Player Matchup

Hades
Hades
HadesSama559
Hades
Level 160
God Stats
101W - 94L
1,575 SR
Queue Stats
226W - 231L
1,523 Elo+
Solo
Nemesis
Nemesis
ONANXFP
Nemesis
Level 95
God Stats
16W - 5L
1,752 SR
Queue Stats
172W - 152L
1,573 Elo+
Party 1
Neith
Neith
PFX Primal
Neith
Level 93
God Stats
9W - 5L
1,737 SR
Queue Stats
128W - 117L
1,567 Elo+
Party 1
Athena
Athena
UlyssesJager
Athena
Level 103
God Stats
13W - 17L
1,453 SR
Queue Stats
837W - 781L
1,567 Elo+
Party 2
Hou Yi
Hou Yi
YokaiKirishima
Hou Yi
Level 73
God Stats
5W - 3L
1,678 SR
Queue Stats
212W - 200L
1,558 Elo+
Party 2
Team Averages
Level 105
1,639 SR
1,557 Elo+

VS

Team Averages
Level 116
1,466 SR
1,561 Elo+
Olorun
Olorun
LilClairo
Olorun
Level 121
God Stats
0W - 2L
1,844 SR
Queue Stats
239W - 198L
1,611 Elo+
Party 3
Chiron
Chiron
Saint6198
Chiron
Level 88
God Stats
8W - 17L
1,469 SR
Queue Stats
145W - 149L
1,511 Elo+
Solo
Ne Zha
Ne Zha
demise14
Ne Zha
Level 157
God Stats
8W - 8L
1,489 SR
Queue Stats
760W - 686L
1,540 Elo+
Solo
Hercules
Hercules
devynes
Hercules
Level 103
God Stats
3W - 5L
1,198 SR
Queue Stats
280W - 283L
1,553 Elo+
Solo
Ares
Ares
yikus
Ares
Level 109
God Stats
1W - 2L
1,333 SR
Queue Stats
135W - 104L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,704
670
5,965
6,613
3,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
ONANXFP
Nemesis
12
8 / 0 / 3
7,126
713
3,168
4,748
1,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
10
1 / 1 / 4
5,852
585
3,389
4,516
1,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
9
1 / 0 / 10
5,698
570
5,227
5,698
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 2 / 3
5,305
531
2,938
6,284
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LilClairo
Olorun
10
0 / 3 / 0
5,414
541
5,150
7,439
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
Saint6198
Chiron
9
1 / 1 / 1
5,227
523
3,164
3,702
997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
demise14
Ne Zha
8
1 / 4 / 0
4,869
487
3,196
6,648
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
devynes
Hercules
9
0 / 3 / 0
4,912
491
2,391
6,548
3,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
yikus
Ares
8
1 / 3 / 1
5,012
501
2,640
5,968
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
3
3
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Olorun
LilClairo
Olorun
0
3
0
0
W
Nemesis
ONANXFP
Nemesis
8
0
3
9.5
W
Neith
1
1
4
3
L
Chiron
Saint6198
Chiron
1
1
1
1.5
W
Athena
1
0
10
6
W
1
2
3
1.25
L
Ne Zha
demise14
Ne Zha
1
4
0
0.25
L
Hercules
devynes
Hercules
0
3
0
0
L
Ares
yikus
Ares
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,687
Damage
16,541
27,859
Taken
30,305
11,147
Mitigated
11,296
14,606
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,965
1,060
0
5,460
6,613
3,371
484
761
5,702
38,410
0
L
Olorun
LilClairo
Olorun
5,150
2,491
97
2,784
7,439
2,168
0
1,858
5,581
34,667
0
W
Nemesis
ONANXFP
Nemesis
3,168
1,589
0
1,835
4,748
1,708
0
1,175
3,573
0
34,230
W
Neith
3,389
1,027
0
2,619
4,516
1,430
0
1,636
2,880
0
34,706
L
Chiron
Saint6198
Chiron
3,164
1,589
260
1,784
3,702
997
0
1,088
2,614
0
25,704
W
Athena
5,227
2,008
0
2,894
5,698
2,905
0
2,356
3,342
19,425
0
W
2,938
1,849
0
1,798
6,284
1,733
0
1,862
4,422
0
26,792
L
Ne Zha
demise14
Ne Zha
3,196
881
0
2,198
6,648
2,033
0
1,248
5,400
0
22,605
L
Hercules
devynes
Hercules
2,391
618
0
1,986
6,548
3,699
0
5,017
1,531
0
24,082
L
Ares
yikus
Ares
2,640
167
0
1,135
5,968
2,399
0
1,981
3,987
12,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,685
Gold Earned
25,434
324
Minions Killed
247
0
Camps Cleared
0
997,081
Distance Traveled
907,222
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,704
670
100
10
0
153,402
5
L
Olorun
5,414
541
82
8
0
165,504
3
W
Nemesis
7,126
713
75
8
0
232,040
3
W
Neith
5,852
585
69
7
0
195,392
4
L
Chiron
5,227
523
57
6
0
169,020
2
W
Athena
5,698
570
34
3
0
230,578
2
W
Hou Yi
5,305
531
46
5
0
185,669
0
L
Ne Zha
4,869
487
58
6
0
194,650
2
L
Hercules
4,912
491
37
4
0
178,433
1
L
Ares
5,012
501
13
1
0
199,615
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role