadic
King Arthur
Level 79
God Stats
41W - 49L
1,511 SR
Queue Stats
319W - 370L
1,350 Elo+
Party 1
Discordia
Discordia
Rezulince
Discordia
Level 57
God Stats
62W - 72L
1,368 SR
Queue Stats
774W - 812L
1,366 Elo+
Party 1
Kali
Kali
UnsnaggedWall48
Kali
Level 29
God Stats
8W - 8L
1,342 SR
Queue Stats
96W - 104L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
5 / 3 / 12
12,670
667
15,078
22,501
26,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
STY_LEZ
Ah Muzen Cab
18
7 / 2 / 11
13,879
730
21,587
21,388
11,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
17
9 / 7 / 9
13,976
736
18,722
22,655
15,047
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EvelVadic
King Arthur
15
5 / 8 / 5
11,927
628
17,922
34,551
29,541
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Rezulince
Discordia
16
6 / 5 / 4
12,439
655
25,225
12,134
4,481
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 8 / 8
11,220
591
11,139
19,975
19,146
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
21
Kills
12
12
Deaths
21
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EvelVadic
King Arthur
5
8
5
0.94
W
Athena
5
3
12
3.67
L
Discordia
Rezulince
Discordia
6
5
4
1.6
W
Ah Muzen Cab
STY_LEZ
Ah Muzen Cab
7
2
11
6.25
L
1
8
8
0.63
W
Arachne
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,387
Damage
54,286
66,544
Taken
66,660
53,185
Mitigated
53,168
19,512
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EvelVadic
King Arthur
17,922
2,741
0
6,951
34,551
29,541
481
8,114
26,437
0
52,616
W
Athena
15,078
4,203
374
191
22,501
26,942
138
8,913
13,588
40,839
0
L
Discordia
Rezulince
Discordia
25,225
1,085
0
1,340
12,134
4,481
412
1,907
10,227
78,511
0
W
Ah Muzen Cab
STY_LEZ
Ah Muzen Cab
21,587
11,338
708
11,803
21,388
11,196
1,210
6,943
14,445
0
90,244
L
11,139
4,354
0
2,893
19,975
19,146
0
5,061
14,914
0
36,668
W
Arachne
18,722
15,336
1,271
5,165
22,655
15,047
1,650
9,493
13,162
0
35,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,525
Gold Earned
35,586
193
Minions Killed
270
0
Camps Cleared
0
1,080,167
Distance Traveled
908,653
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,927
628
87
5
0
319,754
1
W
Athena
12,670
667
51
3
0
380,223
3
L
Discordia
12,439
655
113
6
0
291,510
0
W
Ah Muzen Cab
13,879
730
107
6
0
338,303
2
L
Kali
11,220
591
70
4
0
297,389
2
W
Arachne
13,976
736
35
2
0
361,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role